25.04.2013, 22:36
O que tem de errado nesse comando ? eu fico em cima da pickup e fala que nгo estou no local de venda de armas ,ou o nome da arma й invбlido .
pawn Код:
if(strcmp(cmd,"/trrvarma",true)==0)
{
if(PlayerInfo[playerid][pJailed] != 0)
{
SendClientMessage(playerid,COLOR_YELLOW," Vocк nгo pode vender armas na cadeia!");
return true;
}
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pMembro] != 6 && PlayerInfo[playerid][pLider] != 6 && PlayerInfo[playerid][pMembro] != 15 && PlayerInfo[playerid][pLider] != 15)
{
SendClientMessage(playerid,COLOR_GREY,"Vocк nгo й um Terrorista ! ");
return 1;
}
giveplayerid = ReturnUser(tmp);
if (giveplayerid == playerid)
{
SendClientMessage(playerid,COLOR_GREY,"Vocк nгo pode vender armas pra si mesmo!");
return true;
}
new x_weapon[32],weapon[MAX_PLAYERS],ammo[MAX_PLAYERS];
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GRAD1,"USE: /trrvarma [ID do Player] [Arma]");
SendClientMessage(playerid,COLOR_GREY,"Armas: bazooka x smoke x molotov x granada ");
return true;
}
giveplayerid = ReturnUser(tmp);
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
x_weapon = strtok(cmdtext,idx);
if(!strlen(x_weapon))
{
SendClientMessage(playerid,COLOR_WHITE,"|__________________[ Vender Armas ]__________________|");
SendClientMessage(playerid,COLOR_GRAD1,"USE: /trrvarma [ID do Player] [Arma]");
SendClientMessage(playerid,COLOR_GREY,"Armas: bazooka x smoke x molotov x granada ");
return true;
}
}
if(strcmp(x_weapon,"bazooka",true) == 0)
{
weapon[playerid] = 35;
ammo[playerid] = 2;
PlayerInfo[giveplayerid][pGun1] = 35;
PlayerInfo[giveplayerid][pAmmo1] = 2;
}
if(strcmp(x_weapon,"smoke",true) == 0)
{
weapon[playerid] = 17;
ammo[playerid] = 2;
PlayerInfo[giveplayerid][pGun2] = 17;
PlayerInfo[giveplayerid][pAmmo2] = 2;
}
else if(strcmp(x_weapon,"molotov",true) == 0)
{
weapon[playerid] = 18;
ammo[playerid] = 2;
PlayerInfo[giveplayerid][pGun1] = 18;
PlayerInfo[giveplayerid][pAmmo1] = 2;
}
else if(strcmp(x_weapon,"granada",true) == 0)
{
weapon[playerid] = 16;
ammo[playerid] = 2;
PlayerInfo[giveplayerid][pGun1] = 16;
PlayerInfo[giveplayerid][pAmmo1] = 2;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nome da arma invбlida!");
return true;
}
if(IsPlayerInRangeOfPoint(playerid, 7.0, -717.6866,-1939.0197,8.1826))
{
if(giveplayerid == playerid)
{
SendClientMessage(playerid,COLOR_GRAD1,"Vocк nгo estб no local de venda de armas !");
return true;
}
ConsumingMoney[playerid] = 1;
GetPlayerName(giveplayerid,giveplayer,sizeof(giveplayer));
GetPlayerName(playerid,sendername,sizeof(sendername));
format(string,sizeof(string),"Voce vendeu %s,um %s com %d muniзгo.",giveplayer,x_weapon,ammo[playerid]);
PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
SendClientMessage(playerid,COLOR_GRAD1,string);
format(string,sizeof(string),"Vocк recebeu uma %s com %d do Terrorista %s.",x_weapon,ammo[playerid],PlayerName(playerid));
SendClientMessage(giveplayerid,COLOR_GRAD1,string);
PlayerPlaySound(giveplayerid,1052,0.0,0.0,0.0);
format(string,sizeof(string),"* Terrorista %s vendeu armas para %s.",sendername ,giveplayer);
ProxDetector(30.0,playerid,string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerWeapon(giveplayerid,weapon[playerid],ammo[playerid]);
}
else
{
SendClientMessage(playerid,COLOR_GRAD1,"O cliente nao esta proximo de Vocк.");
return true;
}
}
else
{
format(string,sizeof(string),"%d nгo estб online.",giveplayerid);
SendClientMessage(playerid,COLOR_GRAD1,string);
}
}
return true;
}