Get score set player
#1

hi all i have the /setvip command, i was wondering how i would make it so that when a player gets 100 score they auto get vip mvp, And it saves just as is if i have done /setvip

pawn Код:
/*
Hello guys, this is VIP system created by Jarnu..Called jVIP System.
Don't remove the credits..

Version 0.2 is OUT!

ChangeLog-

-3 more commands
-/vweaps - VIP weapons Level 2
-/vboat - VIP Boat Level 2
-/vsay - Talking with VIP status.. ex: VIP Jarnu (0): hello! :D
-Anti-Vehicle spam Fixed.

Version 0.3!!

-Converted saving system to Y_INI.
*/

#define FILTERSCRIPT

#include <a_samp>
#include <YSI\y_ini>
#include <zcmd>
#include <sscanf>
//=================Credits==================DO NOT REMOVE=======================
#define AUTHOR "Jarnu"
#define VERSION "0.2"
//============PlayerInfo enumerator=============================================
enum pInfo
{
  pVIP
};
//==============================forwards========================================
forward EnablevBonus(playerid);
forward EnablevHeal(playerid);
forward loadvip_Account(playerid, name[], value[]);
//==============================================================================

#define MAX_VIPL 3 // Max VIP level.. can be editted
#define DIALOGCMDS 250 //VMENU dialogid
//===========Colors=============================================================
#define RED                     0xFF0000FF
#define PURPLE                  0xC2A2DAAA
#define GREEN                   0x15FF00AA
#define LIGHTGREEN              0x78FF6CAA
#define BLUE                    0x0015FFAA
//========Extra colors==========================================================
#define cred                    "{E10000}"
#define corange                 "{FF7E19}"
#define cyellow                 "{FF9E00}"
#define cblue                   "{0087FF}"
#define cwhite                  "{FFFFFF}"
#define cgreen                  "{00FF28}"
#define cgrey                   "{969696}"
//==============================================================================
//=============================Variables========================================
new Enablevheal[MAX_PLAYERS]; //-----Disable/Enable vheal command to avoid abuse
new Enablevbonus[MAX_PLAYERS]; //---Disable/Enable vbonus command to avoid abuse
new HasSpawnedCar[MAX_PLAYERS]; //---Will be used to remove the vehicles spawned
//==============================Timers==========================================
enum tInfo
{
   vHeal,
   vBonus
};
new timer[MAX_PLAYERS][tInfo]; //Time variable----------------------------------
//---------removing warning loose indentation-----------------------------------
#pragma tabsize 0
//------------------------------------------------------------------------------
//============PlayerInfo var===========
new PlayerInfo[MAX_PLAYERS][pInfo];
//=====================================
//=============================STOCKS===========================================
stock PlayerName(playerid)
{
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
    return name;
}
//===================Account====================================================
stock getACC(playerid)
{
    new file[200];
    format(file, sizeof(file),"jVIP/%s.ini",PlayerName(playerid));
    return file;
}
//============Vip Ranks Can be editted==========================================
stock Rank(playerid)
{
    new str[156];
    if(PlayerInfo[playerid][pVIP] == 0) str = ("Player");
    else if(PlayerInfo[playerid][pVIP] == 1) str = ("*Donator*");
    else if(PlayerInfo[playerid][pVIP] == 2) str = ("Vip ");
    else if(PlayerInfo[playerid][pVIP] == 3) str = ("Most Valued Player");
    return str;
}
stock MakeACC(playerid)
{
   if(!fexist(getACC(playerid)))
   {
      new string[125];
      format(string, sizeof(string),"%s",Rank(playerid));
      new INI:acc = INI_Open(getACC(playerid));
      INI_SetTag(acc,"Account");
      INI_WriteInt(acc,"Level",0);
      INI_WriteString(acc,"Rank",string);
      INI_Close(acc);
      PlayerInfo[playerid][pVIP] = 0;
  }
  return 1;
}
//===========Saving the VIP level===============================================
stock SaveLevel(playerid)
{
   new INI:file = INI_Open(getACC(playerid));
   INI_SetTag(file,"Account");
   INI_WriteInt(file,"Level",PlayerInfo[playerid][pVIP]);
   INI_WriteString(file,"Rank",Rank(playerid));
   INI_Close(file);
   SendClientMessage(playerid, LIGHTGREEN,"VIP Level saved in accounts!");
   return 1;
}
//=======================Opening the file=======================================
public loadvip_Account(playerid, name[], value[])
{
   INI_Int("Level", PlayerInfo[playerid][pVIP]);
   return 1;
}
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    printf("jVIP V %s by %s has been loaded..", VERSION, AUTHOR); //DO NOT REMOVE CREDITS
    print("--------------------------------------\n");
    return 1;
}
//==============================================================================
public OnFilterScriptExit()
{
    print("\n--------------------------------------");
    printf("jVIP V %s by %s has been unloaded..", VERSION, AUTHOR); //DO NOT REMOVE CREDITS
    print("--------------------------------------\n");
    return 1;
}
//==============================================================================
public OnPlayerConnect(playerid)
{
    PlayerInfo[playerid][pVIP] = 0; //Setting the VIP level 0 on player connect-
    Enablevheal[playerid] = 1; //Enabling the /vheal command on player connect--
    Enablevbonus[playerid] = 1; //Enabling the /vbonus command on player connect
    HasSpawnedCar[playerid] = 0;//-Setting the value to 0
    //-------------Checking and creating the player account in database---------
    if(fexist(getACC(playerid)))
    {
       INI_ParseFile(getACC(playerid),"loadvip_%s", .bExtra = true, .extra = playerid);
       new string[256];
       format(string, sizeof(string),"Welcome %s Your VIP level has been successfully loaded [VIP Level: %d][VIP Rank: %s]",PlayerName(playerid),PlayerInfo[playerid][pVIP],Rank(playerid));
       print("\n----------------------------------------------------------");
       printf("_____[%s] Very Important Player Connected_____", PlayerName(playerid));
       print("------------------------------------------------------------\n");
       SendClientMessage(playerid, GREEN,string);
    }
    else
    {
       MakeACC(playerid); //Creating the account if the account doesn't exists
    }
    return 1;
}
//Saving PLayer Stats on his disconnect=========================================
public OnPlayerDisconnect(playerid, reason)
{
    SaveLevel(playerid);
    return 1;
}
//========================================CMDS==================================
CMD:vcmds(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 1)
    {
      new lstring[2566];
      strcat(lstring,""cgreen"VIP Level 1:\n\n"cwhite"vheal\n\n\n");
      strcat(lstring,""corange"VIP Level 2:\n"cwhite"vweaps\nvboat\nvmenu\nvplane\nvpbonus\nvnos\n\n\n");
      strcat(lstring,""cblue"VIP Level 3:\n"cwhite"vfix\nvtime\nvskin\nvjetpack\n");
      ShowPlayerDialog(playerid, 222,DIALOG_STYLE_MSGBOX,"VIP Commands",lstring,"Close","");
    }
    else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 1 to use this command!");
    return 1;
}
//==========================VIP Level 1 Commands================================
//==============================================================================

//==============================================================================

//==============================================================================
CMD:vheal(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 1)
   {
     if(Enablevheal[playerid] == 1)
     {
        SetPlayerHealth(playerid, 100.0);
        GameTextForPlayer(playerid,"~g~Healed",1500, 3);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
        Enablevheal[playerid] = 0;
        timer[playerid][vHeal] = SetTimer("EnablevHeal", 120*1000,false);
     } else return SendClientMessage(playerid, RED,"[ERROR]: You can only use this command in each two minutes");
   } else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 1 to use this command!");
   return 1;
}
//==============================================================================

//==========Extra command=======================================================
CMD:vips(playerid, params[]) {
new count = 0;
new string[256];
new name[MAX_PLAYER_NAME];
SendClientMessage(playerid, GREEN,"--------------------------¬  ");
SendClientMessage(playerid, GREEN,"Current Vip Players Online");
for(new i = 0; i < MAX_PLAYERS; i ++) {
if(IsPlayerConnected(i)) {
GetPlayerName(i, name, sizeof(name));
if(PlayerInfo[i][pVIP] >= 1) {
format(string, sizeof(string),"Vip Level - %d: %s ", PlayerInfo[playerid][pVIP],name);
SendClientMessage(playerid, GREEN,"--------------------------  ");
SendClientMessage(playerid, PURPLE, string);
count++;
}
}
}
if(count == 0) {
SendClientMessage(playerid, 0xff0000ff,"No vips online right now");
}
return 1;
}
//==========================RCON ADMIN COMMAND==================================
CMD:setvip(playerid, params[])
{
   if(IsPlayerAdmin(playerid))
   {
      new string[125], level, player1;
      if(sscanf(params,"dd",player1, level)) return SendClientMessage(playerid, RED,"[USAGE]: /setvip ( playerid ) ( level )");
      if(!IsPlayerConnected(playerid) && player1 != INVALID_PLAYER_ID)
      {
         SendClientMessage(playerid, RED,"[ERROR]: Player is not connected");
      }
      if(level > MAX_VIPL)
      {
         SendClientMessage(playerid, RED,"[ERROR]: Incorrect level");
      }
      else
      {
         format(string, sizeof(string),""cblue"Administrator "cgreen"'%s' "cblue"has set your vip level to "cgreen"'%d'", PlayerName(playerid),level);
         SendClientMessage(player1, PURPLE, string);
         PlayerPlaySound(player1,1057,0.0,0.0,0.0);
         PlayerInfo[player1][pVIP] = level;
      }
   }
   else return SendClientMessage(playerid, RED,"[ERROR]: You need to be RCON admin to use this command");
   return 1;
}
//==============================================================================
//============================FUNCTIONS=========================================
public EnablevBonus(playerid)
{
  if(Enablevbonus[playerid] == 0)
  {
     Enablevbonus[playerid] = 1;
     KillTimer(timer[playerid][vBonus]);
  }
  return 1;
}
public EnablevHeal(playerid)
{
  if(Enablevheal[playerid] == 0)
  {
    Enablevheal[playerid] = 1;
    KillTimer(timer[playerid][vHeal]);
  }
  return 1;
}
//==============================================================================
//==============VIP Level 2 Commands============================================
CMD:vplane(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 2)
   {
   if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, RED,"[ERROR]: You already have a vehicle!");
      new Float:X, Float:Y, Float:Z;
      GetPlayerPos(playerid, X, Y, Z);
      PutPlayerInVehicle(playerid, CreateVehicle(513, X, Y, Z, 0.0,0, 1, 60), 0);
      SendClientMessage(playerid, BLUE,"Enjoy your vip plane");
      HasSpawnedCar[playerid] = 1;
   }
   else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 2 to use this command");
   return 1;
}
//=======================================VBONUS=================================
CMD:vpbonus(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 2)
   {
     if(Enablevbonus[playerid] == 1)
     {
      for(new i = 0; i < MAX_PLAYERS; i++)
      {
         if(IsPlayerConnected(i))
         {
             new Float:x, Float:y, Float:z, Float:health, Float:armour;
             GetPlayerHealth(i, health);
             GetPlayerArmour(i, armour);
             GetPlayerPos(playerid, x, y, z);
             if(IsPlayerInRangeOfPoint(i, 20.0, x, y, z))
             {
                GivePlayerWeapon(i, 35,1);
                SetPlayerHealth(i, health + 20);
                SetPlayerArmour(i, armour + 10);
                Enablevbonus[playerid] = 0;
                timer[playerid][vBonus] = SetTimer("EnablevBonus", 120*1000, false);
                SendClientMessage(i, GREEN,"[INFO]: VIP near you has used bonus command so you got +1 RPG and some health and armour!");
             }
          }
      }
    } else return SendClientMessage(playerid, RED,"[ERROR]: You can only use this command each two minutes");
   } else return SendClientMessage(playerid, RED,"[ERROR]: You are not vip level 2");
   return 1;
}
//========================================VNOS==================================
CMD:vnos(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 2)
   {
     if(IsPlayerInAnyVehicle(playerid))
     {
        switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
        {
          case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
          return SendClientMessage(playerid,RED,"ERROR: You can not tune this vehicle!");
        }
        AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
        return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
        }
        else return SendClientMessage(playerid,RED,"ERROR: You must be in a vehicle.");
    }
    else return SendClientMessage(playerid,RED,"ERROR: You are not a high enough level to use this command");
}
//==============================================================================
//=======================NEW VIP Level 2 Commands===============================
CMD:vweaps(playerid, params[])
{
  if(PlayerInfo[playerid][pVIP] >= 2)
  {
     GivePlayerWeapon(playerid,28,1000);
     GivePlayerWeapon(playerid,31,1000);
     GivePlayerWeapon(playerid,34,1000);
     GivePlayerWeapon(playerid,38,1000);
     GivePlayerWeapon(playerid,16,1000);
     GivePlayerWeapon(playerid,42,1000);
     GivePlayerWeapon(playerid,14,1000);
     GivePlayerWeapon(playerid,46,1000);
     GivePlayerWeapon(playerid,9,1);
     GivePlayerWeapon(playerid,24,1000);
     GivePlayerWeapon(playerid,26,1000);
     SendClientMessage(playerid, GREEN,"[INFO][]: You have spawned all the vip weapons!");
  }
  else return SendClientMessage(playerid, RED,"[ERROR]: You need to be VIP level 2 to use this command!");
  return 1;
}
CMD:vboat(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 2)
   {
   if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, RED,"[ERROR]: You already have a vehicle!");
      new Float:X, Float:Y, Float:Z;
      GetPlayerPos(playerid, X, Y, Z);
      PutPlayerInVehicle(playerid, CreateVehicle(493, X, Y, Z, 0.0,0, 1, 60), 0);
      SendClientMessage(playerid, BLUE,"Enjoy your vip boat");
      HasSpawnedCar[playerid] = 1;
   }
   else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 2 to use this command");
   return 1;
}
CMD:vsay(playerid, params[])
{
  if(PlayerInfo[playerid][pVIP] >= 1)
  {
     new text;
     if(sscanf(params,"s[125]",text)) return SendClientMessage(playerid, RED,"[USAGE]: /vsay [text");
     new string[256], pName[MAX_PLAYER_NAME];
     GetPlayerName(playerid, pName,sizeof(pName));
     format(string, sizeof(string),"*%s %s: %s",Rank(playerid),pName, text);
     SendClientMessageToAll(GetPlayerColor(playerid), string);
  }
  else return SendClientMessage(playerid, RED,"[ERROR]: You need to be VIP to use this command!");
  return 1;
}
//====================VIP LEVEL 3 Commands======================================
CMD:vskin(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 3)
   {
      new skinid, string[128];
      if(sscanf(params, "d", skinid))
      {
         SendClientMessage(playerid, RED, "USAGE: /skin [skinID].");
      }
      else
      {
      if(skinid > 299 || skinid < 0)
      {
         SendClientMessage(playerid, RED, "[ERROR]: Invalid skin ID.");
      }
      else
      {
         SetPlayerSkin(playerid, skinid);
         format(string, sizeof(string), "[]VIP INFO[]: You have changed your skin to %d.", skinid);
         SendClientMessage(playerid, GREEN, string);
      }
      }
   }
   else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 3 to use this command");
   return 1;
}
CMD:vfix(playerid, params[])
{
  if(PlayerInfo[playerid][pVIP] >= 3)
  {
    if(IsPlayerInAnyVehicle(playerid))
    {
       new veh;
       veh = GetPlayerVehicleID(playerid);
       RepairVehicle(veh);
       return SendClientMessage(playerid, GREEN,"[]VIP[]: Your vehicle has been repaired");
    }
    else return SendClientMessage(playerid, RED,"[ERROR]: You need to be in vehicle to use this command");
  }
  else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 3 to use this command");
}
CMD:vjetpack(playerid, params[])
{
  if(PlayerInfo[playerid][pVIP] >= 3)
  {
    SetPlayerSpecialAction(playerid, 2);
  }
  else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 3 to use this command");
  return 1;
}
CMD:vtime(playerid, params[])
{
  if(PlayerInfo[playerid][pVIP] >= 3)
  {
     new time;
     if(sscanf(params,"d",time)) return SendClientMessage(playerid, RED,"[USAGE]: /vtime [time]");
     SetPlayerTime(playerid, time, 0);
     SendClientMessage(playerid, BLUE,"[]VIP[] You have changed your time");
  }
  else return SendClientMessage(playerid, RED,"[ERROR]: You are not vip level 3");
  return 1;
}

CMD:vmenu(playerid, params[])
{
   if(PlayerInfo[playerid][pVIP] >= 2)
   {
      new lstring[325];
      format(lstring, sizeof(lstring),""cgreen"Heal me\n"cgreen"Armour me\n"cred"Vehicle Fix\n"corange"Spawn JetPack");
      ShowPlayerDialog(playerid, DIALOGCMDS,DIALOG_STYLE_LIST,""corange"ET VIP Menu",lstring,"Select","Close");
   }
   else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 2 to use this command");
   return 1;
}
//=================DIALOG TIME ^^===============================================
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
  new Float:X, Float:Y, Float:Z;
  GetPlayerPos(playerid, X, Y, Z);
  if(dialogid == DIALOGCMDS)
  {
    switch(listitem)
    {
       case 0:
       {
            if(PlayerInfo[playerid][pVIP] >= 1)
            {
            if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, RED,"[ERROR]: You already have a vehicle!");
               PutPlayerInVehicle(playerid, CreateVehicle(522, X, Y, Z, 0.0,0, 1, 60), 0);
               SendClientMessage(playerid, BLUE,"Enjoy your new vip bike!");
               HasSpawnedCar[playerid] = 1;
            }
            else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 1 to use this command!");
       }
       case 1:
       {
          if(PlayerInfo[playerid][pVIP] >= 1)
          {
          if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, RED,"[ERROR]: You already have a vehicle!");
              PutPlayerInVehicle(playerid, CreateVehicle(415, X, Y, Z, 0.0,0, 1, 60), 0);
              SendClientMessage(playerid, BLUE,"Enjoy your vip car");
              HasSpawnedCar[playerid] = 1;
          }
          else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 1 to use this command");
       }
       case 2:
       {
          if(PlayerInfo[playerid][pVIP] >= 2)
          {
          if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, RED,"[ERROR]: You already have a vehicle!");
          PutPlayerInVehicle(playerid, CreateVehicle(513, X, Y, Z, 0.0,0, 1, 60), 0);
          SendClientMessage(playerid, BLUE,"Enjoy your vip plane");
          HasSpawnedCar[playerid] = 1;
          }
          else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 2 to use this command");
       }
       case 3:
       {
          if(PlayerInfo[playerid][pVIP] >= 1)
          {
          if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, RED,"[ERROR]: You already have a vehicle!");
             PutPlayerInVehicle(playerid, CreateVehicle(487, X, Y, Z, 0.0,0, 1, 60), 0);
             SendClientMessage(playerid, BLUE,"Enjoy your new vip helicopter!");
          }
          else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 1 to use this command!");
       }
       case 4:
       {
            if(PlayerInfo[playerid][pVIP] >= 1)
            {
              if(Enablevheal[playerid] == 1)
              {
                SetPlayerHealth(playerid, 100.0);
                GameTextForPlayer(playerid,"~g~Healed",1500, 3);
                PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
                Enablevheal[playerid] = 0;
                timer[playerid][vHeal] = SetTimer("EnablevHeal", 120*1000,false);
              } else return SendClientMessage(playerid, RED,"[ERROR]: You can only use this command in each two minutes");
            } else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 1 to use this command!");
       }
       case 5:
       {
           if(PlayerInfo[playerid][pVIP] >= 3)
           {
              if(Enablevheal[playerid] == 1)
              {
                 Enablevheal[playerid] = 0;
                 timer[playerid][vHeal] = SetTimer("EnablevHeal", 120*1000,false); //Used same timer as vheal.. would not be messy ..
                 GameTextForPlayer(playerid,"~g~Armoured",1500, 3);
                 PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
                 return SetPlayerArmour(playerid, 100.0);
              } else return SendClientMessage(playerid, RED,"[ERROR]: You can only use this command in each two minutes");
          } else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 3 to use this command!");
       }
       case 6:
       {
           if(PlayerInfo[playerid][pVIP] >= 3)
           {
             if(IsPlayerInAnyVehicle(playerid))
             {
               new veh;
               veh = GetPlayerVehicleID(playerid);
               RepairVehicle(veh);
               return SendClientMessage(playerid, GREEN,"[]VIP[]: Your vehicle has been repaired");
             }
             else return SendClientMessage(playerid, RED,"[ERROR]: You need to be in vehicle to use this command");
          }
          else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 3 to use this command");
       }
       case 7:
       {
          if(PlayerInfo[playerid][pVIP] >= 3)
          {
            SetPlayerSpecialAction(playerid, 2);
          }
         else return SendClientMessage(playerid, RED,"[ERROR]: You need to be vip level 3 to use this command");
       }
    }
  }
  return 0;
}
//========================OnPlayerExitVehicle===================================
public OnPlayerExitVehicle(playerid, vehicleid)
{
  if(HasSpawnedCar[playerid] == 1)
  {
    DestroyVehicle(vehicleid);
    HasSpawnedCar[playerid] = 0;
    SendClientMessage(playerid, GREEN,"[] INFO []: Your vehicle has been destroyed to avoid vehicle spam in server");
  }
  return 1;
}
Reply
#2

anyone
Reply
#3

pawn Код:
public OnPlayerUpdate( playerid )
{
    if( GetPlayerScore( playerid ) >= 100 ) PlayerInfo[ playerid ][ pVIP ] = 1; // Or the value you want!
    return 1;
}
Reply
#4

pawn Код:
public OnPlayerUpdate(playerid)
{
    do
    {
        SaveLevel(playerid));
        SendClientMessage(playerid, color, "You've became an vip player!");
        PlayerInfo[playerid][pVIP] = 1;
    }
    while (GetPlayerScore(playerid) == 100 && PlayerInfo[playerid][pVIP] < 1);

    return 1;
}
Reply
#5

which one do i use then ?
Reply
#6

i get error
pawn Код:
: error 001: expected token: ";", but found ")"
 : error 029: invalid expression, assumed zero
: warning 215: expression has no effect
 : warning 215: expression has no effect
This is the line for the 2 errors and the first warning.
pawn Код:
SaveLevel(playerid));
this is for the last warning
pawn Код:
(GetPlayerScore(playerid) == 300 && PlayerInfo[playerid][pVIP] < 3);
Reply
#7

Dwane's one will ever set vip's level without stop if you get an score equal or higher than 100, so try mine.

Also, mine was wrong on a little thing. Now, try that:

pawn Код:
public OnPlayerUpdate(playerid)
{
    do
    {
        SaveLevel(playerid);
        SendClientMessage(playerid, color, "You've became an vip player!");
        PlayerInfo[playerid][pVIP] = 1;
    }
    while (GetPlayerScore(playerid) == 100 && PlayerInfo[playerid][pVIP] < 1);

    return 1;
}

Please, someone help me: https://sampforum.blast.hk/showthread.php?tid=403345
Reply
#8

nvm.
Reply
#9

In OnPlayerDisconnect, you save the data for the player, so it's pointless of saving it in OnPlayerUpdate.
I have to agree with the user above, I did a mistake.
pawn Код:
public OnPlayerUpdate( playerid )
{
    if( GetPlayerScore( playerid ) >= 100 && PlayerInfo[ playerid ][ pVIP ] < 1 ) PlayerInfo[ playerid ][ pVIP ] = 1; // Or the value you want!
    return 1;
}
Reply
#10

As soon as load the filterscript, it floods the server saying im vip etc
Reply


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