27.11.2012, 23:23
So I'm trying to increase the Z/depth of a 3DText label WHILE it is attached to player, using CreateDynamic3DTextLabel so Attach3DTextLabelToPlayer won't be of any use here.
Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, label[id], E_STREAMER_ATTACH_OFFSET_Z, Z increase.);