Really weird errors?
#1

Hello, For some reason I get weird errors that dont make sense when I compile.

This is the code:

Код:
CMD:search(playerid, params[])
{
 	if(IsPlayerInRangeOfPoint(playerid, 4.0, 1246.7194,-3652.2080,3.7651) || IsPlayerInRangeOfPoint(playerid, 4.0,1248.8490,-3652.5339,3.9919) || IsPlayerInRangeOfPoint(playerid, 4.0,1249.7378,-3655.0664,4.1358) || IsPlayerInRangeOfPoint(playerid, 4.0,1247.8719,-3657.1309,3.9854) || IsPlayerInRangeOfPoint(playerid, 4.0,1244.9426,-3657.2202,3.6845) || IsPlayerInRangeOfPoint(playerid, 4.0, 1247.7538,-3649.2112,3.8104) || IsPlayerInRangeOfPoint(playerid, 4.0,1249.3942,-3650.7388,4.0113) ||
	IsPlayerInRangeOfPoint(playerid, 4.0, 1252.5797,-3647.4241,4.2725) || IsPlayerInRangeOfPoint(playerid,4.0,1273.4034,-3637.6157,6.7242) || IsPlayerInRangeOfPoint(playerid, 4.0,1275.7910,-3638.0093,7.2448) || IsPlayerInRangeOfPoint(playerid,4.0,1273.6541,-3632.8669,6.7017) || IsPlayerInRangeOfPoint(playerid,4.0,1276.3198,-3632.5386,7.2707) || IsPlayerInRangeOfPoint(playerid,4.0,1249.0819,-3662.0967,4.2165) || IsPlayerInRangeOfPoint(playerid,4.0,1246.3524,-3665.5642,4.0018) ||
	IsPlayerInRangeOfPoint(playerid,4.0,1246.3524,-3665.5642,4.0018) || IsPlayerInRangeOfPoint(playerid,4.0,1248.5748,-3666.4690,4.2499) || IsPlayerInRangeOfPoint(playerid,4.0, 1246.8364,-3668.2712,4.1074) || IsPlayerInRangeOfPoint(playerid,4.0,1251.7527,-3675.4429,4.7630) || IsPlayerInRangeOfPoint(playerid,4.0,1252.2264,-3678.0854,4.8663) || IsPlayerInRangeOfPoint(playerid,4.0,1255.0496,-3677.4768,5.1456) || IsPlayerInRangeOfPoint(playerid,4.0,1257.0099,-3676.6565,5.3314))
	{
	    if(CantUseSearch[playerid] == 0)
	    {
	        if(PlayerInfo[playerid][pSlotsFree] == 20 && PlayerInfo[playerid][pBackPack] == 0)
	        {
	            SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
		 	}
		 	if(PlayerInfo[playerid][pSlotsFree] == 50 && PlayerInfo[playerid][pBackPack] == 1)
		 	{
		 	    SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
		 	}
		 	if(PlayerInfo[playerid][pSlotsFree] == 100 && PlayerInfo[playerid][pBackPack] == 2)
		 	{
		 	    SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
		 	}
			if(PlayerInfo[playerid][pSlotsFree] == 150 && PlayerInfo[playerid][pBackPack] == 3)
			{
			    SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
			}
			new string[158];
			new sendername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s starts to search through the boxes", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~]]] Searching ]]]",15000,3);
			ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
 `          TogglePlayerControllable(playerid, 0);
            SetTimerEx("searchtimer", 15000, false "i", playerid);
            CantUseSearch[playerid] = 1;
	    }
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
	else if(IsPlayerInRangeOfPoint(playerid, 4.0,1519.0341,-3711.8696,32.9301) || IsPlayerInRangeOfPoint(playerid, 4.0,1515.8898,-3714.2627,31.9744) || IsPlayerInRangeOfPoint(playerid, 4.0,1516.0928,-3709.7856,32.2328) || IsPlayerInRangeOfPoint(playerid, 4.0, 1516.4968,-3709.2048,32.4523))
	{
	    if(CantUseSearch[playerid] == 0)
	    {
		    new string[158];
		    new sendername[MAX_PLAYER_NAME];
		    GetPlayerName(playerid, sendername, sizeof(sendername));
		    GameTextForPlayer(playerid, "You Found Heroin", 3500, 5);
		    PlayerInfo[playerid][pHeroin] = 7;
			format(strnig, sizeof(string), "%s found some heroin on the plane", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			CantUseSearch[playerid] = 1;
			SetTimerEx("CantUseSearch", 30000, false "d", playerid);
		}
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
    else if(IsPlayerInRangeOfPoint(playerid, 4.0,1431.7667,-4116.2251,39.3396) || IsPlayerInRangeOfPoint(playerid, 4.0,1434.2880,-4115.0400,39.6731) || IsPlayerInRangeOfPoint(playerid, 4.0,1437.7614,-4115.1655,40.1456) || IsPlayerInRangeOfPoint(playerid, 4.0, 1438.4326,-4113.5010,39.7022) || IsPlayerInRangeOfPoint(playerid, 4.0, 1441.3405,-4114.0352,39.7828) || IsPlayerInRangeOfPoint(playerid,4.0, 1441.3645,-4116.3027,40.0068)
    || IsPlayerInRangeOfPoint(playerid, 4.0, 1428.0555,-4113.8413,38.6727) || IsPlayerInRangeOfPoint(playerid, 4.0, 1426.0809,-4111.9956,38.2932) || IsPlayerInRangeOfPoint(playerid, 4.0, 1423.6141,-4113.7314,37.9916) || IsPlayerInRangeOfPoint(playerid, 4.0, 1424.6029,-4116.1460,38.2452) || IsPlayerInRangeOfPoint(playerid, 4.0,1426.6079,-4115.9883,38.5439) || IsPlayerInRangeOfPoint(playerid, 4.0, 1418.4247,-4112.5679,37.1516))
	{
        if(CantUseSearch[playerid] == 0)
        {
			new string[158];
			new sendername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s starts to search through the boxes", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~]]] Searching ]]]",15000,3);
			ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
			TogglePlayerControllable(playerid, 0);
			SetTimerEx("shiptimer", 15000, false, "i", playerid);
			CantUseSearch[playerid] = 1;
        }
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
    else if(IsPlayerInRangeOfPoint(playerid, 4.0,530.7824,-2430.5693,1204.1504) || IsPlayerInRangeOfPoint(playerid, 4.0, 533.0804,-2431.2258,1204.1504) || IsPlayerInRangeOfPoint(playerid, 4.0,535.9420,-2433.0925,1204.1504) || IsPlayerInRangeOfPoint(playerid, 4.0, 542.1736,-2434.9709,1198.2407) || IsPlayerInRangeOfPoint(playerid, 4.0, 542.7724,-2432.1477,1198.2405) || IsPlayerInRangeOfPoint(playerid, 4.0, 542.7792,-2430.6035,1198.2404))
	{
        if(PlayerInfo[playerid][pGun2] == 0)
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You cant search here yet!");
			return 1;
		}
		if(CantUseSearch[playerid] == 0)
        {

			new string[158];
			new sendername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s finds ammunition for a deagle", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~]]] You found ammo for a deagle ]]]",15000,3);
			ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
			PlayerInfo[playerid][pAmmo2] += 100;
			new ammo2 = PlayerInfo[playerid][pAmmo2];
			GivePlayerWeapon(playerid, 24, ammo2);
			CantUseSearch[playerid] = 1;
			SetTimerEx("CanUseSearch", 30000, false, "d", playerid);
        }
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
	return 1;
}
Errors:

Код:
(8956) : error 029: invalid expression, assumed zero
(8957) : error 001: expected token: ";", but found "-identifier-"
(8957) : error 001: expected token: ",", but found "-string-"
(8957) : warning 215: expression has no effect
(8957) : warning 215: expression has no effect
(8957) : error 001: expected token: ";", but found ")"
(8957) : fatal error 107: too many error messages on one line
Line 8956:
Код:
TogglePlayerControllable(playerid, 0);
Line 8957
Код:
SetTimerEx("searchtimer", 15000, false "i", playerid);
Cant figure out whats wrong.
Reply
#2

pawn Код:
SetTimerEx("searchtimer", 15000, false "i", playerid);
Change to
pawn Код:
SetTimerEx("searchtimer", 15000, false, "i", playerid);
Notice the ',' missing between false and "i".
Reply
#3

Thank you!
Works fine now
Cant belive I missed that
Reply
#4

New problem!
When I use /search, it shows 2 messages that im not near a search place. Even if I am there. (But it does the search thing right)
Same goes with the Please wait before using /search message, but it sends the message 4 times. Should I use return 1; at the end of the mesages?

New code:

Код:
CMD:search(playerid, params[])
{
 	if(IsPlayerInRangeOfPoint(playerid, 4.0, 1246.7194,-3652.2080,3.7651) || IsPlayerInRangeOfPoint(playerid, 4.0,1248.8490,-3652.5339,3.9919) || IsPlayerInRangeOfPoint(playerid, 4.0,1249.7378,-3655.0664,4.1358) || IsPlayerInRangeOfPoint(playerid, 4.0,1247.8719,-3657.1309,3.9854) || IsPlayerInRangeOfPoint(playerid, 4.0,1244.9426,-3657.2202,3.6845) || IsPlayerInRangeOfPoint(playerid, 4.0, 1247.7538,-3649.2112,3.8104) || IsPlayerInRangeOfPoint(playerid, 4.0,1249.3942,-3650.7388,4.0113) ||
	IsPlayerInRangeOfPoint(playerid, 4.0, 1252.5797,-3647.4241,4.2725) || IsPlayerInRangeOfPoint(playerid,4.0,1273.4034,-3637.6157,6.7242) || IsPlayerInRangeOfPoint(playerid, 4.0,1275.7910,-3638.0093,7.2448) || IsPlayerInRangeOfPoint(playerid,4.0,1273.6541,-3632.8669,6.7017) || IsPlayerInRangeOfPoint(playerid,4.0,1276.3198,-3632.5386,7.2707) || IsPlayerInRangeOfPoint(playerid,4.0,1249.0819,-3662.0967,4.2165) || IsPlayerInRangeOfPoint(playerid,4.0,1246.3524,-3665.5642,4.0018) ||
	IsPlayerInRangeOfPoint(playerid,4.0,1246.3524,-3665.5642,4.0018) || IsPlayerInRangeOfPoint(playerid,4.0,1248.5748,-3666.4690,4.2499) || IsPlayerInRangeOfPoint(playerid,4.0, 1246.8364,-3668.2712,4.1074) || IsPlayerInRangeOfPoint(playerid,4.0,1251.7527,-3675.4429,4.7630) || IsPlayerInRangeOfPoint(playerid,4.0,1252.2264,-3678.0854,4.8663) || IsPlayerInRangeOfPoint(playerid,4.0,1255.0496,-3677.4768,5.1456) || IsPlayerInRangeOfPoint(playerid,4.0,1257.0099,-3676.6565,5.3314))
	{
	    if(CantUseSearch[playerid] == 0)
	    {
	        if(PlayerInfo[playerid][pSlotsFree] == 20 && PlayerInfo[playerid][pBackPack] == 0)
	        {
	            SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
		 	}
		 	if(PlayerInfo[playerid][pSlotsFree] == 50 && PlayerInfo[playerid][pBackPack] == 1)
		 	{
		 	    SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
		 	}
		 	if(PlayerInfo[playerid][pSlotsFree] == 100 && PlayerInfo[playerid][pBackPack] == 2)
		 	{
		 	    SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
		 	}
			if(PlayerInfo[playerid][pSlotsFree] == 150 && PlayerInfo[playerid][pBackPack] == 3)
			{
			    SendClientMessage(playerid, COLOR_WHITE, "You dont have any room left in your backpack");
	    		return 1;
			}
			new string[158];
			new sendername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s starts to search through the boxes", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~]]] Searching ]]]",15000,3);
  			ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
			TogglePlayerControllable(playerid, 0);
            SetTimerEx("searchtimer", 15000, false, "i", playerid);
            CantUseSearch[playerid] = 1;
	    }
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
	if(IsPlayerInRangeOfPoint(playerid, 4.0,1519.0341,-3711.8696,32.9301) || IsPlayerInRangeOfPoint(playerid, 4.0,1515.8898,-3714.2627,31.9744) || IsPlayerInRangeOfPoint(playerid, 4.0,1516.0928,-3709.7856,32.2328) || IsPlayerInRangeOfPoint(playerid, 4.0, 1516.4968,-3709.2048,32.4523))
	{
	    if(CantUseSearch[playerid] == 0)
	    {
		    new string[158];
		    new sendername[MAX_PLAYER_NAME];
		    GetPlayerName(playerid, sendername, sizeof(sendername));
		    GameTextForPlayer(playerid, "You Found Heroin", 3500, 5);
		    PlayerInfo[playerid][pHeroin] = 7;
			format(string, sizeof(string), "%s found some heroin on the plane", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			CantUseSearch[playerid] = 1;
			SetTimerEx("CantUseSearch", 30000, false, "d", playerid);
		}
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
    if(IsPlayerInRangeOfPoint(playerid, 4.0,1431.7667,-4116.2251,39.3396) || IsPlayerInRangeOfPoint(playerid, 4.0,1434.2880,-4115.0400,39.6731) || IsPlayerInRangeOfPoint(playerid, 4.0,1437.7614,-4115.1655,40.1456) || IsPlayerInRangeOfPoint(playerid, 4.0, 1438.4326,-4113.5010,39.7022) || IsPlayerInRangeOfPoint(playerid, 4.0, 1441.3405,-4114.0352,39.7828) || IsPlayerInRangeOfPoint(playerid,4.0, 1441.3645,-4116.3027,40.0068)
    || IsPlayerInRangeOfPoint(playerid, 4.0, 1428.0555,-4113.8413,38.6727) || IsPlayerInRangeOfPoint(playerid, 4.0, 1426.0809,-4111.9956,38.2932) || IsPlayerInRangeOfPoint(playerid, 4.0, 1423.6141,-4113.7314,37.9916) || IsPlayerInRangeOfPoint(playerid, 4.0, 1424.6029,-4116.1460,38.2452) || IsPlayerInRangeOfPoint(playerid, 4.0,1426.6079,-4115.9883,38.5439) || IsPlayerInRangeOfPoint(playerid, 4.0, 1418.4247,-4112.5679,37.1516))
	{
        if(CantUseSearch[playerid] == 0)
        {
			new string[158];
			new sendername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s starts to search through the boxes", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~]]] Searching ]]]",15000,3);
			ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
			TogglePlayerControllable(playerid, 0);
			SetTimerEx("shiptimer", 15000, false, "i", playerid);
			CantUseSearch[playerid] = 1;
        }
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
    if(IsPlayerInRangeOfPoint(playerid, 4.0,530.7824,-2430.5693,1204.1504) || IsPlayerInRangeOfPoint(playerid, 4.0, 533.0804,-2431.2258,1204.1504) || IsPlayerInRangeOfPoint(playerid, 4.0,535.9420,-2433.0925,1204.1504) || IsPlayerInRangeOfPoint(playerid, 4.0, 542.1736,-2434.9709,1198.2407) || IsPlayerInRangeOfPoint(playerid, 4.0, 542.7724,-2432.1477,1198.2405) || IsPlayerInRangeOfPoint(playerid, 4.0, 542.7792,-2430.6035,1198.2404))
	{
        if(PlayerInfo[playerid][pGun2] == 0)
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You cant search here yet!");
			return 1;
		}
		if(CantUseSearch[playerid] == 0)
        {

			new string[158];
			new sendername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s finds ammunition for a deagle", sendername);
			ProxDetector(30.0, playerid, string, COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN,COLOR_GREEN);
			GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~]]] You found ammo for a deagle ]]]",15000,3);
			ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
			PlayerInfo[playerid][pAmmo2] += 100;
			new ammo2 = PlayerInfo[playerid][pAmmo2];
			GivePlayerWeapon(playerid, 24, ammo2);
			CantUseSearch[playerid] = 1;
			SetTimerEx("CanUseSearch", 30000, false, "d", playerid);
        }
	    else
		{
			SendClientMessage(playerid, RED, "[Survival:RP] You are not near the search place");
		}
	}
	else
	{
	    SendClientMessage(playerid, RED, "[Survival:RP] Please wait before using /search again");
	}
	return 1;
}
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