Tons of errors (?)
#1

Code:
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(91) : warning 217: loose indentation
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(91) : warning 219: local variable "i" shadows a variable at a preceding level
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(99) : error 035: argument type mismatch (argument 2)
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(100) : error 035: argument type mismatch (argument 2)
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(106) : warning 217: loose indentation
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(106) : error 029: invalid expression, assumed zero
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(106) : error 004: function "OnFilterScriptExit" is not implemented
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(116) : error 035: argument type mismatch (argument 1)
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(117) : error 035: argument type mismatch (argument 1)
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(118) : error 035: argument type mismatch (argument 1)
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(119) : error 035: argument type mismatch (argument 1)
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(123) : warning 225: unreachable code
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(123) : error 029: invalid expression, assumed zero
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(123) : error 004: function "OnPlayerConnect" is not implemented
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(125) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(126) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(127) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(128) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(129) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(130) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(134) : warning 225: unreachable code
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(134) : error 029: invalid expression, assumed zero
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(134) : error 004: function "OnPlayerDisconnect" is not implemented
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(143) : warning 217: loose indentation
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(146) : warning 217: loose indentation
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(146) : error 029: invalid expression, assumed zero
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(146) : error 004: function "OnPlayerStateChange" is not implemented
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(148) : error 017: undefined symbol "newstate"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(151) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(153) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(154) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(156) : error 017: undefined symbol "playerid"
C:\Users\Mijn pc\Desktop\radio system\veh&radio.pwn(157) : error 017: undefined symbol "playerid"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
My snippet:
http://pastebin.com/88RJbDKY

Could someone help me out with this please?
Reply
#2

U puted in the top
pawn Code:
#include a_samp
Reply
#3

I'm sure my pastebin file clearly shows that.
Reply
#4

Quote:
Originally Posted by davelord
View Post
I'm sure my pastebin file clearly shows that.
ok if u dont want my help i dont care
Reply
#5

here it is BTW there are 4 tds unusable remove them textdraw0-3
pawn Code:
#include <a_samp>

forward timer_update();
forward timer_refuel(playerid);

new isrefuelling[MAX_PLAYERS] = 0;
new fuel[MAX_VEHICLES];
new Text:td_vFuel[MAX_PLAYERS];
new Text:td_vSpeed[MAX_PLAYERS];
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;

public OnFilterScriptInit()
{
// VEHICLE
    for(new i=0;i<MAX_VEHICLES;i++) {
        fuel[i] = 250 + random(150);  //setting fuel for vehicles

        td_vSpeed[i] = TextDrawCreate(516.000000, 375.000000, "KM/H:");
        TextDrawBackgroundColor(td_vSpeed[i], 255);
        TextDrawFont(td_vSpeed[i], 3);
        TextDrawLetterSize(td_vSpeed[i], 0.500000, 1.000000);
        TextDrawColor(td_vSpeed[i], -1);
        TextDrawSetOutline(td_vSpeed[i], 1);
        TextDrawSetProportional(td_vSpeed[i], 1);

        td_vFuel[i] = TextDrawCreate(516.000000, 385.000000, "Fuel:");
        TextDrawBackgroundColor(td_vFuel[i], 255);
        TextDrawFont(td_vFuel[i], 3);
        TextDrawLetterSize(td_vFuel[i], 0.500000, 1.000000);
        TextDrawColor(td_vFuel[i], -1);
        TextDrawSetOutline(td_vFuel[i], 1);
        TextDrawSetProportional(td_vFuel[i], 1);
      }

    for(new i; i < MAX_PLAYERS; i ++)
    {
        if(IsPlayerConnected(i))
        {
            TextDrawShowForPlayer(i, Textdraw0);
            TextDrawShowForPlayer(i, Textdraw1);
            TextDrawShowForPlayer(i, Textdraw2);
            TextDrawShowForPlayer(i, Textdraw3);
            TextDrawShowForPlayer(i, td_vSpeed[i]);
            TextDrawShowForPlayer(i, td_vFuel[i]);
        }
    }
    return 1;
}

public OnFilterScriptExit()
{
    for(new i; i < MAX_PLAYERS; i ++)
    {
        if(IsPlayerConnected(i))
        {
            TextDrawHideForAll(td_vSpeed[i]);
            TextDrawDestroy(td_vSpeed[i]);
            TextDrawHideForAll(td_vFuel[i]);
            TextDrawDestroy(td_vFuel[i]);
        }
    }
    return 1;
}

public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid, td_vSpeed[playerid]);
    TextDrawShowForPlayer(playerid, td_vFuel[playerid]);
    return 1;
}

public OnPlayerDisconnect(playerid)
{
    for(new i=0;i<MAX_PLAYERS;i++) {
        TextDrawDestroy(td_vFuel[i]);
        TextDrawDestroy(td_vSpeed[i]);
    }
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if (newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
    {

        TextDrawSetString(td_vFuel[playerid],"Fuel:");

        TextDrawShowForPlayer(playerid,td_vFuel[playerid]);
        TextDrawShowForPlayer(playerid,td_vSpeed[playerid]);
    } else {
        TextDrawHideForPlayer(playerid,td_vFuel[playerid]);
        TextDrawHideForPlayer(playerid,td_vSpeed[playerid]);
    }
    return 1;
}

public OnPlayerCommandText(playerid,cmdtext[]) {

    if (!strcmp("/refuel",cmdtext,true,7)) {
        if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFC800FF,"You are not in an vehicle!"); //if a player isnt in a vehicle, it stops here
        if (isrefuelling[playerid]) return SendClientMessage(playerid,0xFFC800FF,"You are already refuelling!"); //if a player is already refuelling, it stops here
        if (GetPlayerMoney(playerid) - 80 <0) return SendClientMessage(playerid,0xFFC800FF,"You dont have enough money!"); //if a player doesnt have $80 anymore, it stops here
        GivePlayerMoney(playerid,-80); //Sets the player's cash -$80
        SetCameraBehindPlayer(playerid); //Sets the camera behind the player (looks better because the player will be frozen for a few secs)
        TogglePlayerControllable(playerid,0); //freezes the player so he cant drive and refuel at the same time
        isrefuelling[playerid] = 1; //setting isrefuelling to 1 so the player cant spam /refuel
        TextDrawSetString(td_vFuel[playerid],"Refuelling..."); //changing textdraw to /refuel
        SetTimerEx("timer_refuel",4500,false,"i",playerid); //setting refueltimer
        return 1;
    }

    return 0;
}

public timer_update()
{
    for(new i=0;i<MAX_PLAYERS;i++) {
        if (isrefuelling[i]) continue;
        new vid = GetPlayerVehicleID(i);
        if (GetPlayerVehicleSeat(i) == 0) {
            fuel[vid] = fuel[vid] - 2;
            if (fuel[vid]<1)
            {
                fuel[vid] = 0;
                RemovePlayerFromVehicle(i);
                GameTextForPlayer(i,"~r~You are out of ~w~fuel~r~!",5000,4);
            }
        }
        new string[128];format(string,sizeof string,"Fuel:    %i",fuel[vid] /4);
        TextDrawSetString(td_vFuel[i],string);

        new Float:speed_x,Float:speed_y,Float:speed_z,Float:temp_speed,final_speed;

        GetVehicleVelocity(vid,speed_x,speed_y,speed_z);
        temp_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*136.666667;
        final_speed = floatround(temp_speed,floatround_round);
        format(string,sizeof string,"Speed:  %i",final_speed);
        TextDrawSetString(td_vSpeed[i],string);

    }
    return 1;
}

public timer_refuel(playerid)
{
    new vid = GetPlayerVehicleID(playerid);
    fuel[vid] = fuel[vid] = 400;
    isrefuelling[playerid] = 0;
    TextDrawSetString(td_vFuel[playerid],"Fuel: 100");
    TogglePlayerControllable(playerid,1);
}
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)