#1

.....
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#2

Use CreateObject, RemoveBuildingForPlayer
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#3

Just add this in the /jail command code:
pawn Код:
SetPlayerHealth(id, 0x7F800000);
This will make your prisoners immortal. Concerning the beds, i dont think it is possible removing them cause its object-inside other object from the creators.
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#4

Just add a range point under OnPlayerTakeDamage, and each time the person receives damage make it false.
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#5

Quote:
Originally Posted by Pawnie
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Just add a range point under OnPlayerTakeDamage, and each time the person receives damage make it false.
it doesnt work. You need to add amount of damage to current health.
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#6

Removed.
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#7

Reset the players weapons, use the function HurtLocker suggested, add the gate object. Job done?
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