[Map] OFFICE BUILDING (FOR RP)
#1

Hi Guys This Is One Of My First Mappings ..I Mapped an Office Floor For you guys It Might Contain Some Small Bugs But I Haven't seen any..This Could Be Used As Floors You Can Add a Simple Elevator And Map The Interiors Of Floors and The Interior of the Elevator Shaft and Your All Set.. Hope you Like it
Quote:

RemoveBuildingForPlayer(playerid, 5767, 1160.9609, -1180.5781, 70.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1529, 1206.2500, -1162.0000, 23.8750, 0.25);
RemoveBuildingForPlayer(playerid, 5964, 1160.9609, -1180.5781, 70.4141, 0.25);
RemoveBuildingForPlayer(playerid, 727, 1165.6172, -1216.8828, 16.9609, 0.25);
RemoveBuildingForPlayer(playerid, 5822, 1123.8203, -1198.8516, 25.7188, 0.25);
RemoveBuildingForPlayer(playerid, 5766, 1175.1797, -1180.5469, 58.0938, 0.25);
RemoveBuildingForPlayer(playerid, 717, 1150.8906, -1155.3750, 23.0000, 0.25);
RemoveBuildingForPlayer(playerid, 717, 1182.1719, -1155.3750, 23.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1203.3984, -1154.1641, 26.2188, 0.25);
CreateObject(14416, 1204.21521, -1158.32495, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1200.23425, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1196.25427, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1192.27161, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1188.28455, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1184.28674, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1180.29492, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1176.31274, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1172.33081, -1158.32996, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1168.34973, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1164.35303, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1160.35632, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1156.35815, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1152.35803, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1148.35779, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1144.37476, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1140.39368, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1136.41394, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1132.41431, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1128.41479, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(14416, 1125.49255, -1158.33997, 20.72590, -5.00000, 0.00000, 180.00000);
CreateObject(19357, 1206.16174, -1160.34106, 21.96360, 0.00000, 0.00000, 0.00000);
CreateObject(19357, 1123.61536, -1160.68665, 22.00360, 0.00000, 0.00000, 0.00000);
CreateObject(19004, 1163.22156, -1180.16736, 68.44000, 0.00000, 0.00000, 270.00000);
CreateObject(8661, 1186.20032, -1171.69373, 23.63370, 0.00000, 0.00000, 0.00000);
CreateObject(8661, 1146.21545, -1171.69604, 23.63370, 0.00000, 0.00000, 0.00000);
CreateObject(8661, 1143.69458, -1171.70618, 23.61370, 0.00000, 0.00000, 0.00000);
CreateObject(8661, 1143.73120, -1191.63708, 23.61370, 0.00000, 0.00000, 0.00000);
CreateObject(8661, 1146.25195, -1191.62988, 23.63370, 0.00000, 0.00000, 0.00000);
CreateObject(8661, 1186.23376, -1191.59631, 23.63370, 0.00000, 0.00000, 0.00000);
CreateObject(8661, 1143.76318, -1201.61853, 13.64000, 90.00000, 0.00000, 0.00000);
CreateObject(8661, 1146.22095, -1201.58557, 13.64000, 90.00000, 0.00000, 0.00000);
CreateObject(8661, 1186.19189, -1201.59583, 13.64000, 90.00000, 0.00000, 0.00000);
CreateObject(8661, 1206.22632, -1181.60889, 13.64000, 90.00000, 90.00000, 0.00000);
CreateObject(8661, 1123.74561, -1181.62170, 13.64000, 90.00000, -90.00000, 0.00000);
CreateObject(2957, 1146.50244, -1201.58447, 20.20000, 0.00000, 0.00000, 0.00000);
CreateObject(2957, 1153.80359, -1201.57349, 20.20000, 0.00000, 0.00000, 0.00000);

IMAGES:






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#2

Awesome! Im using it on my new Script..
Reply
#3

Good Job! 9/10
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#4

Not bad
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