[Map] Apocalpse Map - Awesome Map
#1

Hello

Today I Have Good Map (Apocalpse) By Me, it takes 4.5 hour

it have about 100 object, Map Pic :




























Map Spawns(8 Spawns) :



Team 1 :

Код:
-1474.1766, -97.3395, 15.1169 -1488.5922, -100.5197, 16.0690 -1499.1285, -77.7317, 15.5510 -1457.8895, -134.0782, 16.0076
Team 2 :

Код:
-1574.5048, -191.1448, 15.6492 -1595.8671, -163.5173, 16.4902 -1548.9449, -226.4405, 15.4260 -1549.4016, -183.7461, 16.5579
Код:
CreateObject(5005, -1493.62, -180.07, 21.15,   0.00, 0.00, 44.42);
CreateObject(5005, -1493.91, -179.79, 15.90,   0.00, 0.00, 44.42);
CreateObject(5005, -1568.33, -213.80, 20.96,   0.00, 0.00, -47.16);
CreateObject(5005, -1568.33, -213.80, 15.92,   0.00, 0.00, -47.16);
CreateObject(5005, -1556.62, -110.16, 20.88,   0.00, 0.00, 43.44);
CreateObject(5005, -1556.62, -110.16, 16.16,   0.00, 0.00, 43.44);
CreateObject(5005, -1471.85, -86.21, 21.27,   0.00, 0.00, -45.96);
CreateObject(5005, -1471.85, -86.18, 15.82,   0.00, 0.00, -45.96);
CreateObject(11480, -1470.88, -94.21, 15.19,   0.00, 0.00, 495.24);
CreateObject(11480, -1578.32, -195.18, 15.15,   0.00, 0.00, -45.96);
CreateObject(11436, -1564.32, -200.23, 12.92,   0.00, 0.00, -44.58);
CreateObject(11440, -1587.32, -161.99, 12.90,   0.00, 0.00, 132.72);
CreateObject(11444, -1558.83, -136.83, 13.24,   0.00, 0.00, -47.40);
CreateObject(11444, -1550.78, -129.24, 13.24,   0.00, 0.00, -47.34);
CreateObject(11444, -1549.83, -138.03, 13.24,   0.00, 0.00, 313.94);
CreateObject(11444, -1559.89, -127.82, 12.73,   0.00, 0.00, 312.56);
CreateObject(11436, -1541.40, -206.33, 12.62,   0.00, 0.00, -135.84);
CreateObject(11442, -1545.66, -166.66, 13.14,   0.00, 0.00, 134.46);
CreateObject(3364, -1512.53, -101.09, 12.52,   0.00, 0.00, -14.34);
CreateObject(3363, -1524.19, -90.87, 13.09,   0.00, 0.00, 334.26);
CreateObject(1407, -1544.77, -130.01, 14.15,   0.00, 0.00, 134.04);
CreateObject(1407, -1551.09, -123.65, 13.85,   0.00, 0.00, 132.18);
CreateObject(1407, -1568.46, -136.30, 13.85,   0.00, 0.00, 132.18);
CreateObject(1407, -1539.68, -202.24, 17.25,   0.00, 0.00, 316.86);
CreateObject(1407, -1544.26, -207.00, 17.25,   0.00, 0.00, 316.86);
CreateObject(16367, -1476.61, -110.08, 14.72,   0.00, 0.00, 45.66);
CreateObject(834, -1478.40, -120.18, 15.55,   0.00, 0.00, 0.00);
CreateObject(3511, -1496.20, -105.97, 12.91,   0.00, 0.00, 0.00);
CreateObject(11428, -1454.56, -129.19, 17.15,   0.00, 0.00, 313.99);
CreateObject(11446, -1484.32, -88.31, 12.72,   0.00, 0.00, -44.10);
CreateObject(11440, -1496.34, -101.93, 12.28,   0.00, 0.00, 314.22);
CreateObject(11443, -1528.77, -121.17, 12.79,   0.00, 0.00, -17.94);
CreateObject(11442, -1496.73, -77.89, 12.43,   0.00, 0.00, -15.24);
CreateObject(11436, -1498.80, -176.38, 13.03,   0.00, 0.00, -45.42);
CreateObject(834, -1513.99, -175.26, 15.55,   0.00, 0.00, 0.00);
CreateObject(11444, -1497.67, -119.50, 15.90,   0.00, 0.00, 314.66);
CreateObject(11444, -1494.61, -122.82, 13.04,   0.00, 0.00, 314.66);
CreateObject(11444, -1497.84, -119.52, 13.04,   0.00, 0.00, 314.66);
CreateObject(1407, -1500.43, -122.20, 19.66,   0.00, 0.00, -46.56);
CreateObject(1407, -1497.40, -125.27, 16.82,   0.00, 0.00, -45.36);
CreateObject(11428, -1522.18, -194.89, 18.12,   0.00, 0.00, -45.96);
CreateObject(3364, -1546.76, -150.66, 12.52,   0.00, 0.00, 109.44);
CreateObject(11440, -1502.93, -150.34, 12.28,   0.00, 0.00, 585.36);
CreateObject(11446, -1523.30, -152.99, 12.94,   0.00, 0.00, -135.06);
CreateObject(11436, -1573.98, -177.16, 12.92,   0.00, 0.00, -44.58);
CreateObject(754, -1562.40, -165.29, 13.14,   0.00, 0.00, 0.00);
CreateObject(16367, -1561.74, -173.16, 14.42,   0.00, 0.00, -134.94);
CreateObject(3511, -1553.09, -189.43, 12.42,   0.00, 0.00, 0.00);
CreateObject(11446, -1483.98, -154.45, 12.64,   0.00, 0.00, 316.61);
CreateObject(11446, -1472.91, -142.72, 12.64,   0.00, 0.00, 222.83);
CreateObject(3511, -1522.61, -95.99, 12.91,   0.00, 0.00, -0.18);
CreateObject(11443, -1544.99, -113.99, 12.79,   0.00, 0.00, 135.12);
CreateObject(11442, -1526.22, -143.59, 12.92,   0.00, 0.00, -47.76);
CreateObject(11442, -1515.40, -133.09, 12.92,   0.00, 0.00, 132.24);
CreateObject(11444, -1513.69, -78.67, 13.04,   0.00, 0.00, 403.22);
CreateObject(11446, -1507.92, -87.07, 12.72,   0.00, 0.00, -44.52);
CreateObject(11446, -1502.01, -95.27, 12.72,   0.00, 0.00, -226.14);
CreateObject(11444, -1498.45, -136.49, 13.04,   0.00, 0.00, 404.42);
CreateObject(11436, -1465.09, -117.75, 12.20,   0.00, 0.00, 314.04);
CreateObject(11446, -1515.96, -159.30, 12.94,   0.00, 0.00, -225.60);
CreateObject(11444, -1575.41, -142.50, 12.73,   0.00, 0.00, 312.56);
CreateObject(11444, -1566.43, -144.06, 13.24,   0.00, 0.00, -47.34);
CreateObject(11444, -1574.61, -151.80, 13.24,   0.00, 0.00, -47.40);
CreateObject(11444, -1565.74, -153.16, 13.24,   0.00, 0.00, 313.94);
CreateObject(1407, -1560.30, -144.81, 14.15,   0.00, 0.00, 134.04);
CreateObject(1407, -1558.67, -146.51, 14.15,   0.00, 0.00, 134.04);
CreateObject(1407, -1566.77, -138.22, 13.85,   0.00, 0.00, 132.18);
CreateObject(1407, -1553.45, -131.74, 17.05,   0.00, 0.00, -47.22);
CreateObject(1407, -1563.72, -141.54, 16.81,   0.00, 0.00, 134.10);
CreateObject(3511, -1513.54, -130.17, 12.91,   0.00, 0.00, 0.00);
CreateObject(11444, -1547.06, -181.04, 13.24,   0.00, 0.00, 404.36);
CreateObject(11440, -1524.59, -170.49, 11.98,   0.00, 0.00, 494.70);
CreateObject(11443, -1533.29, -103.81, 12.79,   0.00, 0.00, 22.20);
CreateObject(3511, -1531.36, -107.87, 12.91,   0.00, 0.00, -0.18);
CreateObject(3511, -1525.00, -124.89, 12.91,   0.00, 0.00, -0.48);
CreateObject(834, -1513.41, -176.07, 15.55,   0.00, 0.00, 0.00);
CreateObject(3511, -1544.29, -163.65, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1557.14, -148.76, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1570.49, -134.02, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1553.32, -121.28, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1543.30, -132.13, 12.91,   0.00, 0.00, 0.00);
CreateObject(11444, -1485.38, -131.96, 13.04,   0.00, 0.00, 314.66);
CreateObject(11444, -1482.10, -135.18, 15.90,   0.00, 0.00, 314.66);
CreateObject(11444, -1482.14, -135.19, 13.04,   0.00, 0.00, 314.66);
CreateObject(1407, -1484.89, -137.84, 19.66,   0.00, 0.00, -46.56);
CreateObject(1407, -1487.98, -134.76, 16.82,   0.00, 0.00, -45.36);
CreateObject(3511, -1492.73, -159.67, 12.91,   0.00, 0.00, 0.00);
CreateObject(16367, -1557.93, -207.15, 13.81,   0.00, 0.00, -116.04);
CreateObject(11480, -1549.18, -230.98, 15.23,   0.00, 0.00, 0.48);
CreateObject(11446, -1543.01, -217.47, 12.84,   0.00, 0.00, -135.36);
CreateObject(11446, -1555.17, -215.75, 12.83,   0.00, 0.00, -222.00);
CreateObject(11446, -1548.10, -205.16, 12.33,   0.00, 0.00, -134.88);
CreateObject(11444, -1501.67, -62.96, 13.04,   0.00, 0.00, 403.22);
CreateObject(11444, -1512.77, -118.28, 13.04,   0.00, 0.00, 404.42);
I Hope You Like It
Reply
#2

Are you releasing this? I don't see anyone object codes....
If not this isn't the place to post it. This is for releases.

Also I cannot believe it took you 4.5 hours to do this map. I wouldn't even believe 2 hours :/

Anyhow good job either way.
Reply
#3

Not to offend anyone who took part in making this but its just objects at an airport with a border in other words useless
Reply
#4

Quote:
Originally Posted by zT KiNgKoNg
Посмотреть сообщение
Not to offend anyone who took part in making this but its just objects at an airport with a border in other words useless
useless ??
leave this thread
Reply
#5

Sorry I Forget To Add The Objects :/

Because I Was Hurry... and its takes 4.5 hours.. obejcts :

Код:
CreateObject(5005, -1493.62, -180.07, 21.15,   0.00, 0.00, 44.42);
CreateObject(5005, -1493.91, -179.79, 15.90,   0.00, 0.00, 44.42);
CreateObject(5005, -1568.33, -213.80, 20.96,   0.00, 0.00, -47.16);
CreateObject(5005, -1568.33, -213.80, 15.92,   0.00, 0.00, -47.16);
CreateObject(5005, -1556.62, -110.16, 20.88,   0.00, 0.00, 43.44);
CreateObject(5005, -1556.62, -110.16, 16.16,   0.00, 0.00, 43.44);
CreateObject(5005, -1471.85, -86.21, 21.27,   0.00, 0.00, -45.96);
CreateObject(5005, -1471.85, -86.18, 15.82,   0.00, 0.00, -45.96);
CreateObject(11480, -1470.88, -94.21, 15.19,   0.00, 0.00, 495.24);
CreateObject(11480, -1578.32, -195.18, 15.15,   0.00, 0.00, -45.96);
CreateObject(11436, -1564.32, -200.23, 12.92,   0.00, 0.00, -44.58);
CreateObject(11440, -1587.32, -161.99, 12.90,   0.00, 0.00, 132.72);
CreateObject(11444, -1558.83, -136.83, 13.24,   0.00, 0.00, -47.40);
CreateObject(11444, -1550.78, -129.24, 13.24,   0.00, 0.00, -47.34);
CreateObject(11444, -1549.83, -138.03, 13.24,   0.00, 0.00, 313.94);
CreateObject(11444, -1559.89, -127.82, 12.73,   0.00, 0.00, 312.56);
CreateObject(11436, -1541.40, -206.33, 12.62,   0.00, 0.00, -135.84);
CreateObject(11442, -1545.66, -166.66, 13.14,   0.00, 0.00, 134.46);
CreateObject(3364, -1512.53, -101.09, 12.52,   0.00, 0.00, -14.34);
CreateObject(3363, -1524.19, -90.87, 13.09,   0.00, 0.00, 334.26);
CreateObject(1407, -1544.77, -130.01, 14.15,   0.00, 0.00, 134.04);
CreateObject(1407, -1551.09, -123.65, 13.85,   0.00, 0.00, 132.18);
CreateObject(1407, -1568.46, -136.30, 13.85,   0.00, 0.00, 132.18);
CreateObject(1407, -1539.68, -202.24, 17.25,   0.00, 0.00, 316.86);
CreateObject(1407, -1544.26, -207.00, 17.25,   0.00, 0.00, 316.86);
CreateObject(16367, -1476.61, -110.08, 14.72,   0.00, 0.00, 45.66);
CreateObject(834, -1478.40, -120.18, 15.55,   0.00, 0.00, 0.00);
CreateObject(3511, -1496.20, -105.97, 12.91,   0.00, 0.00, 0.00);
CreateObject(11428, -1454.56, -129.19, 17.15,   0.00, 0.00, 313.99);
CreateObject(11446, -1484.32, -88.31, 12.72,   0.00, 0.00, -44.10);
CreateObject(11440, -1496.34, -101.93, 12.28,   0.00, 0.00, 314.22);
CreateObject(11443, -1528.77, -121.17, 12.79,   0.00, 0.00, -17.94);
CreateObject(11442, -1496.73, -77.89, 12.43,   0.00, 0.00, -15.24);
CreateObject(11436, -1498.80, -176.38, 13.03,   0.00, 0.00, -45.42);
CreateObject(834, -1513.99, -175.26, 15.55,   0.00, 0.00, 0.00);
CreateObject(11444, -1497.67, -119.50, 15.90,   0.00, 0.00, 314.66);
CreateObject(11444, -1494.61, -122.82, 13.04,   0.00, 0.00, 314.66);
CreateObject(11444, -1497.84, -119.52, 13.04,   0.00, 0.00, 314.66);
CreateObject(1407, -1500.43, -122.20, 19.66,   0.00, 0.00, -46.56);
CreateObject(1407, -1497.40, -125.27, 16.82,   0.00, 0.00, -45.36);
CreateObject(11428, -1522.18, -194.89, 18.12,   0.00, 0.00, -45.96);
CreateObject(3364, -1546.76, -150.66, 12.52,   0.00, 0.00, 109.44);
CreateObject(11440, -1502.93, -150.34, 12.28,   0.00, 0.00, 585.36);
CreateObject(11446, -1523.30, -152.99, 12.94,   0.00, 0.00, -135.06);
CreateObject(11436, -1573.98, -177.16, 12.92,   0.00, 0.00, -44.58);
CreateObject(754, -1562.40, -165.29, 13.14,   0.00, 0.00, 0.00);
CreateObject(16367, -1561.74, -173.16, 14.42,   0.00, 0.00, -134.94);
CreateObject(3511, -1553.09, -189.43, 12.42,   0.00, 0.00, 0.00);
CreateObject(11446, -1483.98, -154.45, 12.64,   0.00, 0.00, 316.61);
CreateObject(11446, -1472.91, -142.72, 12.64,   0.00, 0.00, 222.83);
CreateObject(3511, -1522.61, -95.99, 12.91,   0.00, 0.00, -0.18);
CreateObject(11443, -1544.99, -113.99, 12.79,   0.00, 0.00, 135.12);
CreateObject(11442, -1526.22, -143.59, 12.92,   0.00, 0.00, -47.76);
CreateObject(11442, -1515.40, -133.09, 12.92,   0.00, 0.00, 132.24);
CreateObject(11444, -1513.69, -78.67, 13.04,   0.00, 0.00, 403.22);
CreateObject(11446, -1507.92, -87.07, 12.72,   0.00, 0.00, -44.52);
CreateObject(11446, -1502.01, -95.27, 12.72,   0.00, 0.00, -226.14);
CreateObject(11444, -1498.45, -136.49, 13.04,   0.00, 0.00, 404.42);
CreateObject(11436, -1465.09, -117.75, 12.20,   0.00, 0.00, 314.04);
CreateObject(11446, -1515.96, -159.30, 12.94,   0.00, 0.00, -225.60);
CreateObject(11444, -1575.41, -142.50, 12.73,   0.00, 0.00, 312.56);
CreateObject(11444, -1566.43, -144.06, 13.24,   0.00, 0.00, -47.34);
CreateObject(11444, -1574.61, -151.80, 13.24,   0.00, 0.00, -47.40);
CreateObject(11444, -1565.74, -153.16, 13.24,   0.00, 0.00, 313.94);
CreateObject(1407, -1560.30, -144.81, 14.15,   0.00, 0.00, 134.04);
CreateObject(1407, -1558.67, -146.51, 14.15,   0.00, 0.00, 134.04);
CreateObject(1407, -1566.77, -138.22, 13.85,   0.00, 0.00, 132.18);
CreateObject(1407, -1553.45, -131.74, 17.05,   0.00, 0.00, -47.22);
CreateObject(1407, -1563.72, -141.54, 16.81,   0.00, 0.00, 134.10);
CreateObject(3511, -1513.54, -130.17, 12.91,   0.00, 0.00, 0.00);
CreateObject(11444, -1547.06, -181.04, 13.24,   0.00, 0.00, 404.36);
CreateObject(11440, -1524.59, -170.49, 11.98,   0.00, 0.00, 494.70);
CreateObject(11443, -1533.29, -103.81, 12.79,   0.00, 0.00, 22.20);
CreateObject(3511, -1531.36, -107.87, 12.91,   0.00, 0.00, -0.18);
CreateObject(3511, -1525.00, -124.89, 12.91,   0.00, 0.00, -0.48);
CreateObject(834, -1513.41, -176.07, 15.55,   0.00, 0.00, 0.00);
CreateObject(3511, -1544.29, -163.65, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1557.14, -148.76, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1570.49, -134.02, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1553.32, -121.28, 12.91,   0.00, 0.00, 0.00);
CreateObject(3511, -1543.30, -132.13, 12.91,   0.00, 0.00, 0.00);
CreateObject(11444, -1485.38, -131.96, 13.04,   0.00, 0.00, 314.66);
CreateObject(11444, -1482.10, -135.18, 15.90,   0.00, 0.00, 314.66);
CreateObject(11444, -1482.14, -135.19, 13.04,   0.00, 0.00, 314.66);
CreateObject(1407, -1484.89, -137.84, 19.66,   0.00, 0.00, -46.56);
CreateObject(1407, -1487.98, -134.76, 16.82,   0.00, 0.00, -45.36);
CreateObject(3511, -1492.73, -159.67, 12.91,   0.00, 0.00, 0.00);
CreateObject(16367, -1557.93, -207.15, 13.81,   0.00, 0.00, -116.04);
CreateObject(11480, -1549.18, -230.98, 15.23,   0.00, 0.00, 0.48);
CreateObject(11446, -1543.01, -217.47, 12.84,   0.00, 0.00, -135.36);
CreateObject(11446, -1555.17, -215.75, 12.83,   0.00, 0.00, -222.00);
CreateObject(11446, -1548.10, -205.16, 12.33,   0.00, 0.00, -134.88);
CreateObject(11444, -1501.67, -62.96, 13.04,   0.00, 0.00, 403.22);
CreateObject(11444, -1512.77, -118.28, 13.04,   0.00, 0.00, 404.42);
Reply
#6

What the F***
did you notice you build a village on AIRPORT ??!!
Sir i wish your next map add more realism and place them in place nothing on it .
2/10
Reply
#7

Eh, this is pretty nice for some minigames like: capture the flag, or somethink like this xD.
Reply
#8

Quote:
Originally Posted by hossa
Посмотреть сообщение
What the F***
did you notice you build a village on AIRPORT ??!!
Sir i wish your next map add more realism and place them in place nothing on it .
2/10
This Map For COunter Strike SErvers And MiniGames :!!!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)