/search Heroin and weed Bugs + Rep
#1

Hello Guyz This Is The /search thing where the bug is showing. when i type /search my other tester have 100 grams of weed and 5 injection of heroin. but when you /search him it shows 0 weed and 0 injection but my tester get wanted. pls help fix that when you have weed and heroin you can see the ammount he have

Код:
SendClientMessage(ID,COLOR_DEADCONNECT,"[[_SEARCHED_]]");
	format(string,sizeof(string),"Law Enforcement Officer %s(%d) has started to search you, better hope you are not carrying anything ilegal!",PlayerName(playerid),playerid);
	SendClientMessage(ID,COLOR_DODGERBLUE,string);
	if(HasWeed[ID] >= 1 || HasHeroin[ID] >= 1)
	{
	    if(HasWeed[ID] >= 1)
	    {
		    format(string,sizeof(string),"[POLICE ACTION] Officer %s(%d) has searched %s(%d) and found %d grams of weed on them.",PlayerName(playerid),playerid,PlayerName(ID),ID,HasWeed[ID]);
		    SendClientMessageToAll(COLOR_LIGHTBLUE,string);
			IncreaseWantedLevel(ID,4);
		}
		if(HasHeroin[ID] >= 1)
	    {
		    format(string,sizeof(string),"[POLICE ACTION] Officer %s(%d) has searched %s(%d) and found %d injections of heroin on them.",PlayerName(playerid),playerid,PlayerName(ID),ID,HasHeroin[ID]);
		    SendClientMessageToAll(COLOR_LIGHTBLUE,string);
			IncreaseWantedLevel(ID,4);
		}
		return 1;
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#2

Anyone?
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#3

full command for those who are wondering, I have no idea about it myself.. everything looks okay.

pawn Код:
dcmd_search(playerid,params[])
{
    new string[128];
    new ID;
    if(sscanf(params, "u", ID))
    {
        SendClientMessage(playerid,COLOR_ERROR,"AeroBot: /search (Player Name/ID)");
        return 1;
    }
    if(IsSpawned[playerid] != 1)
    {
        SendClientMessage(playerid,COLOR_ERROR,"You must be alive and spawned in order to be able to use this command.");
        return 1;
    }
    if(IsKidnapped[playerid] == 1)
    {
        SendClientMessage(playerid,COLOR_ERROR,"You are kidnapped. You cannot use this command.");
        return 1;
    }
    if(IsFrozen[playerid] == 1)
    {
        SendClientMessage(playerid,COLOR_ERROR,"You have been frozen by a Server Administrator. You cannot use this command.");
        return 1;
    }
    if(gTeam[playerid] != TEAM_COP && gTeam[playerid] != TEAM_ARMY && gTeam[playerid] != TEAM_CIA)
    {
        SendClientMessage(playerid,COLOR_ERROR,"Only law enforcement can search suspects.");
        return 1;
    }
    if(!IsPlayerConnected(ID))
    {
        format(string,sizeof(string),"The player ID (%d) is not connected to the server. You cannot search them",ID);
        SendClientMessage(playerid,COLOR_ERROR,string);
        return 1;
    }
    if(GetDistanceBetweenPlayers(playerid,ID) > 4)
    {
        format(string,sizeof(string),"%s(%d) is too far away. You cannot reach him to search him.",PlayerName(ID),ID);
        SendClientMessage(playerid,COLOR_ERROR,string);
        return 1;
    }
    if(IsCuffed[ID] == 0)
    {
        format(string,sizeof(string),"%s(%d) is not cuffed. You must cuff the player before trying to search them.",PlayerName(ID),ID);
        SendClientMessage(playerid,COLOR_ERROR,string);
        return 1;
    }
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER || GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
        SendClientMessage(playerid,COLOR_ERROR,"You cannot search a suspect while in a vehicle. Exit the vehicle first.");
        return 1;
    }
    if(GetPlayerState(ID) == PLAYER_STATE_DRIVER || GetPlayerState(ID) == PLAYER_STATE_PASSENGER)
    {
        SendClientMessage(playerid,COLOR_ERROR,"You cannot search a suspect while they are in a vehicle. Get them to exit the vehicle first.");
        return 1;
    }
    if(playerid == ID)
    {
        SendClientMessage(playerid,COLOR_ERROR,"You cannot search yourself, i think you already know what you are carrying.");
        return 1;
    }
    if(IsSpawned[ID] != 1)
    {
        format(string,sizeof(string),"%s(%d) is not spawned. You cannot search dead people ..",PlayerName(ID),ID);
        SendClientMessage(playerid,COLOR_ERROR,string);
        return 1;
    }
    if(IsFrozen[ID] == 1)
    {
        format(string,sizeof(string),"%s(%d) is frozen by a Server Administrator. You cannot search them.",PlayerName(ID),ID);
        SendClientMessage(playerid,COLOR_ERROR,string);
        return 1;
    }
    SendClientMessage(ID,COLOR_DEADCONNECT,"[[_SEARCHED_]]");
    format(string,sizeof(string),"Law Enforcement Officer %s(%d) has started to search you, better hope you are not carrying anything ilegal!",PlayerName(playerid),playerid);
    SendClientMessage(ID,COLOR_DODGERBLUE,string);
    if(HasWeed[ID] >= 1 || HasHeroin[ID] >= 1)
    {
        if(HasWeed[ID] >= 1)
        {
            format(string,sizeof(string),"[POLICE ACTION] Officer %s(%d) has searched %s(%d) and found %d grams of weed on them.",PlayerName(playerid),playerid,PlayerName(ID),ID,HasWeed[ID]);
            SendClientMessageToAll(COLOR_LIGHTBLUE,string);
            IncreaseWantedLevel(ID,4);
        }
        if(HasHeroin[ID] >= 1)
        {
            format(string,sizeof(string),"[POLICE ACTION] Officer %s(%d) has searched %s(%d) and found %d injections of heroin on them.",PlayerName(playerid),playerid,PlayerName(ID),ID,HasWeed[ID]);
            SendClientMessageToAll(COLOR_LIGHTBLUE,string);
            IncreaseWantedLevel(ID,4);
        }
        return 1;
    }
    format(string,sizeof(string),"[SEARCH] You have performed a search on %s(%d) but have found nothing ilegal.",PlayerName(ID),ID);
    SendClientMessage(playerid,COLOR_DODGERBLUE,string);
    return 1;
}
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