sscanf loading issue
#1

FIXED!

I'm trying to load the sscanf plugin and it loads but I get an error...

First off -
-The plugin is 100% up to date.
-My server files are updated to .3e
-I have the most up to date NET Framework
-I have VC Redistributable package
-I have included the sscanf2.inc file "#include <sscanf2>
-I have the plugin added in the cfg file "plugins sscanf"
-All the necessary sscanf files are there.

This is what I get in the log with nativechecker plugin...

Код:
----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3e-R2, ©2005-2012 SA-MP Team

filterscripts = ""  (string)

Server Plugins
--------------
 Loading plugin: nativechecker
  Loaded.
 Loading plugin: sscanf


 ===============================

      sscanf plugin loaded.

   © 2009 Alex "******" Cole

   0.3d-R2 500 Players "dnee"

 ===============================

  Loaded.
 Loaded 2 plugins.


Started server on port: 7777, with maxplayers: 5 lanmode is OFF.


Filterscripts
---------------
  Loaded 0 filterscripts.

   Error: Function not registered: 'SSCANF_Init'
   Error: Function not registered: 'SSCANF_Join'
   Error: Function not registered: 'SSCANF_Leave'
   Error: Function not registered: 'sscanf'
"Error: Function not registered"

Any help would be greatly appreciated. Thanks.
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#2

1.Is your plugin and include version the same?this could happen cause they are mixed up.
2.Recompile by opening pawno>opening the script..double clicking might be resulting in compilation of an older sscanf
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#3

They're both definitely the same version. I have downloaded the updated package off the thread. No success.
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#4

recompile by opening pawno>opening script instead of double clicking the pwn file
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#5

Quote:
Originally Posted by [HK]Ryder[AN]
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recompile by opening pawno>opening script instead of double clicking the pwn file
Didn't fix it.
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#6

Read this.
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#7

Quote:
Originally Posted by Dwane
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I recompiled the plugin from the source and have the MSVC Redistributable Package
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#8

Bump
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#9

Fixed.
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