25.02.2013, 15:27
Hello Guy's This is a quick map that i made of a Fishing area, Like a pond basically.
This art will include picture's and labels.
This is the WHOLE thing, You may not see some part's since it's quite far away, Also no label's needed in this one.
Here's the pond bit, There's some tree stump's and underwater fish, On the left you may see a bench where you can sit, Also you may see the dock.
Here's the dock, I'n the background you may see a little bar for if your thirsty. [ You can also chill in this area ]
I'm guessing you'd like to see some cute little fish? Here they are!
Not To Forget The Code!
This art will include picture's and labels.
This is the WHOLE thing, You may not see some part's since it's quite far away, Also no label's needed in this one.
Here's the pond bit, There's some tree stump's and underwater fish, On the left you may see a bench where you can sit, Also you may see the dock.
Here's the dock, I'n the background you may see a little bar for if your thirsty. [ You can also chill in this area ]
I'm guessing you'd like to see some cute little fish? Here they are!
Not To Forget The Code!
Quote:
CreateObject(654, 1288.3000488281, -2392.8999023438, 12.5, 0, 0, 0); CreateObject(654, 1286.1999511719, -2403.3000488281, 12, 0, 0, 0); CreateObject(654, 1278.4000244141, -2410.1000976563, 11.300000190735, 0, 0, 0); CreateObject(654, 1269.0999755859, -2416.8000488281, 10.39999961853, 0, 0, 0); CreateObject(654, 1261.3000488281, -2416.6999511719, 10.300000190735, 0, 0, 0); CreateObject(654, 1253, -2420.8999023438, 9.8000001907349, 0, 0, 0); CreateObject(654, 1242.9000244141, -2419.8999023438, 9.8999996185303, 0, 0, 0); CreateObject(654, 1228.3000488281, -2416.8999023438, 9.8999996185303, 0, 0, 0); CreateObject(654, 1216.3000488281, -2410.3000488281, 10, 0, 0, 0); CreateObject(654, 1208.0999755859, -2405.8999023438, 10.199999809265, 0, 0, 0); CreateObject(654, 1201.5999755859, -2401.1999511719, 10.300000190735, 0, 0, 0); CreateObject(654, 1194.3000488281, -2392.6999511719, 10.5, 0, 0, 0); CreateObject(654, 1192.4000244141, -2379, 11.10000038147, 0, 0, 0); CreateObject(654, 1196.5999755859, -2368.8999023438, 11.60000038147, 0, 0, 0); CreateObject(654, 1197.0999755859, -2360.3000488281, 12, 0, 0, 0); CreateObject(654, 1204.3000488281, -2352.3000488281, 12.60000038147, 0, 0, 0); CreateObject(654, 1213.8000488281, -2350.3999023438, 12.699999809265, 0, 0, 0); CreateObject(654, 1220.5, -2345.1000976563, 12.800000190735, 0, 0, 0); CreateObject(654, 1230.3000488281, -2344.3000488281, 12.699999809265, 0, 0, 0); CreateObject(1280, 1203.9000244141, -2379.6000976563, 9.5, 0, 0, 184); CreateObject(3886, 1215.5, -2365.3000488281, 8.3999996185303, 0, 0, 48); CreateObject(835, 1232.8000488281, -2373.3000488281, 10.60000038147, 0, 0, 36); CreateObject(839, 1241.9000244141, -2389.1000976563, 9.8999996185303, 0, 0, 0); CreateObject(830, 1207.0999755859, -2365.3999023438, 11.60000038147, 0, 0, 0); CreateObject(744, 1259.4000244141, -2372.1000976563, 5.5999999046326, 0, 0, 0); CreateObject(744, 1234.5, -2359.3000488281, 4.5, 0, 0, 0); CreateObject(835, 1254.5999755859, -2393.6999511719, 11.300000190735, 0, 0, 101.99670410156); CreateObject(744, 1222.6999511719, -2390.3000488281, 5.3000001907349, 0, 0, 0); CreateObject(1601, 1228.5999755859, -2384.1000976563, 7.9000000953674, 0, 0, 0); CreateObject(1607, 1218.0999755859, -2377.5, 5.0999999046326, 0, 0, 0); CreateObject(1606, 1246.8000488281, -2385.3000488281, 3.7000000476837, 0, 0, 0); CreateObject(974, 1218.3000488281, -2351.3999023438, 13.5, 0, 0, 28); CreateObject(16151, 1218.3000488281, -2352.6999511719, 10.5, 0, 0, 118); |