[Ajuda] Carro Da Casa
#1

Alguem me ajuda ai meu /comprarcarro pra casa nao ta destruindo o carro antigo que tinha na minha casa ai fica setando outro carro em cima do antigo ai so sai depois go gmx alguem pode me ajudar??

PHP код:
    if (strcmp(cmd"/comprarcarro"true) == 0)
    {
        if(
IsPlayerConnected(playerid))
        {
            new 
House PlayerInfo[playerid][pPHousekey];
            
GetPlayerName(playeridplayernamesizeof(playername));
            if (
House != 255 && strcmp(playernameHouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
            {
                new 
gunid[16];
                
tmp strtok(cmdtextidx);
                if(!
strlen(tmp))
                {
                    
SendClientMessage(playeridCOLOR_WHITE"|______________[ Novos Carros,Preзo R$30000 ]______________|");
                    
SendClientMessage(playeridCOLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
                    
SendClientMessage(playerid0xFFFF66F"Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                    
SendClientMessage(playerid0xFFFF66F"Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                    
SendClientMessage(playerid0xFFFF66F"Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                    
SendClientMessage(playerid0x33FF00FF"Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                    
SendClientMessage(playerid0x33FF00FF"Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                    return 
true;
                }
                
strmid(gunidtmp0strlen(cmdtext), 255);
                if (
GetPlayerMoney(playerid) > 30000)
                {
                    new 
carid PlayerInfo[playerid][pPHousekey]+totalveiculosh;
                    if(
strcmp(gunid"limozine"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
                        
HouseInfo[House][hVec] = 409;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"premier"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
                        
HouseInfo[House][hVec] = 426;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"hotknife"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
                        
HouseInfo[House][hVec] = 434;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"comet"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
                        
HouseInfo[House][hVec] = 480;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"zr350"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
                        
HouseInfo[House][hVec] = 477;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"nrg500"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
                        
HouseInfo[House][hVec] = 522;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"bandito"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
                        
HouseInfo[House][hVec] = 568;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"elegy"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
                        
HouseInfo[House][hVec] = 562;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"bullet"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
                        
HouseInfo[House][hVec] = 541;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"turismo"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
                        
HouseInfo[House][hVec] = 451;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"infernus"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
                        
HouseInfo[House][hVec] = 411;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"cheetah"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
                        
HouseInfo[House][hVec] = 415;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"savanna"truestrlen(gunid)) == 0)
                    {
                        if(
PlayerInfo[playerid][pVIP] < 1)
                        {
                            
SendClientMessage(playeridCOLOR_GREY"   Vocк nгo й membro vip !");
                            return 
true;
                        }
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                        
HouseInfo[House][hVec] = 567;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"blistac"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
                        
HouseInfo[House][hVec] = 496;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"stafford"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
                        
HouseInfo[House][hVec] = 580;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"clover"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
                        
HouseInfo[House][hVec] = 542;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"sultan"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
                        
HouseInfo[House][hVec] = 560;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"elegant"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
                        
HouseInfo[House][hVec] = 507;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"hornet"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
                        
HouseInfo[House][hVec] = 521;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"phoenix"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
                        
HouseInfo[House][hVec] = 603;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"emperor"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
                        
HouseInfo[House][hVec] = 585;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"glendale"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
                        
HouseInfo[House][hVec] = 466;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"greenwood"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
                        
HouseInfo[House][hVec] = 492;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"huntley"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
                        
HouseInfo[House][hVec] = 579;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"jester"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
                        
HouseInfo[House][hVec] = 559;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"landstalker"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
                        
HouseInfo[House][hVec] = 400;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"merit"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
                        
HouseInfo[House][hVec] = 551;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"nebula"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
                        
HouseInfo[House][hVec] = 516;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"sabre"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
                        
HouseInfo[House][hVec] = 475;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"stratum"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
                        
HouseInfo[House][hVec] = 561;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"sunrise"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
                        
HouseInfo[House][hVec] = 550;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"tahoma"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
                        
HouseInfo[House][hVec] = 566;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"uranus"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
                        
HouseInfo[House][hVec] = 558;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"blade"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
                        
HouseInfo[House][hVec] = 536;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"flash"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
                        
HouseInfo[House][hVec] = 565;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"buffalo"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
                        
HouseInfo[House][hVec] = 402;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"bf-injection"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
                        
HouseInfo[House][hVec] = 424;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"bike"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
                        
HouseInfo[House][hVec] = 509;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(
strcmp(gunid"montainbike"truestrlen(gunid)) == 0)
                    {
                        
SendClientMessage(playeridCOLOR_GRAD6"Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
                        
HouseInfo[House][hVec] = 510;
                        
DestroyVehicle(carid);
                        
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else
                    {
                        
SendClientMessage(playeridCOLOR_GRAD2,"USE: /comprarcarrovsfth [nomedocarro]");
                        
SendClientMessage(playerid0xFFFF66F"Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                        
SendClientMessage(playerid0xFFFF66F"Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                        
SendClientMessage(playerid0xFFFF66F"Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                        
SendClientMessage(playerid0x33FF00FF"Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                        
SendClientMessage(playerid0x33FF00FF"Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                        return 
true;
                    }
                    
SendClientMessage(playeridCOLOR_GRAD6"Vocк pagou R$30.000, ele jб estб na sua casa!");
                    
OnPropUpdate();
                    
GivePlayerMoney(playerid,-30000);
                    
SBizzInfo[5][sbTill] += 1000;
                    
ExtortionSBiz(51000);
                    
PlayerPlaySound(giveplayerid10520.00.00.0);
                }
                else
                {
                    
SendClientMessage(playeridCOLOR_GRAD2"   Vocк nгo tem (R$30.000)");
                    return 
true;
                }
            }
            else
            {
                
SendClientMessage(playeridCOLOR_GRAD2"   Vocк nгo tem uma casa");
                return 
true;
            }
        }
        return 
true
Reply
#2

Alguem ai pode ajudar skype cerebro1563
Reply
#3

Testa:

pawn Код:
if (strcmp(cmd, "/comprarcarro", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            new House = PlayerInfo[playerid][pPHousekey];
            GetPlayerName(playerid, playername, sizeof(playername));
            if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
            {
                new gunid[16];
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "|______________[ Novos Carros,Preзo R$30000 ]______________|");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                    return true;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                if (GetPlayerMoney(playerid) > 30000)
                {
                    new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh;
                    if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
                        HouseInfo[House][hVec] = 409;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
                        HouseInfo[House][hVec] = 426;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
                        HouseInfo[House][hVec] = 434;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
                        HouseInfo[House][hVec] = 480;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
                        HouseInfo[House][hVec] = 477;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
                        HouseInfo[House][hVec] = 522;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
                        HouseInfo[House][hVec] = 568;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
                        HouseInfo[House][hVec] = 562;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
                        HouseInfo[House][hVec] = 541;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
                        HouseInfo[House][hVec] = 451;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
                        HouseInfo[House][hVec] = 411;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
                        HouseInfo[House][hVec] = 415;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return true;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                        HouseInfo[House][hVec] = 567;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
                        HouseInfo[House][hVec] = 496;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
                        HouseInfo[House][hVec] = 580;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
                        HouseInfo[House][hVec] = 542;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
                        HouseInfo[House][hVec] = 560;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
                        HouseInfo[House][hVec] = 507;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
                        HouseInfo[House][hVec] = 521;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
                        HouseInfo[House][hVec] = 603;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
                        HouseInfo[House][hVec] = 585;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
                        HouseInfo[House][hVec] = 466;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
                        HouseInfo[House][hVec] = 492;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
                        HouseInfo[House][hVec] = 579;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
                        HouseInfo[House][hVec] = 559;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
                        HouseInfo[House][hVec] = 400;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
                        HouseInfo[House][hVec] = 551;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
                        HouseInfo[House][hVec] = 516;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
                        HouseInfo[House][hVec] = 475;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
                        HouseInfo[House][hVec] = 561;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
                        HouseInfo[House][hVec] = 550;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
                        HouseInfo[House][hVec] = 566;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
                        HouseInfo[House][hVec] = 558;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
                        HouseInfo[House][hVec] = 536;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
                        HouseInfo[House][hVec] = 565;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
                        HouseInfo[House][hVec] = 402;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
                        HouseInfo[House][hVec] = 424;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
                        HouseInfo[House][hVec] = 509;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
                        HouseInfo[House][hVec] = 510;
                        DestroyVehicle(HouseInfo[House][hVec]);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarrovsfth [nomedocarro]");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                        SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                        SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                        return true;
                    }
                    SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$30.000, ele jб estб na sua casa!");
                    OnPropUpdate();
                    GivePlayerMoney(playerid,-30000);
                    SBizzInfo[5][sbTill] += 1000;
                    ExtortionSBiz(5, 1000);
                    PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem (R$30.000)");
                    return true;
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem uma casa");
                return true;
            }
        }
        return true;
}
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#4

Mesma coisa ainda mano ele seta outro carro no mesmo local e nao destroi o antigo
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#5

Pronto ja arrumei valeu ajuda ai
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