30.01.2013, 00:21
PHP код:
if(classid == 0)
{
gTeam[playerid] = BALLAS ;
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~p~Glen Park Ballas",2000,5);
SetPlayerInterior(playerid,5);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerPos(playerid,319.9598,1122.3853,1083.8828);
InterpolateCameraPos(playerid, 316.398437, 1118.319213, 1084.228393, 325.075408, 1118.304809, 1084.258056, 4000);
InterpolateCameraLookAt(playerid, 319.960632, 1121.827880, 1084.244018, 321.346008, 1121.632934, 1084.136962, 4000);
SetPlayerFacingAngle(playerid, 180.9598);
ApplyAnimation(playerid,"CAMERA","camcrch_cmon",4.1,1,1,1,1,1,1);
SetPlayerColor(playerid,COLOR_PURPLE);
}
else if(classid == 1)
{
gTeam[playerid] = BALLAS;
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~p~Glen Park Ballas",2000,5);
SetPlayerInterior(playerid,5);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerPos(playerid,319.9598,1122.3853,1083.8828);
InterpolateCameraPos(playerid, 316.398437, 1118.319213, 1084.228393, 325.075408, 1118.304809, 1084.258056, 4000);
InterpolateCameraLookAt(playerid, 319.960632, 1121.827880, 1084.244018, 321.346008, 1121.632934, 1084.136962, 4000);
SetPlayerFacingAngle(playerid,180.9598);
ApplyAnimation(playerid,"CAMERA","camcrch_cmon",4.1,1,1,1,1,1,1);
SetPlayerColor(playerid,COLOR_PURPLE);
}
else if(classid == 2)
{
gTeam[playerid] = BALLAS;
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~p~Glen Park Ballas",2000,5);
SetPlayerInterior(playerid,5);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerPos(playerid,319.9598,1122.3853,1083.8828);
InterpolateCameraPos(playerid, 316.398437, 1118.319213, 1084.228393, 325.075408, 1118.304809, 1084.258056, 4000);
InterpolateCameraLookAt(playerid, 319.960632, 1121.827880, 1084.244018, 321.346008, 1121.632934, 1084.136962, 4000);
SetPlayerFacingAngle(playerid,180.9598);
ApplyAnimation(playerid,"CAMERA","camcrch_cmon",4.1,1,1,1,1,1,1);
SetPlayerColor(playerid,COLOR_PURPLE);
}
else if(classid == 3)
{
gTeam[playerid] = GROVE;
SetPlayerInterior(playerid,3);
GameTextForPlayer(playerid,"~g~Grove Street Families",2000,5);
ApplyAnimation(playerid,"LOWRIDER", "RAP_C_Loop",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,2495.7937,-1711.2596,1014.7422);
InterpolateCameraPos(playerid, 2499.992187, -1704.429199, 1017.958312, 2495.894775, -1703.315429, 1015.748840, 4000);
InterpolateCameraLookAt(playerid, 2499.214111, -1709.306640, 1018.736389, 2495.842529, -1708.283447, 1015.186340, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_GREEN);
}
else if(classid == 4)
{
gTeam[playerid] = GROVE;
SetPlayerInterior(playerid,3);
GameTextForPlayer(playerid,"~g~Grove Street Families",2000,5);
ApplyAnimation(playerid,"LOWRIDER", "RAP_C_Loop",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,2495.7937,-1711.2596,1014.7422);
InterpolateCameraPos(playerid, 2499.992187, -1704.429199, 1017.958312, 2495.894775, -1703.315429, 1015.748840, 4000);
InterpolateCameraLookAt(playerid, 2499.214111, -1709.306640, 1018.736389, 2495.842529, -1708.283447, 1015.186340, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_GREEN);
}
else if(classid == 5)
{
gTeam[playerid] = GROVE;
SetPlayerInterior(playerid,3);
GameTextForPlayer(playerid,"~g~Grove Street Families",2000,5);
ApplyAnimation(playerid,"LOWRIDER", "RAP_C_Loop",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,2495.7937,-1711.2596,1014.7422);
InterpolateCameraPos(playerid, 2499.992187, -1704.429199, 1017.958312, 2495.894775, -1703.315429, 1015.748840, 4000);
InterpolateCameraLookAt(playerid, 2499.214111, -1709.306640, 1018.736389, 2495.842529, -1708.283447, 1015.186340, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_GREEN);
}
else if(classid == 6)
{
gTeam[playerid] = VAGOS;
SetPlayerInterior(playerid,5);
GameTextForPlayer(playerid,"~y~Los Santos Vagos",2000,5);
ApplyAnimation(playerid,"LOWRIDER", "Sit_relaxed",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,2322.8955,-1180.1904,1028.4030);
InterpolateCameraPos(playerid, 2330.416259, -1180.769287, 1028.634521, 2323.020751, -1188.901855, 1028.634521, 4000);
InterpolateCameraLookAt(playerid, 2325.468505, -1180.446166, 1027.990600, 2323.338623, -1183.937866, 1028.126342, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_ORANGE);
}
else if(classid == 7)
{
gTeam[playerid] = VAGOS;
SetPlayerInterior(playerid,5);
GameTextForPlayer(playerid,"~y~Los Santos Vagos",2000,5);
ApplyAnimation(playerid,"LOWRIDER", "Sit_relaxed",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,2322.8955,-1180.1904,1028.4030);
InterpolateCameraPos(playerid, 2330.416259, -1180.769287, 1028.634521, 2323.020751, -1188.901855, 1028.634521, 4000);
InterpolateCameraLookAt(playerid, 2325.468505, -1180.446166, 1027.990600, 2323.338623, -1183.937866, 1028.126342, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_ORANGE);
}
else if(classid == 8)
{
gTeam[playerid] = VAGOS;
SetPlayerInterior(playerid,5);
GameTextForPlayer(playerid,"~y~Los Santos Vagos",2000,5);
ApplyAnimation(playerid,"LOWRIDER", "Sit_relaxed",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,2322.8955,-1180.1904,1028.4030);
InterpolateCameraPos(playerid, 2330.416259, -1180.769287, 1028.634521, 2323.020751, -1188.901855, 1028.634521, 4000);
InterpolateCameraLookAt(playerid, 2325.468505, -1180.446166, 1027.990600, 2323.338623, -1183.937866, 1028.126342, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_ORANGE);
}
else if(classid == 9)
{
gTeam[playerid] = AZTECA;
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~b~~h~Varrios Los Azteca",2000,5);
ApplyAnimation(playerid,"GRAVEYARD", "mrnF_loop",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,1939.2917,-2061.9709,13.5469);
InterpolateCameraPos(playerid, 1917.295898, -2056.656005, 14.208505, 1940.432861, -2055.475341, 14.535314, 4000);
InterpolateCameraLookAt(playerid, 1919.270996, -2061.221923, 14.709107, 1940.286743, -2060.472167, 14.435200, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_LIGHTBLUE);
}
else if(classid == 10)
{
gTeam[playerid] = AZTECA;
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~b~~h~Varrios Los Azteca",2000,5);
ApplyAnimation(playerid,"GRAVEYARD", "mrnF_loop",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,1939.2917,-2061.9709,13.5469);
InterpolateCameraPos(playerid, 1917.295898, -2056.656005, 14.208505, 1940.432861, -2055.475341, 14.535314, 4000);
InterpolateCameraLookAt(playerid, 1919.270996, -2061.221923, 14.709107, 1940.286743, -2060.472167, 14.435200, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_LIGHTBLUE);
}
else if(classid == 11)
{
gTeam[playerid] = AZTECA;
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~b~~h~Varrios Los Azteca",2000,5);
ApplyAnimation(playerid,"GRAVEYARD", "mrnF_loop",4.1,1,1,1,1,1,1);
SetPlayerPos(playerid,1939.2917,-2061.9709,13.5469);
InterpolateCameraPos(playerid, 1917.295898, -2056.656005, 14.208505, 1940.432861, -2055.475341, 14.535314, 4000);
InterpolateCameraLookAt(playerid, 1919.270996, -2061.221923, 14.709107, 1940.286743, -2060.472167, 14.435200, 4000);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerColor(playerid,COLOR_LIGHTBLUE);
}
1st classid animation isn't working, second working, 3rd too.
But rest of them isn't woring why?