Client Crash
#1

When I start SA-MP 0.3x, client is crash. But when I start SA-MP 0.3e - everything good.
OS: Win8 Pro.

Crash Info:
Код:
SA-MP 0.3x
Exception At Address: 0x005B8E6C

Registers:
EAX: 0x0D474000	EBX: 0x00000000	ECX: 0x0C854800	EDX: 0x00000000
ESI: 0xFFFFFFFF	EDI: 0x6BBB2DA0	EBP: 0x00000000	ESP: 0x0023FD20
EFLAGS: 0x00010246

Stack:
+0000: 0x00002EE0   0x0183F000   0x00000800   0x00000000
+0010: 0x03E6B240   0x00B71848   0x0A43E4B0   0x0023FF7C
+0020: 0x0083D53B   0xFFFFFFFF   0x005B9282   0x00869AF8
+0030: 0x00869B08   0x00869B20   0x00000000   0x00869B30
+0040: 0x00000001   0x00863B10   0x77A79FD7   0x00000000
+0050: 0x6BBB2DA0   0x41544144   0x50414D5C   0x4E4F5A2E
+0060: 0x00880020   0xFFFFFFFF   0x0082421E   0x0082423B
+0070: 0x00001800   0x00824266   0x00001800   0x00000000
+0080: 0x008211B7   0x00001800   0x49742400   0x005B3206
+0090: 0x00001800   0x0053BCA0   0x00863B10   0x00863A90
+00A0: 0x00863B10   0x0000000A   0x0053E593   0x00863B10
+00B0: 0x00748D00   0x75F9175D   0x00000000   0x0023FF8C
+00C0: 0x7FFDF000   0x01650000   0x00000008   0x01650EC8
+00D0: 0x00000008   0x00000100   0x00000008   0x00000102
+00E0: 0x43C80000   0x43960000   0x00000000   0x00000000
+00F0: 0x00000320   0x00000258   0x00000000   0x0023FE58
+0100: 0x000403A0   0x00000200   0x00000000   0x012C0190
+0110: 0x0EEA94A4   0x00000190   0x0000012C   0x0000002C
+0120: 0x0023FE30   0x00825EA4   0x0023FF7C   0x00825EA4
+0130: 0x75F9175D   0x7FFDF000   0x00821D17   0x00835342
+0140: 0x00000065   0x0023FF8C   0x008246F1   0x00400000
+0150: 0x00000000   0x01901E95   0x0000000A   0x00000094
+0160: 0x00000006   0x00000002   0x000023F0   0x00000002
+0170: 0x00000000   0x00000000   0x00000000   0x00000000
+0180: 0x00000000   0x00000000   0x00000000   0x00000000
+0190: 0x00000000   0x00000000   0x00000000   0x00000000
+01A0: 0x00000000   0x00000000   0x00000000   0x00000000
+01B0: 0x00000000   0x00000000   0x00000000   0x00000000
+01C0: 0x00000000   0x00000000   0x00000000   0x00000000
+01D0: 0x00000000   0x00000000   0x00000000   0x00000000
+01E0: 0x00000000   0x00000000   0x00000000   0x00824588
+01F0: 0x00000000   0x00000000   0x7FFDF000   0xC0000005
+0200: 0x00000000   0x01901E95   0x00000044   0x0190A0B0
+0210: 0x01915530   0x01914E58   0x00000000   0x00000000
+0220: 0x00000000   0x00000000   0x00000000   0x00000000
+0230: 0x00000000   0x00000000   0x00000000   0x00000000
+0240: 0xFFFFFFFF   0xFFFFFFFF   0xFFFFFFFF   0x00000000
+0250: 0x00000000   0x0023FE7C   0x0023F914   0x0023FFCC
+0260: 0x00825EA4   0x00888078   0x00000000   0x0023FF98
+0270: 0x75F91866   0x7FFDF000   0x0023FFDC   0x77CF68F1

SCM Op: 0x0, lDbg: 0 LastRendObj: 0

Game Version: US 1.0
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#2

Do you use that Stream Memory Fix ASI? It shouldn't be needed in 0.3x.
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#3

Yes, I use. Thank you, it helped.
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#4

Quote:
Originally Posted by Kalcor
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Do you use that Stream Memory Fix ASI? It shouldn't be needed in 0.3x.
Hm? you plugged that plugin into SA-MP?

Stream Memory Fix ASI

or just You made something similar from scratch for SA-MP?
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#5

Quote:
Originally Posted by Kalcor
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Do you use that Stream Memory Fix ASI? It shouldn't be needed in 0.3x.
I actually use it to get my large custom.img working (at least it worked awful without streamfix in 0.3e - didn't test it without streamfix in 0.3x yet) . Is it included in 0.3x now or why don't you think it is needed?
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#6

Quote:
Originally Posted by BloodyEric
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I actually use it to get my large custom.img working (at least it worked awful without streamfix in 0.3e - didn't test it without streamfix in 0.3x yet) . Is it included in 0.3x now or why don't you think it is needed?
If you got Streamer Fix ASI installed try to remove it and then say what results do you have. Are they different or the same with your 'huge' custom.img. If the results are the same.. that means then Kalcor plugged/made something similar.
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#7

I saw in F5 the max stream memory is increased to 256MB so doesn't need stream memory fix.
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