20.09.2012, 14:31
Anyone know how to make this to dialog message box? I really like dialog styles!
pawn Код:
COMMAND:jailed(playerid,params[])
{
#pragma unused params
if(PlayerInfo[playerid][AdminLevel] >= LEVEL_jailed)
{
new bool:First2 = false;
new Count, i;
new string[128];
new adminname[MAX_PLAYER_NAME];
for(i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && PlayerInfo[i][Jailed])
Count++;
if(Count == 0)
return SendClientMessage(playerid, WHITE, "{FF0000}>> No players are Jailed");
for(i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && PlayerInfo[i][Jailed])
{
GetPlayerName(i, adminname, sizeof(adminname));
if(!First2)
{
format(string, sizeof(string), "Jailed Players: (%d)%s", i,adminname); First2 = true;
}
else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
SendClientMessage(playerid,YELLOW,string);
}
}
else
{
SendClientMessage(playerid, WHITE, NO_PERM);
}
return 1;
}
pawn Код:
COMMAND:muted(playerid,params[])
{
#pragma unused params
if(PlayerInfo[playerid][AdminLevel] >= LEVEL_muted)
{
new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) Count++;
if(Count == 0) return SendClientMessage(playerid, WHITE, "{FF0000}>> No players are Muted");
for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted])
{
GetPlayerName(i, adminname, sizeof(adminname));
if(!First2)
{
format(string, sizeof(string), "Muted Players: (%d)%s", i,adminname);
First2 = true;
} else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
SendClientMessage(playerid,YELLOW,string);
}
}
else
{
SendClientMessage(playerid, WHITE, NO_PERM);
}
return 1;
}
pawn Код:
COMMAND:frozen(playerid,params[])
{
#pragma unused params
if(PlayerInfo[playerid][AdminLevel] >= LEVEL_frozen)
{
new bool:First2 = false;
new Count,string[128], i;
new adminname[MAX_PLAYER_NAME];
for(i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && PlayerInfo[i][Frozen])
Count++;
if(Count == 0)
return SendClientMessage(playerid, WHITE, "{FF0000}No players are Frozen");
for(i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i) && PlayerInfo[i][Frozen])
{
GetPlayerName(i, adminname, sizeof(adminname));
if(!First2)
{
format(string, sizeof(string), "Frozen Players: (%d)%s", i,adminname);
First2 = true;
}
else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
SendClientMessage(playerid,YELLOW,string);
}
}
else
{
SendClientMessage(playerid, WHITE, NO_PERM);
}
return 1;
}