[FilterScript] Admin22 Animation
#1



Commands:

| /relax | /scared | /sick | /wave | /spank | /taichi | /crossarms |
| /wank | /kiss | /talk | /fucku | /cocaine | /rocky | /sit | /smoke |
| /beach | /lookout | /circle | /medic | /chat | /die | /slapa | /rofl |
| /glitched | /fakefire | /bomb | /robman | /handsup | /piss |
| /getin | /skate | /cover | /fart | /vomit | /drunk |
| /funnywalk | /kickass | /cell | /laugh | /eat | /injured |
| /slapass | /laydown | /arrest | /laugh | /eat | /carjack |

Код:
//Made By Admin22 //
#include <a_samp>

#define COLOR_BLUE 0x33AAFFFF
#define COLOR_YELLOW 0xFFFF00AA

#define SPECIAL_ACTION_PISSING 68

	public OnFilterScriptInit()
	{
        print("\n--------------------------------------");
        print("          Admin22 Anims                 ");
        print("--------------------------------------\n");
        return 1;
	}

	public OnFilterScriptExit()
	{
        print("\n--------------------------------------");
        print("          Admin22 Anims                 ");
        print("--------------------------------------\n");
        return 1;
	}

	public OnPlayerConnect(playerid)
	{
        SendClientMessage(playerid, COLOR_YELLOW,"Type /anims for view the list of animations!");
        return 1;
	}
	public OnPlayerCommandText(playerid, cmdtext[])
	{
	if (strcmp("/anims", cmdtext, true, 10) == 0)
	{
	SendClientMessage(playerid, COLOR_BLUE, "/relax | /scared | /sick | /wave | /spank | /taichi | /crossarms |");
	SendClientMessage(playerid, COLOR_BLUE, "/wank | /kiss | /talk | /fucku | /cocaine | /rocky | /sit | /smoke |");
	SendClientMessage(playerid, COLOR_BLUE, "/beach | /lookout | /circle | /medic | /chat | /die | /slapa | /rofl |");
	SendClientMessage(playerid, COLOR_BLUE, "/glitched | /fakefire | /bomb | /robman | /handsup | /piss |");
        SendClientMessage(playerid, COLOR_BLUE, "/getin | /skate | /cover | /fart | /vomit | /drunk |");
        SendClientMessage(playerid, COLOR_BLUE, "/funnywalk | /kickass | /cell | /laugh | /eat | /injured |");
        SendClientMessage(playerid, COLOR_BLUE, "/slapass | /laydown | /arrest | /laugh | /eat | /carjack |");
        return 1;
        }
        else if (strcmp(cmdtext, "/relax", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/handsup", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/bomb", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/robman", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/wank", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/crossarms", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/taichi", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/spank", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/wave", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/sick", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/scared", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
            ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/talk", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/kiss", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/sit", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/fucku", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/cocaine", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/rocky", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
                }
            return 1;
        }
        else if (strcmp(cmdtext, "/smoke", true)==0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
                }
            return 1;
        }
        else if (strcmp("/beach", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/lookout", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/circle", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/medic", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/chat", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/die", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/slapa", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/rofl", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/glitched", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/fakefire", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/fart", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
                }
                return 1;
        }
        else if (strcmp("/vomit", cmdtext, true) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
                PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
        }
        return 1;
        }
        else if (strcmp("/drunk", cmdtext, true, 10) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
                }
                return 1;
        }
        else if (strcmp("/getin", cmdtext, true) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
        }
        return 1;
    }
        else if (strcmp("/piss", cmdtext, true) == 0)
    {
            if (GetPlayerState(playerid)== 1)
            {
                        SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
        }
                return 1;
    }
        else if (strcmp("/funnywalk", cmdtext, true) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
                }
                return 1;
    }
        else if (strcmp("/kickass", cmdtext, true) == 0)
        {
                if (GetPlayerState(playerid)== 1)
            {
                        ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
        }
        return 1;
    }
        if(strcmp("/cell", cmdtext, true) == 0)
        {
                SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
        return 1;
    }
    if (strcmp("/laugh", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
                return 1;
        }
    if (strcmp("/eat", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
                return 1;
        }
    if(strcmp("/injured", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
                return 1;
    }
    if (strcmp("/slapass", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping
                return 1;
        }
    if (strcmp("/laydown", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
                return 1;
        }
    if (strcmp("/arrest", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
                return 1;
        }
    if(strcmp("/carjack", cmdtext, true) == 0)
        {
                ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.0,0,1,1,1,0);
                return 1;
    }
    else if (strcmp(cmdtext, "/stopanim", true)==0)
        {
        ClearAnimations(playerid);
            return 1;
        }
        return 0;
}
//================================[END]=========================================
Reply
#2

Good One
But next time try to add a Dialog
And More Anims
btw +rep
Reply
#3

Thanks ,
Yea , This is my first FS ..
Reply
#4

Looks good!
Reply
#5

Is a copy..
Reply


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