11.03.2013, 19:05
I've been trying to make a vehicle system for players using mysql (BlueG R
This is my info enums
I have the loading function:
Now... if I want to check when player connects if he owns a vehicle by the ownername of the vehicle.
But the problem is when I do this:
It doesn't works..
This is my info enums
pawn Код:
enum OWNED_CARS_INFO
{
carID,
carModel,
carColor1,
carColor2,
Float:carParkX,
Float:carParkY,
Float:carParkZ,
Float:carParkA,
carPlate[64],
carOwner[128],
carOwned,
carVehicle,
carSpawned,
carOn
}
new OwnedVehicles[MAX_VEHICLES][OWNED_CARS_INFO];
new PlayerVehicle[MAX_PLAYERS][MAX_PLAYER_CARS];
pawn Код:
public LoadPlayerVehicles()
{
new rows, fields, str[128];
new total = 0;
cache_get_data(rows, fields);
if(rows)
{
while(total < rows)
{
OwnedVehicles[total][carID] = cache_get_row_int(total, 0),
OwnedVehicles[total][carModel] = cache_get_row_int(total, 1),
OwnedVehicles[total][carColor1] = cache_get_row_int(total, 2),
OwnedVehicles[total][carColor2] = cache_get_row_int(total, 3),
OwnedVehicles[total][carParkX] = cache_get_row_float(total, 4),
OwnedVehicles[total][carParkY] = cache_get_row_float(total, 5),
OwnedVehicles[total][carParkZ] = cache_get_row_float(total, 6),
OwnedVehicles[total][carParkA] = cache_get_row_float(total, 7),
cache_get_row(total, 8, OwnedVehicles[total][carPlate], dbHandle, 128),
cache_get_row(total, 9, OwnedVehicles[total][carOwner], dbHandle, 128),
OwnedVehicles[total][carOwned] = cache_get_row_int(total, 10);
OwnedVehicles[total][carSpawned] = 0;
OwnedVehicles[total][carOn] = 1;
total++;
}
}
format(str,sizeof(str), "Loaded %d player owned vehicles from MySQL.", total);
printf(str);
return 1;
}
But the problem is when I do this:
pawn Код:
for(new i = 0; i < MAX_VEHICLES; i++)
{
for(new z = 0; z < MAX_PLAYER_CARS; z++)
{
if(!strcmp(GetName(playerid), OwnedVehicles[i][carOwner], true))
{
PlayerVehicle[playerid][z] = i;
}
}
}