11.12.2012, 18:29
Hello,
I thought it was something with my script, but i compile new.pwn and resulted in same.
when kick(playerid) is called, the server restart (like gmx), but only for me.
compiled code:
server_log.txt show this:
I thought it was something with my script, but i compile new.pwn and resulted in same.
when kick(playerid) is called, the server restart (like gmx), but only for me.
compiled code:
pawn Код:
#include <a_samp>
main()
{
print("SA-MP Forums");
}
public OnPlayerConnect(playerid)
{
Falcon(playerid);
return 1;
}
Falcon(playerid)
{
Kick(playerid);
return 0x01;
}
server_log.txt show this:
Код:
---------------------------------- [17:00:09] Blank Gamemode by your name here [17:00:09] ---------------------------------- [17:00:09] Number of vehicle models: 0 [17:00:43] Incoming connection: 127.0.0.1:55154 [17:00:44] [join] Falcon has joined the server (0:127.0.0.1) [17:00:44] [part] Falcon has left the server (0:2) [17:00:59] Incoming connection: 127.0.0.1:55155 [17:00:59] [join] Falcon has joined the server (0:127.0.0.1) [17:00:59] [part] Falcon has left the server (0:2) [17:01:11] Incoming connection: 127.0.0.1:55156