Little problem in a function
#1

pawn Код:
stock SetPlayerRandomSpaw(playerid)
{
    #define minrand(%1,%2) random(%2 - %1) + %1
   
    #define OFFSET_ARENA_0    0
    #define OFFSET_ARENA_1   20
    #define OFFSET_ARENA_2   40
    #define OFFSET_ARENA_3   60
    #define OFFSET_ARENA_4   80
    #define OFFSET_ARENA_5  100
    #define OFFSET_ARENA_6  120
    #define OFFSET_ARENA_7  140
    #define OFFSET_ARENA_8  160
    #define OFFSET_ARENA_9  180
    #define OFFSET_ARENA_10 200
    #define OFFSET_ARENA_11 220
    #define OFFSET_ARENA_12 240
    #define OFFSET_ARENA_13 260
   
    enum e_RANDOM_SPAWNS
    {
        Float:RANDOM_SPAWN_X,
        Float:RANDOM_SPAWN_Y,
        Float:RANDOM_SPAWN_Z,
        Float:RANDOM_SPAWN_A
    };

    static const
        pSpawns[ ][e_RANDOM_SPAWNS] = {
        {1528.6870, -1677.8590, 5.8906, 269.7846},
        {1568.5801, -1694.1567, 5.8906, 178.7878},
        {2868.0364, -1963.1244, 11.1094, 89.7539},
        {2421.4587, -1221.8812, 25.3915,178.7695},
        {1022.4273, -1126.0277, 23.8701,180.2247},
        {384.7821,  -1817.8561, 7.8410,  89.5653},
        {892.4402,  -1639.7489, 14.9586,180.2620},
        {1154.3257, -1768.3835, 16.5938,  0.2832},
        {1182.6726, -1323.5621, 13.5788,269.7216},
        {2025.4454, -1423.0984, 16.9922,134.1146}
    };

    new r;

    switch (mData[LMS_ARENA_ID])
    {
        case  0: r = minrand(OFFSET_ARENA_0, OFFSET_ARENA_1);
        case  1: r = minrand(OFFSET_ARENA_2, OFFSET_ARENA_3);
        case  2: r = minrand(OFFSET_ARENA_4, OFFSET_ARENA_5);
        case  3: r = minrand(OFFSET_ARENA_6, OFFSET_ARENA_7);
        case  4: r = minrand(OFFSET_ARENA_8, OFFSET_ARENA_9);
        case  5: r = minrand(OFFSET_ARENA_10, OFFSET_ARENA_11);
        case  6: r = minrand(OFFSET_ARENA_12, OFFSET_ARENA_13);
        case  7: r = minrand(OFFSET_ARENA_13, sizeof(pSpawns));
        case  8:
        case  9:
        case 10:
        case 11:
        case 12:
        case 13:
    }

    SetPlayerPosEx(playerid, pSpawns[r][RANDOM_SPAWN_X], pSpawns[r][RANDOM_SPAWN_Y], pSpawns[r][RANDOM_SPAWN_Z], pSpawns[r][RANDOM_SPAWN_A], 0, 0);
}
How should I continue after case 7 cos I stuck a bit on this. Basically it's random positions as you see but something doesn't feet in or I do it wrong.
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#2

Try to use
pawn Код:
defult
or
continue
this might work :P
Reply
#3

Don't know on how actually a default or continue function can help me.

EDIT:

I have done a stupid mistake. Now I found out on what was wrong.
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