Cancelling SelectObject(playerid);
#1

Is this possible?

I'm using the SelectObject() environment to allow a user to choose an object to pick up, but short of using EditObject (Which is not required in this instance) there doesn't seem to be any other way of cancelling the SelectObject() mode?
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#2

I think CancelSelectTextDraw can do the job.
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#3

You want CancelEdit(playerid);
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#4

Perfect, that does the trick. Thanks .

EDIT: How I didn't see CancelEdit I haven't the foggiest...though both answers did work!
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