17.05.2013, 18:37
Alright, so many scripters already know that with the 0.3x update, when you kick/ban someone, it's not sending the message to the player that gets kicked/banned.
Well, here's a simple, easy fix.
And the same thing goes for banning. Hope this helps.
For instance, this is what I did:
P.S: Alternatively, you can use textdraws, as they seem to show up right before the kick/ban.
Well, here's a simple, easy fix.
pawn Code:
forward UnsetKick(playerid);
public UnsetKick(playerid)
{
Kick(playerid);
return 1;
}
CMD:kick(playerid, params[])
{
new string[128];
format(string, sizeof(string), "%s has been kicked by %s, reason: %s", Name?, Name?, Reason?);
SendClientMessageToAll(-1, string);
SetTimerEx("UnsetKick", 500, 0, "i", playerid);
}
For instance, this is what I did:
pawn Code:
forward UnsetKick(playerid);
public UnsetKick(playerid)
{
Kick(playerid);
return 1;
}
CMD:kick(playerid, params[])
{
if(PI[playerid][p_Admin] >= CI[cmd_Kick])
{
new targetid, reason[64], string[128];
if(sscanf(params, "us[64", targetid, reason)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /kick [playerid] [reason]");
if(!IsPlayerConnected(targetid)) return SendConnectionError(playerid);
if(strlen(reason) <= 0) reason = "Not specified.";
format(string, sizeof(string), "Admin %s has kicked %s, reason: %s", GetName(playerid), GetName(targetid), reason);
SendClientMessageToAll(COLOR_REALRED, string);
SetTimerEx("UnsetKick", 500, 0, "i", targetid);
}
else
{
SendPermissionError(playerid);
}
return 1;
}