Question about Streamer Natives (Incognito)
#1

Hello Everyone

I was checking out all the native's of Incognito Streamer v2.6.1 ,There was some functions in which i had no idea to how am gonna use it and exactly what for.

Is there anyone who can explain me the usage of the native's below?

pawn Код:
native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicPolygon(Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, worldid = -1, interiorid = -1, playerid = -1);
native AttachDynamicAreaToObject(areaid, objectid, type = STREAMER_OBJECT_TYPE_DYNAMIC, playerid = INVALID_PLAYER_ID);
native AttachDynamicAreaToPlayer(areaid, playerid);
native AttachDynamicAreaToVehicle(areaid, vehicleid);
Ill be real glad if someone will answer. Will be waiting eagerly.

Thank you
Ballu Miaa
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#2

its simple as that: a zone (2d or 3d in case its a cube/sphere) zone, attached to an object. imagine you got the "large fire" object spawned, with a dynamicsphere radius 5 - if a player gets closer than 5 units to the circle, then he will start sweatening. the advantage is the attachment of the zone, the streamer takes care for the moving/distancechecking-tp-player part.
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#3

So it is an advance version of GangZones is that so? Are these visible?

Thanks for the reply Babul.
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#4

ya it can be said as an advance version of GangZone or the Area thing with height but what you mean by visibility in the maP? if so then no as if i think they are to check wheather a player is near an area like admin area but with height like a cube
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