14.12.2012, 18:17
Hey, when ever someone connects to my server for some reason their pLSPD variable is set to value of 5..
my code here should set them to 0 when they first register and then after they login it loads what it was (Wont be changed unless invited to lspd faction)
I made the variable loose so you can easily identify it, Thanks
my code here should set them to 0 when they first register and then after they login it loads what it was (Wont be changed unless invited to lspd faction)
pawn Код:
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"LSPD",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_GREEN"Success!","Your account is now registered!\n You have been automatically logged in."COL_GREEN"","Ok","");
TogglePlayerSpectating(playerid, 0);
PlayerInfo[playerid][pAdmin] = 0;
SetSpawnInfo(playerid, 0, 0,1958.3783, 1343.1572, 15.3746,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}