13.10.2012, 12:21
Is there a limit as to how big our files can be? Trying to figure out whether it's a scripting error, or whats going on because nothing new is saving.
Quote:
[data] Passcode = 43057480 Access = 5 Skin = 240 PremiumUser = 0 Interior = 0 VirtualWorld = 0 Money = 1212885 Position_X = 1545.039672 Position_Y = -1618.260253 Position_Z = 15.924467 Position_A = 0.000000 CellPhoneNumber = 413440395 CellPhoneBattery = 5000 BadgeNumber = 1 CBRadio = 1 LottoTicket = 311 Spraycan = 2 WeedSeed = 0 Tazer = 1 Handcuffs = 1 PoliceCap = 1 Beret = 1 LightningHat = 1 BowlerHat = 1 TimePlayedMins = 57 TimePlayedHours = 34 JobID = 2 LumberjackWage = 138 QuarryworkerWage = 189 IntroSong = http://roleplay.vicegaming.net/RPSou...d-Stricken.mp3 FactionID = 2 FactionRank = 10 Weapon_0 = 0 Ammo_0 = 0 Weapon_1 = 0 Ammo_1 = 0 Weapon_2 = 0 Ammo_2 = 0 Weapon_3 = 0 Ammo_3 = 0 Weapon_4 = 0 Ammo_4 = 0 Weapon_5 = 0 Ammo_5 = 0 Weapon_6 = 0 Ammo_6 = 0 Weapon_7 = 0 Ammo_7 = 0 Weapon_8 = 0 Ammo_8 = 0 Weapon_9 = 0 Ammo_9 = 0 Weapon_10 = 0 Ammo_10 = 0 Weapon_11 = 0 Ammo_11 = 0 Object_0_Model = 0 Object_0_Bone = 2 Object_0_X = 0.197999 Object_0_Y = 0.000000 Object_0_Z = 0.000000 Object_0_RX = 99.300010 Object_0_RY = 95.399971 Object_0_RZ = 5.099997 Object_0_SX = 1.000000 Object_0_SY = 1.000000 Object_0_SZ = 1.000000 Object_1_Model = 0 Object_1_Bone = 2 Object_1_X = 0.086998 Object_1_Y = 0.032999 Object_1_Z = 0.001000 Object_1_RX = 7.700004 Object_1_RY = 93.200111 Object_1_RZ = 82.100028 Object_1_SX = 0.995000 Object_1_SY = 1.138000 Object_1_SZ = 1.000000 Object_2_Model = 0 Object_2_Bone = 0 Object_2_X = 0.000000 Object_2_Y = 0.000000 Object_2_Z = 0.000000 Object_2_RX = 0.000000 Object_2_RY = 0.000000 Object_2_RZ = 0.000000 Object_2_SX = 0.000000 Object_2_SY = 0.000000 Object_2_SZ = 0.000000 Object_3_Model = 0 Object_3_Bone = 0 Object_3_X = 0.000000 Object_3_Y = 0.000000 Object_3_Z = 0.000000 Object_3_RX = 0.000000 Object_3_RY = 0.000000 Object_3_RZ = 0.000000 Object_3_SX = 0.000000 Object_3_SY = 0.000000 Object_3_SZ = 0.000000 Object_4_Model = 0 Object_4_Bone = 0 Object_4_X = 0.000000 Object_4_Y = 0.000000 Object_4_Z = 0.000000 Object_4_RX = 0.000000 Object_4_RY = 0.000000 Object_4_RZ = 0.000000 Object_4_SX = 0.000000 Object_4_SY = 0.000000 Object_4_SZ = 0.000000 Object_5_Model = 0 Object_5_Bone = 0 Object_5_X = 0.000000 Object_5_Y = 0.000000 Object_5_Z = 0.000000 Object_5_RX = 0.000000 Object_5_RY = 0.000000 Object_5_RZ = 0.000000 Object_5_SX = 0.000000 Object_5_SY = 0.000000 Object_5_SZ = 0.000000 Object_6_Model = 0 Object_6_Bone = 0 Object_6_X = 0.000000 Object_6_Y = 0.000000 Object_6_Z = 0.000000 Object_6_RX = 0.000000 Object_6_RY = 0.000000 Object_6_RZ = 0.000000 Object_6_SX = 0.000000 Object_6_SY = 0.000000 Object_6_SZ = 0.000000 Object_7_Model = 0 Object_7_Bone = 0 Object_7_X = 0.000000 Object_7_Y = 0.000000 Object_7_Z = 0.000000 Object_7_RX = 0.000000 Object_7_RY = 0.000000 Object_7_RZ = 0.000000 Object_7_SX = 0.000000 Object_7_SY = 0.000000 Object_7_SZ = 0.000000 Object_8_Model = 0 Object_8_Bone = 0 Object_8_X = 0.000000 Object_8_Y = 0.000000 Object_8_Z = 0.000000 Object_8_RX = 0.000000 Object_8_RY = 0.000000 Object_8_RZ = 0.000000 Object_8_SX = 0.000000 Object_8_SY = 0.000000 Object_8_SZ = 0.000000 Object_9_Model = 0 Object_9_Bone = 0 Object_9_X = 0.000000 Object_9_Y = 0.000000 Object_9_Z = 0.000000 Object_9_RX = 0.000000 Object_9_RY = 0.000000 Object_9_RZ = 0.000000 Object_9_SX = 0.000000 Object_9_SY = 0.000000 Object_9_SZ = 0.000000 WeaponLicense = 1 WantedLevel = 2 JailTime = -1 Crime_1 = [10/12/2012] @ 02:42 P.M: testing Crime_2 = None Crime_3 = None Health = 100.000000 Armour = 0.000000 |