Player's Bugged..[Help Please]
#1

Hello , There is a bug in my script , Most of the time if a player uses siren or neons to attach they wont show up but it does sometimes only...
That's not it
Some time when we type in the player's ID it says [Invaild Player Specified.] so that player would have to relog to get it to work ,, any ideas whats causing this ? /...

Much Help would be appriciated..
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#2

Well the neon one happens to me

About the player id how about checking my tutorial

'sscanf ID 0 Bugged'
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#3

Quote:
Originally Posted by Romel
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Well the neon one happens to me

About the player id how about checking my tutorial

'sscanf ID 0 Bugged'
Sure, i'll have to look
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#4

Oops... It didnt helped me at all.. ..

Any other Ideas ? , What's causing them all to bug ?.

Please me Out Please
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#5

try to update everything with sscanf , it happend to me before
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#6

I did try it .. I tried every thing as above mentioned I even recompiled the scripted with the new include of sscanf .It didn't fix a thing .(
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#7

Are you using
pawn Код:
new testtarget;
if(sscanf...) //Sscanf functioning.
if(testtarget == INVALID_PLAYER_ID)  //Checks whether it's an invalid player/not.

If it's there, try removing that and check.
.
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#8

didnt work either...
any help ?
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