Posts: 129
Threads: 46
Joined: May 2011
Reputation:
0
Well, I pretend create a roleplay with SQLite but I don't know if that is recommended.
Because, I see very quantity of GM with MySQL and I have very problems with MySQL(I don't know why).
In your opinion, you would create a roleplay with SQLite?
Thanks.
Sorry for my english, I'm brazilian ;P
Posts: 1,253
Threads: 36
Joined: Aug 2011
Reputation:
0
Yes, I would personally create a server with SQLite. The pre-build mysql people seem to think sucks, but in-fact it is one of the best you can use.
Posts: 1,052
Threads: 46
Joined: Jan 2010
Reputation:
0
No, I'd never do so.
There isn't any easy way to manage such database from outside of the server, no way to access it from outside the server(websited?) i'd suggest solving your mysql problems. It is the way, way best way to store your data for your server
Posts: 1,905
Threads: 63
Joined: Oct 2011
Reputation:
0
What it really depends on is the amount of players, and how much data you'll be accessing. You wouldn't want to use SQLite if you have A LOT of data being saved and loaded.
Posts: 129
Threads: 46
Joined: May 2011
Reputation:
0
OK, if my server reach 100 players online day to day, I can get problems with SQLite?
Posts: 119
Threads: 23
Joined: May 2012
Reputation:
0
How about y_ini for RP scripts?