Posts: 3,138
Threads: 257
Joined: Nov 2009
Reputation:
0
Hi!
I have study Pawno pretty long now!.. But I've had pretty huge pauses between learning.. So now I want to continue.. I'm planning on to do some FS
but I don't know what it should include..
Posts: 1,534
Threads: 179
Joined: Apr 2009
Make a Clothing System like on CrazyBobs
Posts: 2,474
Threads: 79
Joined: Apr 2010
Reputation:
0
Make something with masks, masks are cool these days.
Posts: 3,004
Threads: 12
Joined: May 2011
Posts: 4,878
Threads: 85
Joined: Jun 2007
Reputation:
0
Filterscripts should always be gamemode independent, if you want them to be used. Add a specific feature without destroying the gamemode balance (e.g. by shops with their unbalanced prices), as some kind of optional addon. Scripts that should harmonize and cooperate with the gamemode should always be in form of includes, with easy modifyable constants for balancing.
I got no specific suggestion, but I hope this helps you a bit with your decision.
Posts: 2,857
Threads: 62
Joined: Dec 2010
Reputation:
0
Filterscripts suck, work on your main script.
Posts: 362
Threads: 30
Joined: May 2012
Reputation:
0
Do something unique, something that was never done before.
Posts: 718
Threads: 4
Joined: Jun 2006
Reputation:
0
An illness script?
Players can randomly contract a range of ailments. From the common cold to cancer. Complete with suitable symptoms, and treatments (Treatments could also have a suitable hidden % chance of actually providing a cure or remission). Some could be contagious, some caused by living conditions, some genetic.. etc etc
Just the first thing that occurs to me.