Problem during connection
#1

Such problem. I decided to start old fashions, the last start was on the version 0.3e (or what there to 0.3x was). In general a problem that on 0.3x at spawn I receive it - http://prntscr.com/16xl3u

P.S.
1. The problem repeated on 2 computers.
2. I made the following:
Код:
public OnPlayerConnect (playerid)
{
        SendClientMessage (playerid, COLOR_YELLOW, "* 1! ");
...
}
Doesn't fulfill!

Help please, thanks!
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#2

Start the server and look in your client. Should tell you the server version. Then compare it to your client version. If they don't match update your client Otherwise, check samp.ban file, check the filterscripts/gamemodes for anything that could be causing it to drop connection with you.
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#3

Just in case the server and the client updated, recompiled. FS isn't connected, plug-ins everything are updated, the server turns on normally, without mistakes, but during connection the same nonsense!
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#4

Is it printing to console when you connect?
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#5

[20:28:40] Incoming connection: 127.0.0.1:64282
[20:28:41] [join] admin has joined the server (0:127.0.0.1)
[20:28:41] [part] admin has left the server (0:2)
[20:28:56] Incoming connection: 127.0.0.1:64283
[20:28:56] [join] admin has joined the server (0:127.0.0.1)
[20:28:56] [part] admin has left the server (0:2)
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#6

You're connecting then. Is there anything in the OnPlayerConnect function? a timer? Kick(playerid) etc?
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#7

Quote:
Originally Posted by Imperealist
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P.S.
1. The problem repeated on 2 computers.
2. I made the following:
Код:
public OnPlayerConnect (playerid)
{
        SendClientMessage (playerid, COLOR_YELLOW, "* 1! ");
...
}
Doesn't fulfill!
In OnPlayerConnect there is Kick use, but sense in that that the conclusion the message is the first that I do, but it isn't removed, all means also the subsequent isn't carried out!
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#8

Up!
Help pls!
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