Capture zones
#1

hi , i made a capture zones , and i got no errors , but when i enter the game i can't see the gang zone only the dynamic checkpoint,

here is my code

pawn Код:
OnPlayerSpawn, and i try it onplayerconnect and not worked
   if(tCheck[BigEar] == -1) return GangZoneShowForPlayer(playerid,Zone[BigEar],0xFFFFFFAA);
   else if(tCheck[BigEar] == TEAM_MADTH) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x008040FF);
   else if(tCheck[BigEar] == TEAM_ARABIA) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_YELLOW);
   else if(tCheck[BigEar] == TEAM_RUSSIA) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x4014D190);
   else if(tCheck[BigEar] == TEAM_USA) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_LIGHTGREEN);
   else if(tCheck[BigEar] == TEAM_GERMAN) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_BRIGHTRED);
   else if(tCheck[BigEar] == TEAM_CHINA) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_BROWNLIGHT);
   else if(tCheck[BigEar] == TEAM_BRAZIL) return GangZoneShowForPlayer(playerid,Zone[BigEar],0xFF808041);
   else if(tCheck[BigEar] == TEAM_UNITED) return GangZoneShowForPlayer(playerid,Zone[BigEar],0xFFFFFFFF);
   else if(tCheck[BigEar] == TEAM_JAPAN) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x80800085);
   else if(tCheck[BigEar] == TEAM_NETHERLANDS) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x10DCAEA5);
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#2

What is the BigEar element? Cause I have some zones but their variable they are assigned on is just a word like
wargang=GangZoneCreate
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#3

problem is solved , but now only one zone is showed and i got more than one zone ,
onplayerconnect
pawn Код:
if(tCheck[BigEar] == TEAM_NONE) return GangZoneShowForPlayer(playerid,Zone[BigEar],-66);
   else if(tCheck[BigEar] == TEAM_MADTH) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x008040FF);
   else if(tCheck[BigEar] == TEAM_ARABIA) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_YELLOW);
   else if(tCheck[BigEar] == TEAM_RUSSIA) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x4014D190);
   else if(tCheck[BigEar] == TEAM_USA) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_LIGHTGREEN);
   else if(tCheck[BigEar] == TEAM_GERMAN) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_BRIGHTRED);
   else if(tCheck[BigEar] == TEAM_CHINA) return GangZoneShowForPlayer(playerid,Zone[BigEar],COLOR_BROWNLIGHT);
   else if(tCheck[BigEar] == TEAM_BRAZIL) return GangZoneShowForPlayer(playerid,Zone[BigEar],0xFF808041);
   else if(tCheck[BigEar] == TEAM_UNITED) return GangZoneShowForPlayer(playerid,Zone[BigEar],0xFFFFFFFF);
   else if(tCheck[BigEar] == TEAM_JAPAN) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x80800085);
   else if(tCheck[BigEar] == TEAM_NETHERLANDS) return GangZoneShowForPlayer(playerid,Zone[BigEar],0x10DCAEA5);
   //snake
   if(tCheck[SNAKE] == TEAM_NONE) return GangZoneShowForPlayer(playerid,Zone[SNAKE],-66);
   else if(tCheck[SNAKE] == TEAM_MADTH) return GangZoneShowForPlayer(playerid,Zone[SNAKE],0x008040FF);
   else if(tCheck[SNAKE] == TEAM_ARABIA) return GangZoneShowForPlayer(playerid,Zone[SNAKE],COLOR_YELLOW);
   else if(tCheck[SNAKE] == TEAM_RUSSIA) return GangZoneShowForPlayer(playerid,Zone[SNAKE],0x4014D190);
   else if(tCheck[SNAKE] == TEAM_USA) return GangZoneShowForPlayer(playerid,Zone[SNAKE],COLOR_LIGHTGREEN);
   else if(tCheck[SNAKE] == TEAM_GERMAN) return GangZoneShowForPlayer(playerid,Zone[SNAKE],COLOR_BRIGHTRED);
   else if(tCheck[SNAKE] == TEAM_CHINA) return GangZoneShowForPlayer(playerid,Zone[SNAKE],COLOR_BROWNLIGHT);
   else if(tCheck[SNAKE] == TEAM_BRAZIL) return GangZoneShowForPlayer(playerid,Zone[SNAKE],0xFF808041);
   else if(tCheck[SNAKE] == TEAM_UNITED) return GangZoneShowForPlayer(playerid,Zone[SNAKE],0xFFFFFFFF);
   else if(tCheck[SNAKE] == TEAM_JAPAN) return GangZoneShowForPlayer(playerid,Zone[SNAKE],0x80800085);
   else if(tCheck[SNAKE] == TEAM_NETHERLANDS) return GangZoneShowForPlayer(playerid,Zone[SNAKE],0x10DCAEA5);
   //oil factory
   if(tCheck[OIL] == TEAM_NONE) return GangZoneShowForPlayer(playerid,Zone[OIL],-66);
   else if(tCheck[OIL] == TEAM_MADTH) return GangZoneShowForPlayer(playerid,Zone[OIL],0x008040FF);
   else if(tCheck[OIL] == TEAM_ARABIA) return GangZoneShowForPlayer(playerid,Zone[OIL],COLOR_YELLOW);
   else if(tCheck[OIL] == TEAM_RUSSIA) return GangZoneShowForPlayer(playerid,Zone[OIL],0x4014D190);
   else if(tCheck[OIL] == TEAM_USA) return GangZoneShowForPlayer(playerid,Zone[OIL],COLOR_LIGHTGREEN);
   else if(tCheck[OIL] == TEAM_GERMAN) return GangZoneShowForPlayer(playerid,Zone[OIL],COLOR_BRIGHTRED);
   else if(tCheck[OIL] == TEAM_CHINA) return GangZoneShowForPlayer(playerid,Zone[OIL],COLOR_BROWNLIGHT);
   else if(tCheck[OIL] == TEAM_BRAZIL) return GangZoneShowForPlayer(playerid,Zone[OIL],0xFF808041);
   else if(tCheck[OIL] == TEAM_UNITED) return GangZoneShowForPlayer(playerid,Zone[OIL],0xFFFFFFFF);
   else if(tCheck[OIL] == TEAM_JAPAN) return GangZoneShowForPlayer(playerid,Zone[OIL],0x80800085);
   else if(tCheck[OIL] == TEAM_NETHERLANDS) return GangZoneShowForPlayer(playerid,Zone[OIL],0x10DCAEA5);
at the up

pawn Код:
#define BigEar 0
#define SNAKE  1
#define OIL 3

//ongamemodeinit

        CP[BigEar] = CreateDynamicCP(-341.5838,1581.1833,76.2363, 2, -1, -1, -1, 100.0);
        Zone[BigEar] = GangZoneCreate(-437.5,1513.671875,-244.140625,1636.71875);
        CP[SNAKE] = CreateDynamicCP(-36.5458, 2347.6426, 24.1406,3, -1,-1,-1,100.0);
        Zone[SNAKE] = GangZoneCreate(-62.5000000000005,2318.359375,23.4375,2390.625);
        CP[OIL] = CreateDynamicCP(221.0856,1422.6615,10.5859,3, -1,-1,-1,100.0);
        Zone[OIL] = GangZoneCreate(95.703125,1339.84375,287.109375,1484.375);
        UnderAttack[OIL] = -1;
        tCheck[OIL] = TEAM_NONE;
        UnderAttack[BigEar] = -1;
        tCheck[BigEar] = TEAM_NONE;
        UnderAttack[SNAKE] = -1;
        tCheck[SNAKE] = TEAM_NONE;
but , when i capture the zone snake and oil , it's color changed , but it don't show the gangzone if someone didn't capture it
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#4

wtf guys? is it really hard ?
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#5

wow it was easy , delete return , and no one helped me with this easy thing :/ thanks guys
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