26.10.2012, 03:20
I got the problem like this:
How can i fix this?
The line 86973
Код:
J:\Game\Server File\Stregs\gamemodes\SRC.pwn(77015) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(77039) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(77064) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(77089) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(77114) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(77140) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(86973) : warning 219: local variable "string" shadows a variable at a preceding level J:\Game\Server File\Stregs\gamemodes\SRC.pwn(93578) : warning 203: symbol is never used: "Boombox" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 8 Warnings.
The line 86973
Код:
if(dialogid == TUTORIALMENU) { if(response) { HideTutGUIBox(playerid); HideTutGUIFrame(playerid, 23); TutStep[playerid] = 0; PlayerInfo[playerid][pTut] = 1; gOoc[playerid] = 0; gNews[playerid] = 0; gFam[playerid] = 0; TogglePlayerControllable(playerid, 1); SetCamBack(playerid); DeletePVar(playerid, "MedicBill"); SetPlayerColor(playerid,TEAM_HIT_COLOR); SetPlayerInterior(playerid,1); // asalnya 0 SetPlayerPos(playerid, 3.00,26.30,1199.59); SetPlayerFacingAngle(playerid, 359.4621); SetCameraBehindPlayer(playerid); SetPlayerVirtualWorld(playerid, 0); new string[128]; DeletePVar(playerid, "IsFrozen"); TogglePlayerControllable(playerid, 1); format(string, sizeof(string), "%s melewati tahap tutorial.",GetPlayerNameEx(playerid),GetPlayerNameEx(playerid)); ABroadCast(COLOR_LIGHTRED,string,2); } else { RegistrationStep[playerid] = 0; SetPlayerVirtualWorld(playerid, 0); ClearChatbox(playerid); ShowTutGUIBox(playerid); ShowTutGUIFrame(playerid, 1); TutStep[playerid] = 1; } return 1; }