12.08.2012, 16:07
PHP код:
//line 1
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buyaccessories", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,3300,DIALOG_STYLE_LIST,"What is that you want","Motorcycle Helmet green($50)\nMotorcycle Helmet black($50)\nMotorcycle Helmet blue($50)\nMotorcycle Helmet purple($50)\nTopHat green($50)\nTopHat black($50)\nTopHat purple($50)\nTopHat yellow($50)","Purchase","Cancel");
return 1;
}
if(!strcmp(cmdtext, "/editattachedobject", true))
{
EditAttachedObject(playerid, 0); // second parameter (0) is the slot we used in SetPlayerAttachedObject
// so if you have used SetPlayerAttachedObject like this SetPlayerAttachedObject(playerid, 1, 1337, 2);
// then your EditAttachedObject function should be like this EditAttachedObject(playerid, 1); to edit the attached object in the slot 1
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: You now edit your attached object on index slot 0!");
return 1;
}
if(!strcmp(cmdtext, "/removeattachedobject", true))
{
RemovePlayerAttachedObject(playerid,0);
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 3300)//our dialog!
{
if(response)// They pressed the first button.
{
switch(listitem)
{
case 0:// The first item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);
SetPlayerAttachedObject(playerid, 0, 18976, 2);
}
case 1: // The second item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);
SetPlayerAttachedObject(playerid, 0, 18976, 2);
}
case 2: // The third item listed
{
if(GetPlayerMoney(playerid) < 3) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -3);
SetPlayerAttachedObject(playerid, 0, 18976, 2);
}
case 3: // The forth item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);
SetPlayerAttachedObject(playerid, 0, 18976, 2);
}
case 4: // The forth item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);SetPlayerAttachedObject(playerid, 3, 18976, 2, 0.101, -0.0, 0.0, 2.0, 90.60, 83.7, 1.05, 1.2, 1, 0xF500ED);
SetPlayerAttachedObject(playerid, 0, 19467, 2);
}
case 5: // The forth item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);
SetPlayerAttachedObject(playerid, 0, 19487, 2);
}
case 6: // The forth item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);
SetPlayerAttachedObject(playerid, 0, 19487, 2);
}
case 7: // The forth item listed
{
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -50);
SetPlayerAttachedObject(playerid, 0, 19487, 2);
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
//line 143
I wanted to ask that why this dialog does not work?The thing is that the dialog opens but when I click on a option,it does not respond and nothing happens.Please help.
Here are the warnings,please look into them I think these are causing problem.Or you may need them.
PHP код:
C:\Users\TaLhA XIV\Desktop\Pawno scripter\filterscripts\helmet.pwn(61) : warning 217: loose indentation
C:\Users\TaLhA XIV\Desktop\Pawno scripter\filterscripts\helmet.pwn(69) : warning 217: loose indentation
C:\Users\TaLhA XIV\Desktop\Pawno scripter\filterscripts\helmet.pwn(107) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
3 Warnings.