OnPlayerTakeDamage - can someone show me an example..
#1

To prevent fake kills, i want to use this callback to make sure the player is holding the weapon in his hand...how do i do that?
Do i use OnPlayerGiveDamage or OnPlayerTakeDamage, and how?


If they dont have the weapon, they get kicked..

Ive never used this call back which is why it may seem like a nooby question.

Thanks
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#2

*bump*
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