Two Checkpoint Bugs (before 0.3x)
#1

1. Whenever you delete an existing object from San Andreas itself then re-add the modified model. The checkpoints will float.

Large image - click here to see the bug

2. Sometimes checkpoint sizes around the map randomly change. Might not be descriptive enough but I'll supply a screenshot soon.

Finally got a screenshot - Excuse the orange boxes, I pressed my windows key and captured the start menu and crap.

Thanks :P
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#2

... https://sampwiki.blast.hk/wiki/SetPlayerCheckpoint
Known Bug: Checkpoints created on created objects (CreateObject) will appear down on the 'real' ground, but will still function correctly. There is no fix available for this issue.
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#3

Quote:
Originally Posted by gamelaster
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... https://sampwiki.blast.hk/wiki/SetPlayerCheckpoint
Known Bug: Checkpoints created on created objects (CreateObject) will appear down on the 'real' ground, but will still function correctly. There is no fix available for this issue.
To me, it sounds like someone's trying to say you cannot patch it with the PAWN natives but yeah... Thanks for pointing it out.
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