14.03.2013, 23:48
(
Последний раз редактировалось Ananisiki; 15.12.2013 в 18:15.
)
^^^^^^^^
public OnPlayerCommandReceived(playerid, cmdtext[])
{
if(jailed[playerid] == 1)
{
SendClientMessage(playerid,red,"You cannot use commands while in Jail!");
return 0;
}
return 1;
}
CMD:blabla(blabla .. )
{
if(Jailed[playerid] == 1) return SendClientMessage(playerid, color, "You are jailed, therefore you may not use
commands");
end of command.
return 1;
}
CMD:armour(playerid, params[])
{
if(Jailed[playerid] == 1) return SendClientMessage(playerid, -1, "You are jailed, therefore you may not use any command!");
new string[128], name[MAX_PLAYER_NAME], Float:armour;
if(jailed[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Jailed.");
}
if(isDead[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command When Dead.");
}
GetPlayerArmour(playerid, armour);
if(armour >= 100)
{
SendClientMessage(playerid, COLOR_RED, "Your Armour Is Already Full.");
}
else
{
GetPlayerName(playerid, name, sizeof name);
format(string, sizeof string, "%s (%d) Has Used /armour To Refill His Armour.", name, playerid);
SetPlayerChatBubble(playerid, "Has Refilled His Armour (/a)", COLOR_YELLOW, 60, 3000);
MessageToAllAdmins(string, COLOR_FLBLUE);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You Have Refilled Your Armour.");
SetPlayerArmour(playerid, 100.0);
}
return 1;
}