Spawn - reSpawn vehicles - need help
#1

i make cars with:

Код:
CMD:ecar(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 1)
	{
	    new
	        mID,
	        cl1,
	        cl2,
	        vID,
			Float:x, Float:y, Float:z, Float:ang;

	    if(sscanf(params, "iii", mID, cl1, cl2)) return SendClientMessage(playerid, 0xAADD00AA, "{FFFFFF}Koristi:{AADD00} /ecar <ID modela vozila> <boja 1> <boja 2>");
	    else
	    {
	        GetPlayerPos(playerid, x, y, z);
	        GetPlayerFacingAngle(playerid, ang);

			vID = CreateVehicle(mID, x + 3.0, y + 2, z, ang, cl1, cl2, 86400);
			vID = CreateVehicle(mID, x + 3.0, y - 2, z, ang, cl1, cl2, 86400);
			
			vID = CreateVehicle(mID, x - 3.0, y + 2, z, ang, cl1, cl2, 86400);
			vID = CreateVehicle(mID, x - 3.0, y - 2, z, ang, cl1, cl2, 86400);
			
			vID = CreateVehicle(mID, x - 9.0, y + 2, z, ang, cl1, cl2, 86400);
			vID = CreateVehicle(mID, x - 9.0, y - 2, z, ang, cl1, cl2, 86400);
			
			vID = CreateVehicle(mID, x + 9.0, y + 2, z, ang, cl1, cl2, 86400);
			vID = CreateVehicle(mID, x + 9.0, y - 2, z, ang, cl1, cl2, 86400);

	    }
	}
	else SendClientMessage(playerid, 0xFF0000AA, "Ne mozes koristiti tu komandu.");
	return 1;
}
Код:
CMD:rac(playerid,params[])
{
	new id, string[128], ReturnName[MAX_PLAYER_NAME];
	if(PlayerInfo[playerid][pAdmin] < 1)return SendClientMessage(playerid, COLOR_WHITE, "Samo admini");
	for(new car = 1; car <= 268; car++)
	{
		if(IsVehicleEmpty(car))	DestroyVehicle(car);
	}
	GetPlayerName(id, ReturnName, sizeof(ReturnName));
	format(string, sizeof(string), "WS:DM: Sva ne koristena vozila su respawnana od admina %s.", PlayerName(playerid));
	SendAdminMessage(1,COLOR_GREY,string);
	return 1;
}
how to make that /rac command destroy cars maked with /ecar command, and respawn all other cars on server
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#2

pawn Код:
new bool:gnCreatedCars[MAX_VEHICLES];//

CMD:ecar(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 1)
    {
        new
            mID,
            cl1,
            cl2,
            vID,
            Float:x, Float:y, Float:z, Float:ang;

        if(sscanf(params, "iii", mID, cl1, cl2)) return SendClientMessage(playerid, 0xAADD00AA, "{FFFFFF}Koristi:{AADD00} /ecar <ID modela vozila> <boja 1> <boja 2>");
        else
        {
            GetPlayerPos(playerid, x, y, z);
            GetPlayerFacingAngle(playerid, ang);

            vID = CreateVehicle(mID, x + 3.0, y + 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//

            vID = CreateVehicle(mID, x + 3.0, y - 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//
           
            vID = CreateVehicle(mID, x - 3.0, y + 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//

            vID = CreateVehicle(mID, x - 3.0, y - 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//
           
            vID = CreateVehicle(mID, x - 9.0, y + 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//

            vID = CreateVehicle(mID, x - 9.0, y - 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//
           
            vID = CreateVehicle(mID, x + 9.0, y + 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//

            vID = CreateVehicle(mID, x + 9.0, y - 2, z, ang, cl1, cl2, 86400);
            gnCreatedCars[vID] = true;//

        }
    }
    else SendClientMessage(playerid, 0xFF0000AA, "Ne mozes koristiti tu komandu.");
    return 1;
}

CMD:rac(playerid,params[])
{
    new id, string[128], ReturnName[MAX_PLAYER_NAME];
    if(PlayerInfo[playerid][pAdmin] < 1)return SendClientMessage(playerid, COLOR_WHITE, "Samo admini");
    for(new car = 1; car <= 268; car++)
    {
        if(IsVehicleEmpty(car)) SetVehicleToRespawn(car);
        if(gnCreatedCars[car]){ DestroyVehicle(car); gnCreatedCars[car] = false; }//
    }
    GetPlayerName(id, ReturnName, sizeof(ReturnName));
    format(string, sizeof(string), "WS:DM: Sva ne koristena vozila su respawnana od admina %s.", PlayerName(playerid));
    SendAdminMessage(1,COLOR_GREY,string);
    return 1;
}
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