[FilterScript] New Handles for Vehicles
#1

This is a new handles filterscript for vehicles, You can use it by /handles and here is the code:

pawn Код:
#define FILTERSCRIPT

#include <a_samp>

new VehicleHandles[MAX_VEHICLES];
new HandleTime[MAX_VEHICLES];
new Float:v[4];

stock GetPlayerSpeed(playerid, bool:kmh)
{
    new Float:Vx,Float:Vy,Float:Vz,Float:rtn;
    if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid),Vx,Vy,Vz);
    else GetPlayerVelocity(playerid,Vx,Vy,Vz);
    rtn = floatsqroot(floatabs(floatpower(Vx + Vy + Vz,2)));
    return kmh?floatround(rtn * 100 * 1.61):floatround(rtn * 100);
}

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Vehicle Handles FS scripted by Amora187");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    for(new i; i<MAX_VEHICLES; i++)
    {
        KillTimer(HandleTime[i]);
    }
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/handles", cmdtext, true, 10) == 0)
    {
        if(IsPlayerInAnyVehicle(playerid) && GetPlayerVehicleSeat(playerid)==0)
        {
            new vid=GetPlayerVehicleID(playerid);
            switch(VehicleHandles[vid])
            {
                case 0:
                {
                    if(GetPlayerSpeed(playerid,true)==0)
                    {
                        VehicleHandles[vid]=1;
                        GetVehiclePos(vid,v[0],v[1],v[2]);
                        GetVehicleZAngle(vid,v[3]);
                        HandleTime[vid]=SetTimerEx("HandlesTimer",1,1,"i",vid);
                        SendClientMessage(playerid,0xFFFFFFFF,"Vehicle Handles Turned ON!");
                    }else
                    {
                        SendClientMessage(playerid,0xAA3333AA,"You cannot handle the vehicle while not on ground or not stoped!");
                    }
                }
                case 1:
                {
                    VehicleHandles[vid]=0;
                    KillTimer(HandleTime[vid]);
                    SendClientMessage(playerid,0xFFFFFFFF,"Vehicle Handles Turned OFF!");
                }
            }
        }
        return 1;
    }
    return 0;
}

forward HandlesTimer(vehicleid);
public HandlesTimer(vehicleid)
{
    switch(VehicleHandles[vehicleid])
    {
        case 0:
        {
            KillTimer(HandleTime[vehicleid]);
        }
        case 1:
        {
            SetVehiclePos(vehicleid,v[0],v[1],v[2]);
            SetVehicleZAngle(vehicleid,v[3]);
        }
    }
}
How is it? Reply Please!!!!
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#2

Well, Nice
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#3

any pics
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#4

It doesnt need pictures as the vehicle is in the same position while its handled
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#5

please add pics!! please i will use it then only even one pic also work
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#6

How to host a picture? Link please
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#7

Bad way...
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