[Map] Los Santos Fire Department
#1

This is the biggest map i have made so far it removes a building so it can make a new one its Location is at Unity Station like infront of it
NOTE:I did not add any vehicles because you can just add them in for only fire department faction or for a cops and robbers servers.... NOTE2:This is reccommeded For Roleplay and Cops And Robbers server - You can use in any gamemode you want to convert the objects streamer type visit here www.convertffs.com
ENJOY dont forget to rep

SCREENS
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CODES
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Код:
RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
CreateObject(983, 1782.93, -1787.94, 13.36,   0.00, 0.00, 90.99);
CreateObject(11008, 1796.50, -1779.76, 19.45,   0.00, 0.00, 0.00);
CreateObject(983, 1782.95, -1780.65, 13.36,   0.00, 0.00, 89.97);
CreateObject(983, 1783.63, -1772.10, 13.36,   0.00, 0.00, 88.47);
CreateObject(983, 1782.84, -1779.19, 13.36,   0.00, 0.00, 87.75);
CreateObject(983, 1783.60, -1770.53, 13.36,   0.00, 0.00, 85.89);
CreateObject(983, 1784.16, -1763.57, 13.36,   0.00, 0.00, 93.21);
CreateObject(987, 1799.50, -1742.15, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1790.75, -1742.07, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1781.77, -1741.91, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1771.15, -1741.86, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1760.60, -1741.84, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1749.67, -1741.63, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1738.19, -1741.52, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1727.46, -1741.44, 12.48,   0.00, 0.00, 0.00);
CreateObject(987, 1811.49, -1742.09, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1811.38, -1752.11, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.88, -1763.72, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.82, -1775.24, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.77, -1786.48, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.67, -1795.51, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.54, -1806.64, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.86, -1810.48, 12.48,   0.00, 0.00, -90.66);
CreateObject(987, 1810.78, -1822.14, 12.48,   0.00, 0.00, -179.28);
CreateObject(987, 1799.84, -1822.44, 12.48,   0.00, 0.00, -192.12);
CreateObject(987, 1789.09, -1820.15, 12.48,   0.00, 0.00, -192.12);
CreateObject(987, 1778.73, -1817.97, 12.48,   0.00, 0.00, -192.12);
CreateObject(987, 1747.66, -1809.14, 12.48,   0.00, 0.00, -192.12);
CreateObject(987, 1758.02, -1811.42, 12.48,   0.00, 0.00, -192.12);
CreateObject(987, 1760.92, -1812.52, 12.48,   0.00, 0.00, -195.84);
CreateObject(11008, 1747.21, -1770.77, 19.45,   0.00, 0.00, -180.48);
CreateObject(983, 1761.29, -1779.66, 13.36,   0.00, 0.00, 93.81);
CreateObject(983, 1761.07, -1778.31, 13.36,   0.00, 0.00, 93.81);
CreateObject(983, 1760.73, -1786.78, 13.36,   0.00, 0.00, 93.81);
CreateObject(983, 1760.42, -1771.20, 13.36,   0.00, 0.00, 93.81);
CreateObject(983, 1760.15, -1769.58, 13.36,   0.00, 0.00, 93.81);
CreateObject(983, 1759.88, -1762.66, 13.36,   0.00, 0.00, 93.81);
CreateObject(3279, 1752.48, -1802.50, 12.40,   0.00, 0.00, 0.00);
CreateObject(3279, 1752.73, -1793.04, 12.40,   0.00, 0.00, 0.00);
CreateObject(3279, 1748.90, -1746.21, 12.40,   0.00, 0.00, 0.00);
CreateObject(3279, 1799.50, -1750.30, 12.40,   0.00, 0.00, 0.00);
CreateObject(3279, 1800.48, -1802.49, 12.40,   0.00, 0.00, 0.00);
CreateObject(13367, 1789.65, -1804.53, 23.93,   0.00, 0.00, 0.00);
CreateObject(13367, 1788.54, -1750.34, 23.93,   0.00, 0.00, 0.00);
CreateObject(13367, 1736.34, -1747.09, 23.93,   0.00, 0.00, 0.00);
Reply
#2

Nice add some tress and light's and if have gate it will be more good.... 7/10 keep it up!!
Reply
#3

Great 7/10
Reply
#4

Nice 5/10
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