26.02.2013, 11:42
I want to make a Car Crash system
like this: http://www.youtube.com/watch?v=ROtK_HYHO7g#
Here is the script:
PAWN Compiler Output:
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
and there was NO errors and warnings
But this script doesnґt work, there is no such effects like video!
Please, Somebody help me!
Here is the link, where i download the script:
https://sampforum.blast.hk/showthread.php?tid=145977
like this: http://www.youtube.com/watch?v=ROtK_HYHO7g#
Here is the script:
Код:
#include <a_samp> #define FILTERSCRIPT #define COLOR 0xC2A2DAAA forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); forward Velocidad(playerid); forward Check(playerid); forward Rojo(playerid); forward Camara(playerid); new Timer[MAX_PLAYERS]; new TRojo[MAX_PLAYERS]; new TCamara[MAX_PLAYERS]; new Choque[MAX_PLAYERS]; new Si[MAX_PLAYERS]; new Text: FlashR; enum Info { Manejando, }; new Informacion[MAX_PLAYERS][Info]; public OnPlayerSpawn(playerid) { FlashR = TextDrawCreate(1.000000,1.000000,"_"); TextDrawTextSize(FlashR,640.000000,10.000000); TextDrawLetterSize(FlashR,3.600000,47.600010); TextDrawUseBox(FlashR,1); TextDrawAlignment(FlashR,0); TextDrawFont(FlashR,3); TextDrawSetOutline(FlashR,1); TextDrawSetProportional(FlashR,1); TextDrawSetShadow(FlashR,1); TextDrawBackgroundColor(FlashR,0xD20000FF); TextDrawColor(FlashR,0xD20000FF); TextDrawBoxColor(FlashR,0xD20000FF); Timer[playerid] = SetTimerEx("Check", 100, 1, "i", playerid); Informacion[playerid][Manejando] = 0; } public OnPlayerDisconnect(playerid) { KillTimer(Timer[playerid]); KillTimer(Choque[playerid]); Informacion[playerid][Manejando] = 0; return 1; } public Velocidad(playerid) { new Float:Vx, Float:Vy, Float:Vz; if(IsPlayerInAnyVehicle(playerid) && Informacion[playerid][Manejando]) { GetVehicleVelocity(GetPlayerVehicleID(playerid), Vx, Vy, Vz); if(Vx > -0.1 && Vx < 0.1 && Vy > -0.1 && Vy < 0.1) { new Float:Vida; GetPlayerHealth(playerid, Vida); SetPlayerHealth(playerid, Vida-11.0); SetPlayerDrunkLevel(playerid, 500000); TextDrawShowForPlayer(playerid, FlashR); Informacion[playerid][Manejando] = 0; new String[256]; new Nombre[MAX_PLAYER_NAME]; GetPlayerName(playerid,Nombre,sizeof(Nombre)); format(String, sizeof(String), "* %s has been in a collision.", Nombre); ProxDetector(30.0, playerid, String, COLOR,COLOR,COLOR,COLOR,COLOR); TRojo[playerid] = SetTimerEx("Rojo", 250, 1, "i", playerid); TCamara[playerid] = SetTimerEx("Camara", 10000, 1, "i", playerid); } } return 1; } public Rojo(playerid) { TextDrawHideForPlayer(playerid, FlashR); return 1; } public Camara(playerid) { KillTimer(TCamara[playerid]); SetPlayerDrunkLevel(playerid, 0); return 1; } public Check(playerid) { new Float:Cx, Float:Cy, Float:Cz; if(IsPlayerInAnyVehicle(playerid)) { GetVehicleVelocity(GetPlayerVehicleID(playerid), Cx, Cy, Cz); if(Cx < -0.4 || Cx > 0.4 || Cy < -0.4 || Cy > 0.4 && !Informacion[playerid][Manejando]) { Choque[playerid] = SetTimerEx("Velocidad", 100, 1, "i", playerid); Informacion[playerid][Manejando] = 1; } else { KillTimer(Choque[playerid]); Informacion[playerid][Manejando] = 0; } } return 1; } public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))) { if(!Si[i]) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) { SendClientMessage(i, col1, string); } else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) { SendClientMessage(i, col2, string); } else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) { SendClientMessage(i, col3, string); } else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) { SendClientMessage(i, col4, string); } else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { SendClientMessage(i, col5, string); } } else { SendClientMessage(i, col1, string); } } } } return 1; }
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
and there was NO errors and warnings
But this script doesnґt work, there is no such effects like video!
Please, Somebody help me!
Here is the link, where i download the script:
https://sampforum.blast.hk/showthread.php?tid=145977