Rob System Help
#1

Rob system problem;

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT

#include <a_samp>
#include <zcmd>
#define COLOR_WHITE 0xFFFFFFAA


#if defined FILTERSCRIPT
enum pInfo
{
     pCash,
};

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}
forward bankrob(playerid);
forward robbedoff(playerid);
new PlayerInfo[MAX_PLAYERS][pInfo];
new alreadyrobbed[MAX_PLAYERS];
new robbing[MAX_PLAYERS];
public bankrob(playerid)
{
    new PlayerInfo[MAX_PLAYERS][pInfo];
    SendClientMessage(playerid, COLOR_WHITE, " Your finished robbing the bank, Run now");
    GivePlayerMoney(playerid, 3000000);
    PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]+3000000;
    alreadyrobbed[playerid] = 1;
    robbing[playerid] = 0;
    SetTimerEx("robbedoff", 3600000, false, "i", playerid);
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    SendClientMessageToAll(0xFFFFFFAA, " It looks like the bankrobber got the cash.");
    SendClientMessageToAll(0xFFFFFFAA, " The cops is currently waiting outside.");
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    return 1;
}
public robbedoff(playerid)
{
    alreadyrobbed[playerid] = 0;
    SendClientMessage(playerid, COLOR_WHITE, " You can now rob the bank again");
    return 1;
}
CMD:robbank(playerid, params[])
{
        if(IsPlayerConnected(playerid))
        {
            if(robbing[playerid] == 1)
            {
                SendClientMessage(playerid, 0xFFFFFFAA, " You are already robbing the bank, please slow down");
                return 1;
            }
            if(alreadyrobbed[playerid] == 1)
            {
                SendClientMessage(playerid, COLOR_WHITE, "You already robbed the bank! Wait 1 hour.");
                return 1;
               }
            if(!IsPlayerInRangeOfPoint(playerid, 5.0, 2308.8071,-13.2485,26.7422)) // Change X Y Z to the location you want
            {
                SendClientMessage(playerid, 0xFFFFFFAA, "   You are not at the bank !");
                return 1;
            }
                    SendClientMessage(playerid, 0xFFFFFFAA, " You started to rob the bank, This will take 10 minutes");
                    SetTimerEx("bankrob", 600000, false, "i", playerid);
                    robbing[playerid] = 1;
                    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
                    SendClientMessageToAll(COLOR_WHITE, " The bank is currently getting robbed.");
                    SendClientMessageToAll(COLOR_WHITE, " We are currently waiting for the cops");
                    SendClientMessageToAll(COLOR_WHITE, " We will report more when we get more information");
                    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
                    return 1;
                }
}
public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Warnings ;

Код:
D:\Oyunlar\sdasd\GTA\GTA San Andreas\Server\Swlerim\ss\filterscripts\flash.pwn(30) : warning 219: local variable "PlayerInfo" shadows a variable at a preceding level
D:\Oyunlar\sdasd\GTA\GTA San Andreas\Server\Swlerim\ss\filterscripts\flash.pwn(68) : warning 217: loose indentation
D:\Oyunlar\sdasd\GTA\GTA San Andreas\Server\Swlerim\ss\filterscripts\flash.pwn(78) : warning 209: function "cmd_robbank" should return a value
D:\Oyunlar\sdasd\GTA\GTA San Andreas\Server\Swlerim\ss\filterscripts\flash.pwn(295) : warning 203: symbol is never used: "PlayerInfo"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Warnings.
Please Help Me !
Reply
#2

remove the
Код:
new PlayerInfo[MAX_PLAYERS][pInfo];
in the bankrob(playerid) function.
also the CMD:robbank should finish with
Код:
return 1; 
}
Reply
#3

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT

#include <a_samp>
#include <zcmd>
#define COLOR_WHITE 0xFFFFFFAA


#if defined FILTERSCRIPT
enum pInfo
{
     pCash,
};

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}
forward bankrob(playerid);
forward robbedoff(playerid);
new alreadyrobbed[MAX_PLAYERS];
new robbing[MAX_PLAYERS];
public bankrob(playerid)
{
    new PlayerInfo[MAX_PLAYERS][pInfo];
    SendClientMessage(playerid, COLOR_WHITE, " Your finished robbing the bank, Run now");
    GivePlayerMoney(playerid, 3000000);
    PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]+3000000;
    alreadyrobbed[playerid] = 1;
    robbing[playerid] = 0;
    SetTimerEx("robbedoff", 3600000, false, "i", playerid);
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    SendClientMessageToAll(0xFFFFFFAA, " It looks like the bankrobber got the cash.");
    SendClientMessageToAll(0xFFFFFFAA, " The cops is currently waiting outside.");
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    return 1;
}
public robbedoff(playerid)
{
    alreadyrobbed[playerid] = 0;
    SendClientMessage(playerid, COLOR_WHITE, " You can now rob the bank again");
    return 1;
}
CMD:robbank(playerid, params[])
{
        if(IsPlayerConnected(playerid))
        {
            if(robbing[playerid] == 1)
            {
                SendClientMessage(playerid, 0xFFFFFFAA, " You are already robbing the bank, please slow down");
                return 1;
            }
            if(alreadyrobbed[playerid] == 1)
            {
                SendClientMessage(playerid, COLOR_WHITE, "You already robbed the bank! Wait 1 hour.");
                return 1;
               }
            if(!IsPlayerInRangeOfPoint(playerid, 5.0, 2308.8071,-13.2485,26.7422)) // Change X Y Z to the location you want
            {
                SendClientMessage(playerid, 0xFFFFFFAA, "   You are not at the bank !");
            }
            SendClientMessage(playerid, 0xFFFFFFAA, " You started to rob the bank, This will take 10 minutes");
			}
                    SetTimerEx("bankrob", 600000, false, "i", playerid);
                    robbing[playerid] = 1;
                    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
                    SendClientMessageToAll(COLOR_WHITE, " The bank is currently getting robbed.");
                    SendClientMessageToAll(COLOR_WHITE, " We are currently waiting for the cops");
                    SendClientMessageToAll(COLOR_WHITE, " We will report more when we get more information");
                    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
                    return 1;
                }
public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Warning;

Код:
D:\Oyunlar\sdasd\GTA\GTA San Andreas\Server\Swlerim\ss\filterscripts\flash.pwn(68) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Warning.
Reply
#4

Ignore that error, or make it dissapear with #pragma tabsize 0 on top of ur script, if u dont want to then go to line 68 and add tabs or remove tabs to make it line up with other lines
Reply
#5

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT

#include <a_samp>
#include <zcmd>
#define COLOR_WHITE 0xFFFFFFAA


#if defined FILTERSCRIPT
enum pInfo
{
     pCash,
};

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}
forward bankrob(playerid);
forward robbedoff(playerid);
new alreadyrobbed[MAX_PLAYERS];
new robbing[MAX_PLAYERS];
public bankrob(playerid)
{
    new PlayerInfo[MAX_PLAYERS][pInfo];
    SendClientMessage(playerid, COLOR_WHITE, " Your finished robbing the bank, Run now");
    GivePlayerMoney(playerid, 3000000);
    PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]+3000000;
    alreadyrobbed[playerid] = 1;
    robbing[playerid] = 0;
    SetTimerEx("robbedoff", 3600000, false, "i", playerid);
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    SendClientMessageToAll(0xFFFFFFAA, " It looks like the bankrobber got the cash.");
    SendClientMessageToAll(0xFFFFFFAA, " The cops is currently waiting outside.");
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    return 1;
}
public robbedoff(playerid)
{
    alreadyrobbed[playerid] = 0;
    SendClientMessage(playerid, COLOR_WHITE, " You can now rob the bank again");
    return 1;
}
CMD:robbank(playerid, params[])
{
    if(IsPlayerConnected(playerid))
    {
        if(robbing[playerid] == 1)
        {
            SendClientMessage(playerid, 0xFFFFFFAA, " You are already robbing the bank, please slow down");
            return 1;
        }
        if(alreadyrobbed[playerid] == 1)
        {
            SendClientMessage(playerid, COLOR_WHITE, "You already robbed the bank! Wait 1 hour.");
            return 1;
        }
        if(!IsPlayerInRangeOfPoint(playerid, 5.0, 2308.8071,-13.2485,26.7422)) // Change X Y Z to the location you want
        {
            SendClientMessage(playerid, 0xFFFFFFAA, "   You are not at the bank !");
        }
        SendClientMessage(playerid, 0xFFFFFFAA, " You started to rob the bank, This will take 10 minutes");
    }
    SetTimerEx("bankrob", 600000, false, "i", playerid);
    robbing[playerid] = 1;
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    SendClientMessageToAll(COLOR_WHITE, " The bank is currently getting robbed.");
    SendClientMessageToAll(COLOR_WHITE, " We are currently waiting for the cops");
    SendClientMessageToAll(COLOR_WHITE, " We will report more when we get more information");
    SendClientMessageToAll(0xFFFFFFAA, "||----------Latest News----------||");
    return 1;
}
public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
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