[FilterScript] Teleport Script [Full Version]
#1

Hello, me (Vikshay) and my friend Denzal have been saving the co-odinates for this teleport script. It took us 1 day to finish everything and this is my first post, so it might not be the best.
Hope you like it. It has been only 1 month since i have started to understand scripts.

P.S: Don't worry about the 35 Warnings (No WARNINGS or ERROR and do not change the credits)




Paste Bin (No Warnings or ERROR)

Download: PWN and AMX (No Warnings or ERROR)





Places:

AddPlayerClass(281,405.6525,2453.9180,16.5000,4.84 01,0,0,0,0,0,0); // AA Foot
AddStaticVehicle(451,364.3824,2473.2563,16.1908,35 1.6392,46,46); // AA Car
AddStaticVehicle(451,2074.9875,1683.2195,10.3785,3 58.6913,61,61); // LV Car
AddPlayerClass(281,2082.7815,1683.2303,10.8203,89. 1825,0,0,0,0,0,0); // LV Foot
AddStaticVehicle(521,2025.1292,-2544.1550,13.1129,91.4106,87,118); // LSA Car
AddPlayerClass(281,1952.8810,-2649.1440,13.5469,354.5188,0,0,0,0,0,0); // LSA Foot
AddStaticVehicle(521,-2028.9865,174.7192,28.4045,268.1623,115,118); // SF CAR
AddPlayerClass(281,-1997.9833,174.0845,27.6875,2.2658,0,0,0,0,0,0); // SF Foot
AddStaticVehicle(521,-1625.7791,-132.6208,13.7147,315.7213,25,118); // SFA CAR
AddPlayerClass(281,-1604.6436,-161.6641,14.5469,49.0680,0,0,0,0,0,0); // SFA Foot
AddPlayerClass(281,-2234.4092,-1740.3480,480.8304,38.7261,0,0,0,0,0,0); // MC Foot
AddStaticVehicle(521,-2325.9233,-1621.7000,483.2771,207.5720,36,0); // MC CAR
AddStaticVehicle(521,1794.5321,-1888.9210,12.9680,263.7290,36,0); // LS CAR
AddPlayerClass(281,1843.6157,-1866.5623,13.3897,93.0591,0,0,0,0,0,0); // LS Foot
AddStaticVehicle(521,-2034.4587,-2500.0623,31.1693,230.6452,75,13); // AP CAR
AddPlayerClass(281,-2051.3049,-2506.1235,30.8332,281.4085,0,0,0,0,0,0); // AP Foot
AddPlayerClass(281,-2228.6606,2326.6033,7.5469,93.4692,0,0,0,0,0,0); // BM Foot
AddStaticVehicle(521,-2261.4644,2296.4983,4.3855,359.4890,75,13); // BM CAR
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#2

what i do / what ?
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#3

No explanation. You should put some explanation on it and use [PAWN ] [ /PAWN] in your code
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