[Map] House :D
#1

ScreenShots





Code
Код:
CreateObject(11490,-2391.0000000,-587.2000122,131.0000000,0.0000000,0.0000000,123.9999695); //object(des_ranch) (1)
CreateObject(11491,-2382.1000977,-581.2000122,132.5000000,0.0000000,0.0000000,123.9999695); //object(des_ranchbits1) (1)
CreateObject(2284,-2385.0000000,-587.9000244,134.0000000,0.0000000,0.0000000,214.0000000); //object(frame_6) (1)
CreateObject(14446,-2385.6999512,-587.0000000,133.1000061,0.0000000,0.0000000,214.0000000); //object(smokes_bed) (1)
CreateObject(2833,-2394.8999023,-589.4000244,132.5000000,0.0000000,0.0000000,306.0000000); //object(gb_livingrug02) (1)
CreateObject(2296,-2391.5000000,-582.4000244,132.5000000,0.0000000,0.0000000,34.0000000); //object(tv_unit_1) (1)
CreateObject(2233,-2389.0000000,-580.5000000,132.5000000,0.0000000,0.0000000,30.0000000); //object(swank_speaker_4) (1)
CreateObject(2233,-2392.0000000,-582.5000000,132.5000000,0.0000000,0.0000000,34.0000000); //object(swank_speaker_4) (2)
CreateObject(1828,-2390.3999023,-587.2999878,132.5000000,0.0000000,0.0000000,34.0000000); //object(man_sdr_rug) (1)
CreateObject(1736,-2395.8000488,-585.0000000,133.8999939,0.0000000,0.0000000,28.0000000); //object(cj_stags_head) (1)
CreateObject(16151,-2403.1999512,-577.0999756,131.6999969,0.0000000,0.0000000,34.0000000); //object(ufo_bar) (1)
CreateObject(1622,-2394.6999512,-590.0000000,135.6999969,0.0000000,0.0000000,0.0000000); //object(nt_securecam2_01) (1)
CreateObject(1491,-2395.6000977,-588.5000000,132.5000000,0.0000000,0.0000000,304.0000000); //object(gen_doorint01) (2)
CreateObject(1491,-2393.8999023,-591.0000000,132.5000000,0.0000000,0.0000000,123.9971924); //object(gen_doorint01) (3)
CreateObject(3524,-2394.3000488,-590.9000244,134.6999969,0.0000000,0.0000000,306.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-2395.8000488,-588.7000122,134.6999969,0.0000000,0.0000000,305.9967041); //object(skullpillar01_lvs) (2)
CreateObject(3472,-2390.6000977,-604.0999756,131.8000031,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
CreateObject(3472,-2398.3999023,-619.5999756,131.6999969,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
CreateObject(3472,-2405.8994141,-584.3994141,131.8000031,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3)
CreateObject(3472,-2424.5996094,-585.6992188,131.6999969,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (4)
CreateObject(9833,-2375.3000488,-594.5000000,134.3000031,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
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#2

fine ( 8/10 ).
REP +
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#3

Quote:
Originally Posted by JM_Millers
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fine ( 8/10 ).
REP +
Thank You
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#4

Good job, Rep+
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#5

Good job, +Rep
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#6

Гоод Јоб! Итс нице бут мѕ кеѕбоард ис фуцкед уп џДood Job!
ITC Nidze boot mdz kedzboard ex fucked ref CD

Sorrz kezbord fucked up
goolz transtlationz
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#7

Very good for first map.... +rep
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#8

Quote:
Originally Posted by Luxorz
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Гоод Јоб! Итс нице бут мѕ кеѕбоард ис фуцкед уп џДood Job!
ITC Nidze boot mdz kedzboard ex fucked ref CD
Sorrz kezbord fucked up
goolz transtlationz
Quote:
Originally Posted by DJTunes
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Good job, +Rep
Quote:
Originally Posted by LuisAlpaka
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Good job, Rep+
Thanks ALl
Quote:
Originally Posted by LeGGGeNNdA
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Very good for first map.... +rep
LOL , Thanks
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#9

In image 3, i see a umbrella in a wall, maybe remove that? Good job, though

7/10, a car park would be good for this house, also a TV remote object, which is there in MTA somewhere near the TV
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#10

Thanks, about that umbrella How to remove it ?
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