30.12.2012, 15:03
I was wondering how do we make it so that when a player presses a button it sends a message to all rcon logged in people?
// After includes
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED (KEY_SPRINT)) // for more keys - https://sampwiki.blast.hk/wiki/GetPlayerKeys
{
for(new i = 0; i < MAX_PLAYERS; i ++) // loop through all players
{
if(IsPlayerAdmin(i)) // check if they are logged in rcon
{
SendClientMessage(i, -1, "Message"); // send a message
}
}
}
return 1;
}