03.08.2012, 17:14
A big update is comming guys, stay tuned!
I will do some more comparing when I will release the new update as it has many changes including performace improvments.
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SetPlayerPos(playerid,%.4f,%.4f,%.4f);
File_WriteBool("allow_connect", true);
File_WriteHex("spawn_color", 0xFFFFFF);
File_WriteBin("binary_info", 0b1110110);
1. Sorry I did not understand your question ?
2. There is, File_Remove(filename[] 3. I didn't really understand that question either, can you explain better? 4. Yeah you can do something like File_WriteString("Key", "Value32"); And thanks for your comment, stay tuned for next version, more stable with many more features including tags and comments and performance improvments. |
File_WriteString("Key","Value");"
Key=Value
1. If i will use -
Код:
File_WriteString("Key","Value");" Код:
Key=Value than what should i do ? 2. you didn't mention it in your first post. 3. Why have you added bool,bin and hex when they're just a string and\or integer ? i mean you can simply use WriteString instead of using them,so why you made them ? |