21.05.2013, 19:52
(
Последний раз редактировалось Pettersen; 28.12.2013 в 23:38.
)
**DELETE
new Player_Trailer = GetVehicleModel(GetVehicleTrailer(GetPlayerVehicleID(playerid)));
for (new x = 0; x < MAX_MISSIONS; x++)
{
if (MisLocations[x][TrailerID] == Player_Trailer)
{
Mission_Types[Mission_Count] = MisLocations[x][ID];
Mission_Count++;
}
}