Need help Gate bugged?
#1

Hallo i need help to find out why my gate are bugged.

Its working when i use /open but then i use /close its says " Unknown Command"

If you need more info post it...

I hope you can help me
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#2

Post your commands!
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#3

#include <a_samp>

#define FILTERSCRIPT
new LSPDGate;

public OnFilterScriptInit()
{
LSPDGate = CreateObject(3055,1588.5000000,-1637.9000200,14.6000000,0.0000000,0.0000000,0.0000 000);
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/open", true)){
if(IsPlayerInRangeOfPoint(playerid, 15000.0,1588.5000000,-1637.9000200,14.6000000)){
MoveObject(LSPDGate,1588.5000000,-1637.9000200,19.4000000,2.0000000, 0.0, 0.0, 0.0);
return 1;
}
}
else if(strcmp(cmdtext, "/close", true)){
if(IsPlayerInRangeOfPoint(playerid, 15000.0,1588.5000000,-1637.9000200,14.6000000)){
MoveObject(LSPDGate,1588.5000000,-1637.9000200,14.6000000,2.0000000, 0.0, 0.0, 0.0);
return 1;
}
}
return 0;
}
public OnFilterScriptExit()
{
return 1;
}


But can there be a problem with sscanf or...
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#4

Wrap your code in pawn tags, please! [ pawn ] [ / pawn ] (without all of the spaces)

pawn Код:
#include <a_samp>

#define FILTERSCRIPT

new LSPDGate;

public OnFilterScriptInit()
{
    LSPDGate = CreateObject(3055,1588.5000000,-1637.9000200,14.6000000,0.0000000,0.0000000,0.0000000);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(!strcmp(cmdtext, "/open", true))
    {
        if(IsPlayerInRangeOfPoint(playerid,10.0,1588.5000000,-1637.9000200,14.6000000))
        {
            MoveObject(LSPDGate,1588.5000000,-1637.9000200,19.4000000,2.0000000, 0.0, 0.0, 0.0);
            return 1;
        }
    }
    else if(strcmp(cmdtext, "/close", true))
    {
        if(IsPlayerInRangeOfPoint(playerid,10.0,1588.5000000,-1637.9000200,14.6000000))
        {
            MoveObject(LSPDGate,1588.5000000,-1637.9000200,14.6000000,2.0000000, 0.0, 0.0, 0.0);
            return 1;
        }
    }
    return 0;
}

public OnFilterScriptExit()
{
    return 1;
}
Not sure why it's returning 0. Do you have other /open or /close commands in your GM (or other FS's)?
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#5

I have not any other /open or /close commands. But can there be a plugin or someting there blocking the FS?
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#6

Its fixed thanks for the help. Im very happy now
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