23.02.2013, 11:49
i want them to come together.
public OnPlayerDisconnect(playerid, reason)
{
#pragma unused reason
playerSuperman[playerid] = false;
return true;
}
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)) ;
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_Close(File);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
playerSuperman[playerid] = false;
return true;
}
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
#pragma unused reason
playerSuperman[playerid] = false;
return true;
}
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)) ;
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_Close(File);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
playerSuperman[playerid] = false;
return true;
}
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
return 1;
}