03.09.2012, 00:11
(
Последний раз редактировалось Penki4a; 03.09.2012 в 00:13.
Причина: added an extra question
)
I am making a vehicle tuning shop for my server.
And my question is how to make a /neon command,which will toggle the neon on and off,i mean it will destroy the neon objects and then re-create them and re-attach them when the player types the cmd again.I can't seem to figure this out,because for every color the SetPVarInt is with a different name and the object IDs are different.Can anyone help me out?
Here is the tuning shop dialog:
Can anyone give me an idea how to start,what to look for?
And my question is how to make a /neon command,which will toggle the neon on and off,i mean it will destroy the neon objects and then re-create them and re-attach them when the player types the cmd again.I can't seem to figure this out,because for every color the SetPVarInt is with a different name and the object IDs are different.Can anyone help me out?
Here is the tuning shop dialog:
pawn Код:
else if(dialogid == 30) //tune shop menu
{
if(response)
{
switch(listitem)
{
case 0: // Red neon
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Red neon installed.");
GiveZaiatMoney(playerid, -500);
vehNeon[playerid] = 1;
}
case 1: // Blue neon
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Blue neon installed.");
GiveZaiatMoney(playerid, -500);
vehNeon[playerid] = 1;
}
case 2: // Green neon
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Green neon installed.");
GiveZaiatMoney(playerid, -500);
vehNeon[playerid] = 1;
}
case 3: // White neon
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "White neon installed.");
GiveZaiatMoney(playerid, -500);
vehNeon[playerid] = 1;
}
case 4: // Pink neon
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Pink neon installed.");
GiveZaiatMoney(playerid, -500);
vehNeon[playerid] = 1;
}
case 5: // Yellow neon
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Yellow neon installed.");
GiveZaiatMoney(playerid, -500);
vehNeon[playerid] = 1;
}
case 6: //remove neon
{
DestroyObject(GetPVarInt(playerid, "neon"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon2"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon3"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon4"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon5"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon6"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon7"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon8"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon9"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon10"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon11"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon12"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon13"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover1"));
DeletePVar(playerid, "Status");
SendClientMessage(playerid, 0xFFFFFFAA, "Neon removed.");
GiveZaiatMoney(playerid, -1000);
vehNeon[playerid] = 0;
}
}
}
}