[Map] [REQ] Employment Center Interior
#1


[REQ] Employment Center Interior

This map was requested by a player a while ago. Never had to chance to release it on here. This is just a simple made Employment Center. Created entirely for a roleplay environment server, the map took about 30 minutes to create.





Code
Code:
CreateObject(19454, 828.62140, 9.17690, 1045.51550,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 832.11835, 9.18402, 1045.54089,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 835.54645, 9.19299, 1045.55933,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 839.04114, 9.19355, 1045.57886,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 828.62140, -0.40152, 1045.48840,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 832.10254, -0.40849, 1045.51587,   0.18000, -90.30000, 0.00000);
CreateObject(19461, 826.84705, -0.40740, 1047.32617,   0.00000, 0.00000, 0.00000);
CreateObject(19461, 826.83508, 9.20440, 1047.32410,   0.00000, 0.00000, 0.00000);
CreateObject(19397, 828.50098, 14.02633, 1047.32666,   0.00000, 0.00000, -89.58003);
CreateObject(19461, 834.87781, 14.07604, 1047.32947,   0.00000, 0.00000, -89.58000);
CreateObject(19461, 839.69421, 9.22479, 1047.34033,   0.00000, 0.00000, 0.00000);
CreateObject(19461, 838.33057, 4.49027, 1047.34412,   0.00000, 0.00000, -89.58000);
CreateObject(19461, 833.58862, -0.28191, 1047.35217,   0.00000, 0.00000, 0.00000);
CreateObject(19461, 830.53741, 0.06276, 1047.32007,   0.00000, 0.00000, -89.58000);
CreateObject(19461, 833.01318, 4.43197, 1045.04785,   0.00000, 0.00000, -89.58000);
CreateObject(2605, 832.47076, 3.93526, 1045.99536,   0.00000, 0.00000, 0.00000);
CreateObject(2605, 830.02600, 3.91363, 1045.99475,   0.00000, 0.00000, 0.00000);
CreateObject(2356, 830.24530, 3.24204, 1045.55432,   0.00000, 0.00000, 26.58001);
CreateObject(2356, 832.54565, 3.54761, 1045.59119,   0.00000, 0.00000, 0.00000);
CreateObject(2610, 833.25183, 0.30433, 1046.42932,   0.00000, 0.00000, -179.51987);
CreateObject(2610, 832.75568, 0.29932, 1046.42957,   0.00000, 0.00000, -179.51990);
CreateObject(2610, 832.25311, 0.28048, 1046.42651,   0.00000, 0.00000, -179.51990);
CreateObject(2066, 831.70471, 0.05872, 1045.58350,   0.00000, 0.00000, 0.00000);
CreateObject(2066, 831.12085, 0.04687, 1045.57849,   0.00000, 0.00000, 0.18000);
CreateObject(2608, 829.83203, 0.35473, 1046.59961,   0.00000, 0.00000, -179.51990);
CreateObject(2202, 828.29382, 0.57746, 1045.54602,   0.00000, 0.00000, -179.51990);
CreateObject(2172, 839.11377, 5.04818, 1045.58545,   0.00000, 0.00000, -179.51990);
CreateObject(2172, 837.09161, 5.00596, 1045.58289,   0.00000, 0.00000, -179.51990);
CreateObject(2172, 838.11377, 8.64608, 1045.55981,   0.00000, 0.00000, 0.00000);
CreateObject(2172, 836.11761, 8.64553, 1045.57361,   0.00000, 0.00000, 0.00000);
CreateObject(2172, 837.12646, 9.63700, 1045.59131,   0.00000, 0.00000, -179.51990);
CreateObject(2172, 839.12030, 9.65421, 1045.58093,   0.00000, 0.00000, -179.51990);
CreateObject(2172, 838.07977, 13.53016, 1045.58777,   0.00000, 0.00000, 0.00000);
CreateObject(2172, 836.07440, 13.54184, 1045.60901,   0.00000, 0.00000, 0.00000);
CreateObject(2172, 834.06793, 13.53862, 1045.61279,   0.00000, 0.00000, 0.00000);
CreateObject(2172, 832.07922, 13.53114, 1045.56287,   0.00000, 0.00000, 0.00000);
CreateObject(1703, 833.34003, 8.57550, 1045.59534,   0.00000, 0.00000, 0.72000);
CreateObject(1703, 835.35986, 9.63965, 1045.54675,   0.00000, 0.00000, -178.61998);
CreateObject(1721, 827.04517, 8.31384, 1045.57397,   0.00000, 0.00000, -90.17999);
CreateObject(1721, 827.06110, 9.03128, 1045.57178,   0.00000, 0.00000, -90.18000);
CreateObject(1721, 827.05157, 9.73899, 1045.56958,   0.00000, 0.00000, -90.18000);
CreateObject(1721, 827.05109, 10.42481, 1045.58716,   0.00000, 0.00000, -90.18000);
CreateObject(1721, 827.04913, 7.60708, 1045.57275,   0.00000, 0.00000, -90.18000);
CreateObject(1533, 827.75848, 13.96941, 1045.56274,   0.00000, 0.00000, 1.02000);
CreateObject(1721, 832.76434, 13.02649, 1045.63367,   0.00000, 0.00000, 0.00000);
CreateObject(1721, 834.75031, 13.13928, 1045.63525,   0.00000, 0.00000, 0.00000);
CreateObject(1721, 836.76318, 12.90811, 1045.64307,   0.00000, 0.00000, 6.72000);
CreateObject(1721, 838.88898, 13.16174, 1045.67139,   0.00000, 0.00000, -6.24000);
CreateObject(1721, 836.80005, 8.14561, 1045.65979,   0.00000, 0.00000, 11.58000);
CreateObject(1721, 838.80298, 8.13585, 1045.65454,   0.00000, 0.00000, -3.36000);
CreateObject(1721, 836.42139, 5.48952, 1045.63525,   0.00000, 0.00000, 179.75996);
CreateObject(1721, 838.38654, 5.60052, 1045.67505,   0.00000, 0.00000, -133.92003);
CreateObject(1721, 838.34021, 10.23575, 1045.67712,   0.00000, 0.00000, 202.01988);
CreateObject(1721, 836.52063, 10.26153, 1045.66394,   0.00000, 0.00000, 172.92003);
CreateObject(19454, 828.63275, 4.81615, 1049.02856,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 831.96283, 4.81752, 1049.04529,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 828.60345, 12.74323, 1049.05420,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 831.96515, 14.35755, 1049.07910,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 835.33990, 9.32238, 1049.07593,   0.18000, -90.30000, 0.00000);
CreateObject(19454, 838.67383, 9.33186, 1049.10425,   0.18000, -90.30000, 0.00000);
Credits must be given to me if placing in a public server.
Reply
#2

Small,simple and quite good.

P.S. You could have used the bigger wall for ceiling and floor.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)