[Map] Montgomery Flats
#1



To start with, this is a very basic map which could be helpful to some people basing a server within Red County/Montgomery. I made this due to multiple people asking me to map a resident area in Montgomery, as only trailers are placed there. Sadly I do not have to time to map a full resident area so I decided to map a block of flats. Feel free to make edits to fit your needs.

Objects Added: 4
Objects Removed: 33






Code...
Код:
RemoveBuildingForPlayer(playerid, 3299, 1446.8906, 380.4922, 18.5391, 0.25);
RemoveBuildingForPlayer(playerid, 3299, 1404.5313, 351.6172, 18.3906, 0.25);
RemoveBuildingForPlayer(playerid, 3301, 1416.0313, 388.1016, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3301, 1433.5781, 338.3594, 19.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3300, 1410.1484, 367.8359, 20.0625, 0.25);
RemoveBuildingForPlayer(playerid, 3300, 1442.7109, 358.7578, 19.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3297, 1427.4609, 360.1094, 19.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3297, 1404.5938, 337.4141, 19.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3298, 1417.2188, 327.6484, 18.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3241, 1417.2188, 327.6484, 18.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 1436.3281, 329.1484, 18.5234, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1404.0000, 329.9922, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1421.8359, 321.8594, 18.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3284, 1433.5781, 338.3594, 19.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3242, 1404.5938, 337.4141, 19.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 1439.3047, 332.2969, 18.5469, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1398.3750, 357.0469, 17.9063, 0.25);
RemoveBuildingForPlayer(playerid, 3242, 1427.4609, 360.1094, 19.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3283, 1404.5313, 351.6172, 18.3906, 0.25);
RemoveBuildingForPlayer(playerid, 617, 1409.6406, 341.8516, 17.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1415.1328, 363.4141, 18.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1427.2578, 338.9609, 18.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1370, 1399.9219, 341.4766, 18.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3285, 1442.7109, 358.7578, 19.7031, 0.25);
RemoveBuildingForPlayer(playerid, 766, 1440.0469, 349.3359, 17.6016, 0.25);
RemoveBuildingForPlayer(playerid, 766, 1434.7734, 362.5781, 17.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3283, 1446.8906, 380.4922, 18.5391, 0.25);
RemoveBuildingForPlayer(playerid, 3285, 1410.1484, 367.8359, 20.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1443.0625, 385.1250, 18.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1409.3906, 384.9453, 19.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3284, 1416.0313, 388.1016, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 13442, 1478.2656, 380.7891, 25.3594, 0.25);
CreateObject(12938, 1429.57043, 374.59140, 21.88269,   0.00000, 0.00000, 65.39996);
CreateObject(13450, 1423.36536, 358.43396, 20.37599,   0.00000, 0.00000, 65.40000);
CreateObject(12940, 1415.23376, 343.20517, 21.77431,   0.00000, 0.00000, 65.40000);
CreateObject(617, 1422.87378, 358.34445, 17.67483,   0.00000, 0.00000, 0.00000);
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#2

Really? I'm sorry but you had to remove 33 objects to make such an map like that? +1 only for effort
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#3

Pretty lousy map. 1/10
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#4

I thought that myself. The objects were mainly small random boxes or fences which would of needed to be moved anyway. But if you look at it in a role-play servers point of view, there were 9 trailers there to create houses out of. Now you have 24 flats. I guess it depends on how you look at it.
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#5

Quote:
Originally Posted by [uL]Pottus
Посмотреть сообщение
Pretty lousy map. 1/10
As I said, it is a pretty basic map. Not expecting a big reaction.
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#6

cool work
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