04.01.2013, 18:55
when i spectate payer, how to put that speedometer shows ...
Код:
CMD:recon(playerid, params[]) { new id, string[128]; if(PlayerInfo[playerid][pAdmin] < 2) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_RED"| "COL_LIGHTBLUE"WS:DM "#COL_RED"| "#COL_WHITE"Niste ovlasteni za ovu komandu"); if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_WHITE, "/recon [playerid]"); if(id == INVALID_PLAYER_ID || !IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_RED"| "COL_LIGHTBLUE"WS:DM "#COL_RED"| "#COL_WHITE"Pogresan ID"); TogglePlayerSpectating(playerid, 1); SetPlayerInterior(playerid, GetPlayerInterior(id)); if(IsPlayerInAnyVehicle(id)) { new specvehicleid = GetPlayerVehicleID(id); PlayerSpectateVehicle(playerid, specvehicleid); TextDrawShowForPlayer(playerid,BRZINA[playerid]); TextDrawShowForPlayer(playerid,ZDRAVLJE[playerid]); } else { PlayerSpectatePlayer(playerid, id); } format(string, sizeof(string), "Sada reconas %s, da ga prestanes reconat koristi: /uncon", PlayerName(id)); SendClientMessage(playerid, Grey, string); return 1; } CMD:uncon(playerid, params[]) { #pragma unused params TogglePlayerSpectating(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); TextDrawHideForPlayer(playerid,BRZINA[playerid]); TextDrawHideForPlayer(playerid,ZDRAVLJE[playerid]); return 1; }
Код:
public Speedometer() { for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) { new vehicleid,Float:speed_x,Float:speed_y,Float:speed_z,Float:final_speed,speed_string[256],final_speed_int; vehicleid = GetPlayerVehicleID(playerid); new Float:vehicle_health,final_vehicle_health,health_string[256]; if(vehicleid != 0) { GetVehicleVelocity(vehicleid,speed_x,speed_y,speed_z); final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*230.666667; final_speed_int = floatround(final_speed,floatround_round); format(speed_string,256,"~y~Brzina: ~w~%i km/h",final_speed_int); TextDrawSetString(BRZINA[playerid], speed_string); GetVehicleHealth(vehicleid,vehicle_health); final_vehicle_health = floatround(floatround(vehicle_health - 250)/ 7.5); format(health_string,256,"~y~Zdravlje: ~w~%i%", final_vehicle_health); TextDrawSetString(ZDRAVLJE[playerid], health_string); TextDrawShowForPlayer(playerid, BRZINA[playerid]); TextDrawShowForPlayer(playerid, ZDRAVLJE[playerid]); } else { TextDrawSetString(BRZINA[playerid], " "); TextDrawSetString(ZDRAVLJE[playerid], " "); TextDrawHideForPlayer(playerid, BRZINA[playerid]); TextDrawHideForPlayer(playerid, ZDRAVLJE[playerid]); } } return 1; }